more progress on mountain

This commit is contained in:
pennyrigate 2023-02-07 00:23:08 -05:00
parent f74c61f03a
commit e2bfdbf26c
3 changed files with 266 additions and 23 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=23 format=2]
[gd_scene load_steps=31 format=2]
[ext_resource path="res://objects/Camera2D.tscn" type="PackedScene" id=1]
[ext_resource path="res://maps/map.gd" type="Script" id=2]
@ -21,6 +21,22 @@
[ext_resource path="res://objects/environment/rock/rock.tscn" type="PackedScene" id=19]
[ext_resource path="res://objects/environment/barrier/barrier.tscn" type="PackedScene" id=20]
[ext_resource path="res://objects/collectibles/shard.tscn" type="PackedScene" id=21]
[ext_resource path="res://tilesets/t_death.tres" type="TileSet" id=22]
[ext_resource path="res://objects/environment/falling_block/falling_block.tscn" type="PackedScene" id=23]
[ext_resource path="res://objects/collectibles/arrow.tscn" type="PackedScene" id=24]
[ext_resource path="res://objects/respawn_point.tscn" type="PackedScene" id=25]
[sub_resource type="RectangleShape2D" id=2]
extents = Vector2( 20, 20 )
[sub_resource type="RectangleShape2D" id=3]
extents = Vector2( 128, 4 )
[sub_resource type="RectangleShape2D" id=4]
extents = Vector2( 128, 4 )
[sub_resource type="RectangleShape2D" id=5]
extents = Vector2( 8, 64 )
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 4, 294 )
@ -75,7 +91,7 @@ respawn_h = false
tile_set = ExtResource( 7 )
cell_size = Vector2( 8, 8 )
format = 1
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[node name="Player" parent="." instance=ExtResource( 6 )]
position = Vector2( 33, 166 )
@ -84,7 +100,14 @@ position = Vector2( 33, 166 )
tile_set = ExtResource( 7 )
cell_size = Vector2( 8, 8 )
format = 1
tile_data = PoolIntArray( -1507306, 0, 196608, -1441770, 0, 196608, -1376234, 0, 196608, -1310698, 0, 196608, -1245162, 0, 196608, -393209, 1, 0, -327673, 1, 0, -262137, 1, 0, -131053, 1, 0, -65517, 1, 0, 19, 1, 0, 65555, 1, 0, 131091, 1, 0, 196627, 1, 0, 262163, 1, 0, 327699, 1, 0, 393235, 1, 0, 393238, 1, 0, 458774, 1, 0, 524288, 1, 0, 524310, 1, 0, 589824, 1, 0, 655360, 1, 0, 851998, 1, 0, 917534, 1, 0, 983070, 1, 0, 1048606, 1, 0, 1114142, 1, 0, 1179678, 1, 0, 1245214, 1, 0 )
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[node name="Death" type="TileMap" parent="." groups=["death"]]
tile_set = ExtResource( 22 )
cell_size = Vector2( 8, 8 )
collision_layer = 32
format = 1
tile_data = PoolIntArray( -2162688, 1, 0, -2162687, 1, 0, -2162686, 1, 0, -2162685, 1, 0, -2162684, 1, 0, -2162683, 1, 0, -2162682, 1, 0, -2162681, 1, 0, -2162680, 1, 0, -2162679, 1, 0, -2162678, 1, 0, -2162677, 1, 0, -2162676, 1, 0, -2162675, 1, 0, -2162674, 1, 0, -2162673, 1, 0, -2162672, 1, 0, -2162671, 1, 0, -2162670, 1, 0, -1048565, 1, 0, -524276, 1, 0, -524273, 1, 0 )
[node name="Environment" type="Node2D" parent="."]
