speccy noise
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parent
7b4d519791
commit
dce789752f
4 changed files with 72 additions and 14 deletions
BIN
audio/sounds/oi_sg.ogg
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BIN
audio/sounds/oi_sg.ogg
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Binary file not shown.
15
audio/sounds/oi_sg.ogg.import
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15
audio/sounds/oi_sg.ogg.import
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@ -0,0 +1,15 @@
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[remap]
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importer="ogg_vorbis"
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type="AudioStreamOGGVorbis"
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path="res://.import/oi_sg.ogg-ab72b502c36749cb6d98be5482c583fc.oggstr"
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[deps]
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source_file="res://audio/sounds/oi_sg.ogg"
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dest_files=[ "res://.import/oi_sg.ogg-ab72b502c36749cb6d98be5482c583fc.oggstr" ]
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[params]
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loop=false
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loop_offset=0
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@ -205,6 +205,5 @@ position = Vector2( 124, 96 )
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[node name="speccy" parent="." groups=["speccy"] instance=ExtResource( 2 )]
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position = Vector2( 82, 72 )
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message = ""
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[editable path="RollingFiend"]
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@ -1,11 +1,13 @@
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[gd_scene load_steps=11 format=2]
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[gd_scene load_steps=13 format=2]
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[ext_resource path="res://graphics/npc/speccy.png" type="Texture" id=1]
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[ext_resource path="res://shaders/beam_cycle.gdshader" type="Shader" id=2]
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[ext_resource path="res://graphics/enemy/boss/stg_2600/beam_gradient.png" type="Texture" id=3]
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[ext_resource path="res://graphics/hud/speccy/over_here.png" type="Texture" id=4]
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[ext_resource path="res://graphics/npc/speccy_talk.png" type="Texture" id=5]
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[ext_resource path="res://graphics/npc/speccy_cool.png" type="Texture" id=6]
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[ext_resource path="res://objects/npc/speccy.gd" type="Script" id=7]
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[ext_resource path="res://audio/sounds/oi_sg.ogg" type="AudioStream" id=8]
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[sub_resource type="ShaderMaterial" id=3]
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shader = ExtResource( 2 )
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@ -86,6 +88,30 @@ tracks/5/keys = {
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"update": 0,
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"values": [ Vector2( 1, 1 ) ]
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}
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tracks/6/type = "value"
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tracks/6/path = NodePath("OiSG:playing")
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tracks/6/interp = 1
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tracks/6/loop_wrap = true
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tracks/6/imported = false
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tracks/6/enabled = true
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tracks/6/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ false ]
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}
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tracks/7/type = "value"
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tracks/7/path = NodePath("OiSG:stream_paused")
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tracks/7/interp = 1
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tracks/7/loop_wrap = true
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tracks/7/imported = false
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tracks/7/enabled = true
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tracks/7/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ true ]
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}
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[sub_resource type="AtlasTexture" id=4]
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atlas = ExtResource( 6 )
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@ -93,7 +119,7 @@ region = Rect2( 72, 0, 24, 24 )
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[sub_resource type="Animation" id=2]
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resource_name = "fun"
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length = 3.0
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length = 4.0
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step = 0.05
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tracks/0/type = "value"
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tracks/0/path = NodePath("Flipper/Sprite:scale")
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@ -102,7 +128,7 @@ tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4, 0.5, 0.6, 2.4, 2.5, 2.6, 2.65, 2.7, 2.75, 2.8, 2.85, 2.9, 2.95, 3 ),
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"times": PoolRealArray( 0, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4, 0.5, 0.6, 3.3, 3.4, 3.5, 3.55, 3.6, 3.65, 3.7, 3.75, 3.8, 3.85, 3.9 ),
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"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ),
