All audio stuff moved to audio autoload and removed game.tscn in favor of just game.gd

This commit is contained in:
pennyrigate 2023-02-25 23:44:13 -05:00
parent 30cfad6e7e
commit e1a30188a6
21 changed files with 134 additions and 97 deletions

34
autoloads/audio.tscn Normal file
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@ -0,0 +1,34 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://autoloads/audio.gd" type="Script" id=1]
[node name="Audio" type="Node"]
script = ExtResource( 1 )
[node name="Music" type="AudioStreamPlayer" parent="."]
volume_db = -13.5
bus = "music"
[node name="CollecitbleSound" type="AudioStreamPlayer" parent="."]
volume_db = -8.0
bus = "sound"
[node name="JumpSound" type="AudioStreamPlayer" parent="."]
volume_db = -12.0
bus = "sound"
[node name="ClimbSound" type="AudioStreamPlayer" parent="."]
volume_db = -12.0
bus = "sound"
[node name="DieSound" type="AudioStreamPlayer" parent="."]
volume_db = -12.0
bus = "sound"
[node name="CodeEntrySound" type="AudioStreamPlayer" parent="."]
volume_db = -12.0
bus = "sound"
[node name="BossSound" type="AudioStreamPlayer" parent="."]
volume_db = -12.0
bus = "sound"