add jumping spider
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parent
3e5f3a67b9
commit
e0c4bf6077
6 changed files with 195 additions and 17 deletions
112
objects/enemy/jumping_spider.tscn
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112
objects/enemy/jumping_spider.tscn
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[gd_scene load_steps=6 format=2]
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[ext_resource path="res://graphics/enemy/jumping_spider.png" type="Texture" id=1]
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[ext_resource path="res://objects/enemy/enemy_jump.gd" type="Script" id=2]
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[sub_resource type="Animation" id=1]
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resource_name = "idle"
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length = 0.5
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step = 0.35
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tracks/0/type = "value"
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tracks/0/path = NodePath("Sprite:region_rect")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 0,
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"values": [ Rect2( 0, 0, 13, 12 ) ]
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}
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tracks/1/type = "value"
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tracks/1/path = NodePath("Sprite:position")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 0,
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"values": [ Vector2( 4, 2 ) ]
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}
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tracks/2/type = "value"
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tracks/2/path = NodePath("Hitbox:position")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 0,
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"values": [ Vector2( 0, 0 ) ]
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}
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[sub_resource type="Animation" id=2]
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resource_name = "jump"
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length = 0.3
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step = 0.05
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tracks/0/type = "value"
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tracks/0/path = NodePath("Sprite:region_rect")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 0,
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"values": [ Rect2( 13, 0, 13, 12 ) ]
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}
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tracks/1/type = "value"
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tracks/1/path = NodePath("Sprite:position")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PoolRealArray( 0, 0.15, 0.3 ),
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"transitions": PoolRealArray( 1, 1, 1 ),
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"update": 0,
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"values": [ Vector2( 4, -2 ), Vector2( 4, -16 ), Vector2( 4, -2 ) ]
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}
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tracks/2/type = "value"
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tracks/2/path = NodePath("Hitbox:position")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/keys = {
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"times": PoolRealArray( 0, 0.15, 0.3 ),
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"transitions": PoolRealArray( 1, 1, 1 ),
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"update": 0,
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"values": [ Vector2( 0, -4 ), Vector2( 0, -18 ), Vector2( 0, -4 ) ]
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}
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[sub_resource type="RectangleShape2D" id=3]
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extents = Vector2( 4.5, 4 )
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[node name="JumpingSpider" type="Node2D"]
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position = Vector2( 0, -4 )
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script = ExtResource( 2 )
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[node name="Sprite" type="Sprite" parent="."]
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position = Vector2( 4, 2 )
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texture = ExtResource( 1 )
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region_enabled = true
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region_rect = Rect2( 0, 0, 13, 12 )
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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anims/idle = SubResource( 1 )
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anims/jump = SubResource( 2 )
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[node name="Hitbox" type="Area2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"]
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position = Vector2( 3.5, 4 )
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shape = SubResource( 3 )
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[connection signal="animation_finished" from="AnimationPlayer" to="." method="_on_AnimationPlayer_animation_finished"]
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[connection signal="area_entered" from="Hitbox" to="." method="_on_Hitbox_area_entered"]
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