game.gd cleaning and partial results screen implementation

This commit is contained in:
Haze Weathers 2023-09-10 19:28:42 -04:00
parent b126484109
commit e2b3db0b93
16 changed files with 425 additions and 436 deletions

View file

@ -16,6 +16,5 @@ func _on_Area2D_body_entered(body):
emit_signal("collected",number)
Audio.play_shard_sound()
Game.score += 500
Game.shards += 1
Game.shards_collected[number] = true
queue_free()