@ -99,6 +122,24 @@ position = Vector2( 104, 136 )
scale = Vector2( 2, 1 )
right_down_boundry = 2.0
[node name="MovingPlatform7" parent="Environment" instance=ExtResource( 9 )]
position = Vector2( 104, 136 )
scale = Vector2( 2, 1 )
right_down_boundry = 2.0
[node name="MovingPlatform8" parent="Environment" instance=ExtResource( 9 )]
position = Vector2( 96, -280 )
scale = Vector2( 2, 1 )
speed = 40
right_down_boundry = 3.0
[node name="MovingPlatform6" parent="Environment" instance=ExtResource( 9 )]
position = Vector2( 80, -280 )
scale = Vector2( 2, 1 )
direction = -1
speed = 40
left_up_boundry = 3.0
[node name="MovingPlatform2" parent="Environment" instance=ExtResource( 9 )]
position = Vector2( 184, 32 )
scale = Vector2( 2, 1 )
@ -106,14 +147,16 @@ left_up_boundry = 2.0
right_down_boundry = 2.0
[node name="MovingPlatform4" parent="Environment" instance=ExtResource( 9 )]
position = Vector2( 172, 96 )
position = Vector2( 172, 104 )
left_up_boundry = 1.0
right_down_boundry = 2.0
[node name="MovingPlatform3" parent="Environment" instance=ExtResource( 9 )]
position = Vector2( 16, 40 )
scale = Vector2( 2, 1 )
speed = 40
left_up_boundry = 8.0
right_down_boundry = 2.0
move_direction = 1
[node name="Ladder" parent="Environment" instance=ExtResource( 12 )]
@ -124,9 +167,13 @@ scale = Vector2( 1, 7 )
position = Vector2( 152, -16 )
scale = Vector2( 1, 9 )
[node name="Ladder6" parent="Environment" instance=ExtResource( 12 )]
position = Vector2( 176, -184 )
scale = Vector2( 1, 9 )
[node name="Ladder8" parent="Environment" instance=ExtResource( 12 )]
position = Vector2( 176, -288 )
scale = Vector2( 1, 21 )
[node name="Ladder7" parent="Environment" instance=ExtResource( 12 )]
position = Vector2( 232, -112 )
scale = Vector2( 1, 8 )
[node name="Ladder3" parent="Environment" instance=ExtResource( 12 )]
position = Vector2( 176, 48 )
@ -161,12 +208,36 @@ position = Vector2( 160, -208 )
[node name="Barrier" parent="Environment" instance=ExtResource( 20 )]
position = Vector2( 172, -48 )
scale = Vector2( 1, 16 )
cost = 20
cost = 30
[node name="Barrier2" parent="Environment" instance=ExtResource( 20 )]
position = Vector2( 148, -248 )
scale = Vector2( 1, 16 )
cost = 20
cost = 40
[node name="FallingBlock" parent="Environment" instance=ExtResource( 23 )]
position = Vector2( 8, -200 )
[node name="FallingBlock2" parent="Environment" instance=ExtResource( 23 )]
position = Vector2( 16, -200 )
[node name="FallingBlock3" parent="Environment" instance=ExtResource( 23 )]
position = Vector2( 24, -200 )
[node name="FallingBlock4" parent="Environment" instance=ExtResource( 23 )]
position = Vector2( 32, -200 )
[node name="FallingBlock5" parent="Environment" instance=ExtResource( 23 )]
position = Vector2( 40, -200 )
[node name="FallingBlock6" parent="Environment" instance=ExtResource( 23 )]
position = Vector2( 48, -200 )
[node name="FallingBlock7" parent="Environment" instance=ExtResource( 23 )]
position = Vector2( 56, -200 )
[node name="FallingBlock8" parent="Environment" instance=ExtResource( 23 )]
position = Vector2( 64, -200 )
[node name="Enemies" type="Node2D" parent="."]
@ -183,18 +254,15 @@ move_speed = 60.0
[node name="RollingFiend4" parent="Enemies" instance=ExtResource( 8 )]
position = Vector2( 104, -24 )
[node name="RollingFiend5" parent="Enemies" instance=ExtResource( 8 )]
position = Vector2( 32, -24 )
[node name="RollingFiend7" parent="Enemies" instance=ExtResource( 8 )]
position = Vector2( 80, -152 )
[node name="RollingFiend8" parent="Enemies" instance=ExtResource( 8 )]
position = Vector2( 104, -136 )
[node name="RollingFiend3" parent="Enemies" instance=ExtResource( 8 )]
position = Vector2( 32, 96 )
[node name="RollingFiend5" parent="Enemies" instance=ExtResource( 8 )]
position = Vector2( 104, -139 )
[node name="Bat" parent="Enemies" instance=ExtResource( 13 )]
position = Vector2( 172, 160 )
left_up_boundry = 3.0
@ -210,6 +278,29 @@ position = Vector2( 124, -152 )
left_up_boundry = 2.0
right_down_boundry = 3.0
[node name="Bat6" parent="Enemies" instance=ExtResource( 13 )]
position = Vector2( 112, -64 )
left_up_boundry = 2.0
right_down_boundry = 3.0
[node name="Bat4" parent="Enemies" instance=ExtResource( 13 )]
position = Vector2( 64, -232 )
left_up_boundry = 2.0
right_down_boundry = 2.0
speed = 60
[node name="Bat7" parent="Enemies" instance=ExtResource( 13 )]
position = Vector2( 88, -296 )
left_up_boundry = 1.0
right_down_boundry = 4.0
[node name="Bat5" parent="Enemies" instance=ExtResource( 13 )]
position = Vector2( 40, -208 )
left_up_boundry = 2.0
right_down_boundry = 2.0
speed = 60
move_direction = 0
[node name="Snake" parent="Enemies" instance=ExtResource( 16 )]
position = Vector2( 216, 82 )
left_up_boundry = 3.0
@ -223,11 +314,21 @@ right_down_boundry = 3.0
[node name="Snake4" parent="Enemies" instance=ExtResource( 16 )]
position = Vector2( 72, -128 )
left_up_boundry = 3.0
right_down_boundry = 2.0
[node name="Snake6" parent="Enemies" instance=ExtResource( 16 )]
position = Vector2( 32, -88 )
left_up_boundry = 3.0
right_down_boundry = 2.0
[node name="Snake5" parent="Enemies" instance=ExtResource( 16 )]
position = Vector2( 32, -152 )
left_up_boundry = 3.0
right_down_boundry = 3.0
[node name="Snake3" parent="Enemies" instance=ExtResource( 16 )]
position = Vector2( 96, 114 )
left_up_boundry = 6.0
left_up_boundry = 10.0
right_down_boundry = 2.0
[node name="Collectibles" type="Node2D" parent="."]
