boss behavior stuff
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5 changed files with 60 additions and 16 deletions
14
maps/boss/boss1_arena.gd
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14
maps/boss/boss1_arena.gd
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extends "res://maps/map.gd"
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func _on_Boss1_died():
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Game.change_map(load("res://maps/level_select.tscn"))
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func _on_Boss1_entered_phase(phase):
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match phase:
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2:
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$DelayedArrow2.start()
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3:
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$DelayedArrow3.start()
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