new jump sprite

This commit is contained in:
pennyrigate 2023-06-20 02:44:29 -04:00
parent ebe999a93c
commit e972edcc41
9 changed files with 12 additions and 66 deletions

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@ -2,15 +2,15 @@
importer="texture" importer="texture"
type="StreamTexture" type="StreamTexture"
path="res://.import/sg_jump_mario.png-0ac179e6059bca84ad0a66bbae81613a.stex" path="res://.import/db32.png-3a33541f90e8157d9a199bf29d026c04.stex"
metadata={ metadata={
"vram_texture": false "vram_texture": false
} }
[deps] [deps]
source_file="res://graphics/player/sg_jump_mario.png" source_file="res://graphics/player/palettes/db32.png"
dest_files=[ "res://.import/sg_jump_mario.png-0ac179e6059bca84ad0a66bbae81613a.stex" ] dest_files=[ "res://.import/db32.png-3a33541f90e8157d9a199bf29d026c04.stex" ]
[params] [params]

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@ -2,15 +2,15 @@
importer="texture" importer="texture"
type="StreamTexture" type="StreamTexture"
path="res://.import/sg_jump_megaman.png-088fd02f02cca9a2725c777667c983a2.stex" path="res://.import/lasertag.png-fe5067d58ad6ca724cdafee5ef322466.stex"
metadata={ metadata={
"vram_texture": false "vram_texture": false
} }
[deps] [deps]
source_file="res://graphics/player/sg_jump_megaman.png" source_file="res://graphics/player/palettes/lasertag.png"
dest_files=[ "res://.import/sg_jump_megaman.png-088fd02f02cca9a2725c777667c983a2.stex" ] dest_files=[ "res://.import/lasertag.png-fe5067d58ad6ca724cdafee5ef322466.stex" ]
[params] [params]

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@ -146,7 +146,7 @@ z_index = -30
tile_set = ExtResource( 10 ) tile_set = ExtResource( 10 )
cell_size = Vector2( 8, 8 ) cell_size = Vector2( 8, 8 )
format = 1 format = 1
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[node name="Ladders" type="TileMap" parent="Tilemaps"] [node name="Ladders" type="TileMap" parent="Tilemaps"]
z_index = 10 z_index = 10
@ -160,7 +160,7 @@ tile_set = ExtResource( 15 )
cell_size = Vector2( 8, 8 ) cell_size = Vector2( 8, 8 )
collision_layer = 32 collision_layer = 32
format = 1 format = 1
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[node name="Ladders" type="Node2D" parent="."] [node name="Ladders" type="Node2D" parent="."]
@ -257,13 +257,13 @@ position = Vector2( 48, 32 )
position = Vector2( 32, 104 ) position = Vector2( 32, 104 )
[node name="Key15" parent="Collectibles" instance=ExtResource( 21 )] [node name="Key15" parent="Collectibles" instance=ExtResource( 21 )]
position = Vector2( 24, 208 ) position = Vector2( 24, 216 )
[node name="Key16" parent="Collectibles" instance=ExtResource( 21 )] [node name="Key16" parent="Collectibles" instance=ExtResource( 21 )]
position = Vector2( 64, 208 ) position = Vector2( 64, 216 )
[node name="Key17" parent="Collectibles" instance=ExtResource( 21 )] [node name="Key17" parent="Collectibles" instance=ExtResource( 21 )]
position = Vector2( 104, 208 ) position = Vector2( 104, 216 )
[node name="Key5" parent="Collectibles" instance=ExtResource( 21 )] [node name="Key5" parent="Collectibles" instance=ExtResource( 21 )]
position = Vector2( 80, 64 ) position = Vector2( 80, 64 )

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=47 format=2] [gd_scene load_steps=45 format=2]
[ext_resource path="res://objects/player/player.gd" type="Script" id=1] [ext_resource path="res://objects/player/player.gd" type="Script" id=1]
[ext_resource path="res://graphics/player/palettes/default.png" type="Texture" id=2] [ext_resource path="res://graphics/player/palettes/default.png" type="Texture" id=2]
@ -24,7 +24,6 @@
[ext_resource path="res://graphics/player/sg_blink.png" type="Texture" id=22] [ext_resource path="res://graphics/player/sg_blink.png" type="Texture" id=22]
[ext_resource path="res://graphics/player/sg_stim.png" type="Texture" id=23] [ext_resource path="res://graphics/player/sg_stim.png" type="Texture" id=23]
[ext_resource path="res://graphics/player/sg_duck.png" type="Texture" id=24] [ext_resource path="res://graphics/player/sg_duck.png" type="Texture" id=24]
[ext_resource path="res://graphics/player/sg_jump_megaman.png" type="Texture" id=25]
[sub_resource type="ShaderMaterial" id=1] [sub_resource type="ShaderMaterial" id=1]
shader = ExtResource( 3 ) shader = ExtResource( 3 )
@ -516,58 +515,6 @@ tracks/3/keys = {
"values": [ 0.0 ] "values": [ 0.0 ]
} }
[sub_resource type="Animation" id=21]
resource_name = "jump2"
length = 0.001
tracks/0/type = "value"
tracks/0/path = NodePath("Graphics/Sprite:texture")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ ExtResource( 25 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Graphics/Sprite:hframes")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ 1 ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("Graphics/Sprite:frame")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ 0 ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("Graphics/Sprite:rotation_degrees")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ 0.0 ]
}
[sub_resource type="Animation" id=17] [sub_resource type="Animation" id=17]
resource_name = "push" resource_name = "push"
length = 0.8 length = 0.8
@ -963,7 +910,6 @@ anims/fall = SubResource( 15 )
anims/fall_scared = SubResource( 14 ) anims/fall_scared = SubResource( 14 )
anims/idle = SubResource( 6 ) anims/idle = SubResource( 6 )
anims/jump = SubResource( 8 ) anims/jump = SubResource( 8 )
anims/jump2 = SubResource( 21 )
anims/push = SubResource( 17 ) anims/push = SubResource( 17 )
anims/shoot_airborne = SubResource( 11 ) anims/shoot_airborne = SubResource( 11 )
anims/shoot_grounded = SubResource( 10 ) anims/shoot_grounded = SubResource( 10 )