removed unnecessary shootpos variable
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@ -2,7 +2,6 @@ extends "res://objects/enemy/enemy.gd"
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const ArrowProjectile = preload("res://objects/enemy/enemy_arrow.tscn")
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const BoneParticle = preload("res://objects/enemy/bone_particle.tscn")
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const arrowpos = Vector2(9,2)
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export var shoot_time = 1.0
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export var arrow_speed = 120.0
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