new water mine sprite

This commit is contained in:
pennyrigate 2023-06-22 21:17:15 -04:00
parent f220a85cd3
commit df5a1b07e1
3 changed files with 4 additions and 1 deletions

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@ -1,9 +1,11 @@
[gd_scene load_steps=7 format=2] [gd_scene load_steps=8 format=2]
[ext_resource path="res://objects/enemy/mine.gd" type="Script" id=1] [ext_resource path="res://objects/enemy/mine.gd" type="Script" id=1]
[ext_resource path="res://graphics/enemy/mine.png" type="Texture" id=2] [ext_resource path="res://graphics/enemy/mine.png" type="Texture" id=2]
[ext_resource path="res://graphics/enemy/chain.png" type="Texture" id=3] [ext_resource path="res://graphics/enemy/chain.png" type="Texture" id=3]
[sub_resource type="ShaderMaterial" id=4]
[sub_resource type="RectangleShape2D" id=1] [sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 7, 7.5 ) extents = Vector2( 7, 7.5 )
@ -77,6 +79,7 @@ position = Vector2( 8, 8 )
cast_to = Vector2( 0, 192 ) cast_to = Vector2( 0, 192 )
[node name="Chain" type="Line2D" parent="."] [node name="Chain" type="Line2D" parent="."]
material = SubResource( 4 )
position = Vector2( 0, 8 ) position = Vector2( 0, 8 )
points = PoolVector2Array( 8, 0, 8, 16 ) points = PoolVector2Array( 8, 0, 8, 16 )
width = 4.0 width = 4.0