All audio stuff moved to audio autoload and removed game.tscn in favor of just game.gd

This commit is contained in:
pennyrigate 2023-02-25 23:44:13 -05:00
parent 30cfad6e7e
commit e1a30188a6
21 changed files with 134 additions and 97 deletions

View file

@ -17,7 +17,7 @@ onready var arrow_spawn_l = $ArrowSpawnL
onready var arrow_spawn_r = $ArrowSpawnR
func _ready():
death_sound = Game.a_die_skeleton
death_sound = Audio.a_die_skeleton
timer.start(shoot_time)
func _on_Timer_timeout():