boss behavior stuff
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38e60fad93
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5 changed files with 60 additions and 16 deletions
14
maps/boss/boss1_arena.gd
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14
maps/boss/boss1_arena.gd
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@ -0,0 +1,14 @@
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extends "res://maps/map.gd"
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func _on_Boss1_died():
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Game.change_map(load("res://maps/level_select.tscn"))
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func _on_Boss1_entered_phase(phase):
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match phase:
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2:
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$DelayedArrow2.start()
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3:
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$DelayedArrow3.start()
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@ -1,4 +1,4 @@
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[gd_scene load_steps=11 format=2]
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[gd_scene load_steps=13 format=2]
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[ext_resource path="res://objects/enemy/boss/boss1.tscn" type="PackedScene" id=1]
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[ext_resource path="res://objects/player/player.tscn" type="PackedScene" id=2]
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@ -6,10 +6,12 @@
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[ext_resource path="res://graphics/backgrounds/mountain_sunset.png" type="Texture" id=4]
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[ext_resource path="res://tilesets/t_mountain.tres" type="TileSet" id=5]
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[ext_resource path="res://objects/hud/hud.tscn" type="PackedScene" id=6]
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[ext_resource path="res://maps/map.gd" type="Script" id=7]
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[ext_resource path="res://maps/boss/boss1_arena.gd" type="Script" id=7]
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[ext_resource path="res://objects/collectibles/arrow.tscn" type="PackedScene" id=8]
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[ext_resource path="res://objects/environment/turniwood/turning_platform.tscn" type="PackedScene" id=9]
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[ext_resource path="res://objects/environment/ladder/ladder.tscn" type="PackedScene" id=10]
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[ext_resource path="res://audio/music/klystron.mp3" type="AudioStream" id=11]
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[ext_resource path="res://objects/delayed_instance.tscn" type="PackedScene" id=12]
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[node name="Map" type="Node2D" groups=["map"]]
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pause_mode = 1
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@ -73,3 +75,25 @@ position = Vector2( 112, 144 )
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[node name="Ladder2" parent="." instance=ExtResource( 10 )]
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position = Vector2( 64, 104 )
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scale = Vector2( 1, 3 )
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[node name="DelayedArrow" parent="." instance=ExtResource( 12 )]
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delay = 5.0
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autostart = true
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[node name="Arrow" parent="DelayedArrow" instance=ExtResource( 8 )]
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position = Vector2( 96, 128 )
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[node name="DelayedArrow2" parent="." instance=ExtResource( 12 )]
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delay = 5.0
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[node name="Arrow2" parent="DelayedArrow2" instance=ExtResource( 8 )]
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position = Vector2( 40, 96 )
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[node name="DelayedArrow3" parent="." instance=ExtResource( 12 )]
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delay = 5.0
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[node name="Arrow3" parent="DelayedArrow3" instance=ExtResource( 8 )]
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position = Vector2( 96, 80 )
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[connection signal="died" from="Boss1" to="." method="_on_Boss1_died"]
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[connection signal="entered_phase" from="Boss1" to="." method="_on_Boss1_entered_phase"]
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