@ -240,6 +341,18 @@ position = Vector2( 28, 16 )
position = Vector2( 60, -136 )
color = 1
[node name="Star3" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( -60, -272 )
color = 1
[node name="Star4" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( -156, -448 )
color = 3
[node name="Star5" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 68, -320 )
color = 4
[node name="Gold" parent="Collectibles" instance=ExtResource( 18 )]
position = Vector2( -124, -64 )
@ -282,6 +395,87 @@ position = Vector2( -28, -80 )
[node name="Gold15" parent="Collectibles" instance=ExtResource( 18 )]
position = Vector2( -52, -80 )
[node name="Gold17" parent="Collectibles" instance=ExtResource( 18 )]
position = Vector2( -148, -184 )
[node name="Gold18" parent="Collectibles" instance=ExtResource( 18 )]
position = Vector2( -116, -184 )
[node name="Gold19" parent="Collectibles" instance=ExtResource( 18 )]
position = Vector2( -132, -184 )
[node name="Gold20" parent="Collectibles" instance=ExtResource( 18 )]
position = Vector2( -164, -248 )
[node name="Gold21" parent="Collectibles" instance=ExtResource( 18 )]
position = Vector2( -148, -248 )
[node name="Gold22" parent="Collectibles" instance=ExtResource( 18 )]
position = Vector2( -132, -248 )
[node name="Gold23" parent="Collectibles" instance=ExtResource( 18 )]
position = Vector2( -92, -224 )
[node name="Gold24" parent="Collectibles" instance=ExtResource( 18 )]
position = Vector2( -36, -224 )
[node name="Gold32" parent="Collectibles" instance=ExtResource( 18 )]
position = Vector2( -92, -312 )
[node name="Gold33" parent="Collectibles" instance=ExtResource( 18 )]
position = Vector2( -68, -312 )
[node name="Gold34" parent="Collectibles" instance=ExtResource( 18 )]
position = Vector2( -132, -312 )
[node name="Gold36" parent="Collectibles" instance=ExtResource( 18 )]
position = Vector2( -92, -400 )
[node name="Gold37" parent="Collectibles" instance=ExtResource( 18 )]
position = Vector2( -68, -400 )
[node name="Gold39" parent="Collectibles" instance=ExtResource( 18 )]
position = Vector2( -68, -368 )
[node name="Gold40" parent="Collectibles" instance=ExtResource( 18 )]
position = Vector2( -52, -368 )
[node name="Gold41" parent="Collectibles" instance=ExtResource( 18 )]
position = Vector2( -36, -368 )
[node name="Gold38" parent="Collectibles" instance=ExtResource( 18 )]
position = Vector2( -44, -400 )
[node name="Gold35" parent="Collectibles" instance=ExtResource( 18 )]
position = Vector2( -156, -312 )
[node name="Gold25" parent="Collectibles" instance=ExtResource( 18 )]
position = Vector2( -20, -224 )
[node name="Gold42" parent="Collectibles" instance=ExtResource( 18 )]
position = Vector2( 4, -248 )
[node name="Gold43" parent="Collectibles" instance=ExtResource( 18 )]
position = Vector2( 28, -248 )
[node name="Gold26" parent="Collectibles" instance=ExtResource( 18 )]
position = Vector2( 12, -200 )
[node name="Gold29" parent="Collectibles" instance=ExtResource( 18 )]
position = Vector2( -20, -200 )
[node name="Gold30" parent="Collectibles" instance=ExtResource( 18 )]
position = Vector2( -92, -104 )
[node name="Gold31" parent="Collectibles" instance=ExtResource( 18 )]
position = Vector2( -76, -104 )
[node name="Gold27" parent="Collectibles" instance=ExtResource( 18 )]
position = Vector2( 36, -200 )
[node name="Gold28" parent="Collectibles" instance=ExtResource( 18 )]
position = Vector2( 60, -200 )
[node name="Gold13" parent="Collectibles" instance=ExtResource( 18 )]
position = Vector2( 68, -80 )
@ -294,6 +488,58 @@ position = Vector2( -64, -144 )
[node name="Shard2" parent="Collectibles" instance=ExtResource( 21 )]
position = Vector2( 60, -176 )
[node name="Shard3" parent="Collectibles" instance=ExtResource( 21 )]
position = Vector2( -28, -312 )
[node name="Arrow" parent="Collectibles" instance=ExtResource( 24 )]
position = Vector2( -84, -368 )
[node name="Respawns" type="Node2D" parent="."]
