All audio stuff moved to audio autoload and removed game.tscn in favor of just game.gd

This commit is contained in:
pennyrigate 2023-02-25 23:44:13 -05:00
parent 30cfad6e7e
commit e1a30188a6
21 changed files with 134 additions and 97 deletions

View file

@ -7,5 +7,5 @@ func _on_Area2D_area_entered(area):
if area.is_in_group("player"):
Game.arrows += value
Game.score += 25
Game.play_sound(Game.a_arrow,Game.ac_collectible)
Audio.play_sound(Audio.a_arrow,Audio.ac_collectible)
queue_free()