All audio stuff moved to audio autoload and removed game.tscn in favor of just game.gd
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21 changed files with 134 additions and 97 deletions
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@ -17,7 +17,7 @@ onready var arrow_spawn_l = $ArrowSpawnL
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onready var arrow_spawn_r = $ArrowSpawnR
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func _ready():
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death_sound = Game.a_die_skeleton
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death_sound = Audio.a_die_skeleton
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timer.start(shoot_time)
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func _on_Timer_timeout():
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