[node name="RespawnPoint" parent="Respawns" instance=ExtResource( 25 )]
position = Vector2( 32, -24 )
match_v = false
[node name="CollisionShape2D" type="CollisionShape2D" parent="Respawns/RespawnPoint"]
position = Vector2( 12, -12 )
shape = SubResource( 2 )
[node name="RespawnPoint2" parent="Respawns" instance=ExtResource( 25 )]
position = Vector2( 128, 8 )
__meta__ = {
"_edit_group_": true
}
match_h = true
match_v = false
[node name="CollisionShape2D" type="CollisionShape2D" parent="Respawns/RespawnPoint2"]
position = Vector2( 0, -4 )
shape = SubResource( 3 )
[node name="RespawnPoint3" parent="Respawns" instance=ExtResource( 25 )]
position = Vector2( 128, -192 )
__meta__ = {
"_edit_group_": true
}
match_h = true
match_v = false
[node name="CollisionShape2D" type="CollisionShape2D" parent="Respawns/RespawnPoint3"]
position = Vector2( 0, 4 )
shape = SubResource( 4 )
[node name="RespawnPoint4" parent="Respawns" instance=ExtResource( 25 )]
position = Vector2( 160, -224 )
__meta__ = {
"_edit_group_": true
}
match_h = true
match_v = false
[node name="CollisionShape2D" type="CollisionShape2D" parent="Respawns/RespawnPoint4"]
position = Vector2( 8, -40 )
shape = SubResource( 5 )
[node name="Boundaries" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Boundaries"]

View file

@ -2,7 +2,7 @@
[ext_resource path="res://objects/player/player.tscn" type="PackedScene" id=1]
[ext_resource path="res://tilesets/t_cave.tres" type="TileSet" id=2]
[ext_resource path="res://tilesets/t_canopy.tres" type="TileSet" id=3]
[ext_resource path="res://tilesets/t_mountain.tres" type="TileSet" id=3]
[ext_resource path="res://objects/hud/hud.tscn" type="PackedScene" id=4]
[ext_resource path="res://tilesets/t_death.tres" type="TileSet" id=5]
[ext_resource path="res://objects/Camera2D.tscn" type="PackedScene" id=6]
@ -37,10 +37,10 @@ tile_set = ExtResource( 3 )
cell_size = Vector2( 8, 8 )
collision_layer = 9
format = 1
tile_data = PoolIntArray( 393234, 0, 65537, 393235, 0, 65537, 393240, 0, 65537, 393241, 0, 65537, 786449, 0, 196608, 851985, 0, 196608, 917521, 0, 196608, 983057, 0, 196608, 983062, 0, 65537, 983064, 0, 65537, 1048579, 0, 65537, 1048580, 0, 65537, 1048581, 0, 65537, 1048582, 0, 65537, 1048583, 0, 65537, 1048593, 0, 196608, 1048597, 0, 65537, 1048598, 0, 65537, 1114124, 0, 65537, 1114125, 0, 65537, 1114126, 0, 65537, 1114127, 0, 65537, 1114128, 0, 65537, 1114129, 0, 65537, 1114130, 0, 65537, 1114131, 0, 65537, 1114132, 0, 65537, 1114133, 0, 65537, 1114134, 0, 65537, 1441792, 0, 0, 1441793, 0, 0, 1441794, 0, 0, 1441795, 0, 0, 1441796, 0, 0, 1441797, 0, 0, 1441798, 0, 0, 1441799, 0, 0, 1441800, 0, 0, 1441801, 0, 0, 1441802, 0, 0, 1441803, 0, 0, 1441804, 0, 0, 1441805, 0, 0, 1441806, 0, 0, 1441807, 0, 0, 1441808, 0, 0, 1441809, 0, 0, 1441810, 0, 0, 1441811, 0, 0, 1441812, 0, 0, 1441813, 0, 0, 1441814, 0, 0, 1441815, 0, 0, 1441816, 0, 0, 1441817, 0, 0, 1441818, 0, 0, 1441819, 0, 0, 1441820, 0, 0, 1441821, 0, 0, 1441822, 0, 0, 1441823, 0, 0, 1507328, 0, 65537, 1507329, 0, 65537, 1507330, 0, 65537, 1507331, 0, 65537, 1507332, 0, 65537, 1507333, 0, 65537, 1507334, 0, 65537, 1507335, 0, 65537, 1507336, 0, 65537, 1507337, 0, 65537, 1507338, 0, 65537, 1507339, 0, 65537, 1507340, 0, 65537, 1507341, 0, 65537, 1507342, 0, 65537, 1507343, 0, 65537, 1507344, 0, 65537, 1507345, 0, 65537, 1507346, 0, 65537, 1507347, 0, 65537, 1507348, 0, 65537, 1507349, 0, 65537, 1507350, 0, 65537, 1507351, 0, 65537, 1507352, 0, 65537, 1507353, 0, 65537, 1507354, 0, 65537, 1507355, 0, 65537, 1507356, 0, 65537, 1507357, 0, 65537, 1507358, 0, 65537, 1507359, 0, 65537 )
tile_data = PoolIntArray( 393234, 0, 65537, 393235, 0, 65537, 393240, 0, 65537, 393241, 0, 65537, 983064, 0, 65537, 1048579, 0, 65537, 1048580, 0, 65537, 1048581, 0, 65537, 1048582, 0, 65537, 1048583, 0, 65537, 1114125, 0, 0, 1114126, 0, 0, 1310738, 0, 0, 1310739, 0, 0, 1310740, 0, 0, 1441792, 0, 0, 1441793, 0, 0, 1441794, 0, 0, 1441795, 0, 0, 1441796, 0, 0, 1441797, 0, 0, 1441798, 0, 0, 1441799, 0, 0, 1441800, 0, 0, 1441801, 0, 0, 1441802, 0, 0, 1441803, 0, 0, 1441804, 0, 0, 1441805, 0, 0, 1441806, 0, 0, 1441807, 0, 0, 1441808, 0, 0, 1441809, 0, 0, 1441810, 0, 0, 1441811, 0, 0, 1441812, 0, 0, 1441813, 0, 0, 1441814, 0, 0, 1441815, 0, 0, 1441816, 0, 0, 1441817, 0, 0, 1441818, 0, 0, 1441819, 0, 0, 1441820, 0, 0, 1441821, 0, 0, 1441822, 0, 0, 1441823, 0, 0, 1507328, 0, 1, 1507329, 0, 1, 1507330, 0, 1, 1507331, 0, 1, 1507332, 0, 1, 1507333, 0, 1, 1507334, 0, 1, 1507335, 0, 1, 1507336, 0, 1, 1507337, 0, 1, 1507338, 0, 1, 1507339, 0, 1, 1507340, 0, 1, 1507341, 0, 1, 1507342, 0, 1, 1507343, 0, 1, 1507344, 0, 1, 1507345, 0, 1, 1507346, 0, 1, 1507347, 0, 1, 1507348, 0, 1, 1507349, 0, 1, 1507350, 0, 1, 1507351, 0, 1, 1507352, 0, 1, 1507353, 0, 1, 1507354, 0, 1, 1507355, 0, 1, 1507356, 0, 1, 1507357, 0, 1, 1507358, 0, 1, 1507359, 0, 1 )
[node name="Rock" parent="." instance=ExtResource( 9 )]
position = Vector2( 152, 128 )
position = Vector2( 144, 152 )
[node name="Slime" parent="." instance=ExtResource( 10 )]
position = Vector2( 264, 168 )
@ -67,10 +67,6 @@ position = Vector2( 104, 110 )
position = Vector2( 40, 136 )
scale = Vector2( 1, 5 )
[node name="Ladder4" parent="." instance=ExtResource( 8 )]
position = Vector2( 136, 96 )
scale = Vector2( 1, 5 )
[node name="Ladder" type="TileMap" parent="."]
tile_set = ExtResource( 2 )
cell_size = Vector2( 8, 8 )