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"update": 0,
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"values": [ Vector2( 1e-05, 1 ), Vector2( 0.75, 1 ), Vector2( 1e-05, 1 ), Vector2( -0.75, 1 ), Vector2( 1e-05, 1 ), Vector2( 0.75, 1 ), Vector2( 1e-05, 1 ), Vector2( -0.75, 1 ), Vector2( 1e-05, 1 ), Vector2( 1.25, 0.833 ), Vector2( 1, 1 ), Vector2( 1, 1 ), Vector2( 1.25, 0.833 ), Vector2( 1e-05, 1 ), Vector2( -0.75, 1 ), Vector2( 1e-05, 1 ), Vector2( 0.75, 1 ), Vector2( 1e-05, 1 ), Vector2( -0.75, 1 ), Vector2( 1e-05, 1 ), Vector2( 0.75, 1 ), Vector2( 1e-05, 1 ) ]
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@ -114,7 +140,7 @@ tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PoolRealArray( 0, 0.5, 0.6, 2.4, 2.5, 3 ),
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"times": PoolRealArray( 0, 0.5, 0.6, 3.3, 3.4, 3.9 ),
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"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1 ),
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"update": 0,
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"values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 1 ) ]
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@ -126,7 +152,7 @@ tracks/2/loop_wrap = true
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/keys = {
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"times": PoolRealArray( 0, 0.8, 0.9, 1, 1.65, 1.75, 1.85 ),
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"times": PoolRealArray( 0, 0.8, 0.9, 1, 2.95, 3.05, 3.15 ),
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"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1 ),
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"update": 0,
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"values": [ Vector2( 0, 0 ), Vector2( 1e-05, 1e-05 ), Vector2( 1.0418, 1 ), Vector2( 1, 0.96 ), Vector2( 1, 0.96 ), Vector2( 1.0418, 1 ), Vector2( 1e-05, 1e-05 ) ]
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@ -138,7 +164,7 @@ tracks/3/loop_wrap = true
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/keys = {
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"times": PoolRealArray( 0, 0.75, 0.85, 0.95, 1.05, 1.15, 1.25, 1.4, 2 ),
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"times": PoolRealArray( 0, 0.75, 0.85, 1.4, 1.55, 1.75, 1.9, 2.05, 2.9 ),
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"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1 ),
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"update": 1,
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"values": [ ExtResource( 1 ), ExtResource( 1 ), ExtResource( 5 ), ExtResource( 1 ), ExtResource( 5 ), ExtResource( 1 ), ExtResource( 5 ), ExtResource( 1 ), ExtResource( 6 ) ]
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@ -150,7 +176,7 @@ tracks/4/loop_wrap = true
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tracks/4/imported = false
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tracks/4/enabled = true
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tracks/4/keys = {
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"times": PoolRealArray( 0, 2 ),
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"times": PoolRealArray( 0, 2.9 ),
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"transitions": PoolRealArray( 1, 1 ),
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"update": 1,
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"values": [ 1, 4 ]
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@ -162,7 +188,7 @@ tracks/5/loop_wrap = true
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tracks/5/imported = false
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tracks/5/enabled = true
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tracks/5/keys = {
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"times": PoolRealArray( 0, 2, 2.05, 2.1, 2.15 ),
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"times": PoolRealArray( 0, 2.9, 2.95, 3, 3.05 ),
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"transitions": PoolRealArray( 1, 1, 1, 1, 1 ),
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"update": 1,
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"values": [ 0, 0, 1, 2, 3 ]
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@ -174,7 +200,7 @@ tracks/6/loop_wrap = true
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tracks/6/imported = false
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tracks/6/enabled = true
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tracks/6/keys = {
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"times": PoolRealArray( 0, 2.4 ),
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"times": PoolRealArray( 0, 3.3 ),
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"transitions": PoolRealArray( 1, 1 ),
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"update": 1,
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"values": [ ExtResource( 1 ), SubResource( 4 ) ]
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@ -191,11 +217,23 @@ tracks/7/keys = {
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"update": 0,
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"values": [ Vector2( 1, 1 ) ]
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}
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tracks/8/type = "value"
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tracks/8/path = NodePath("OiSG:playing")
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tracks/8/interp = 1
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tracks/8/loop_wrap = true
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tracks/8/imported = false
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tracks/8/enabled = true
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tracks/8/keys = {
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"times": PoolRealArray( 0, 0.85, 2.4 ),
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"transitions": PoolRealArray( 1, 1, 1 ),
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"update": 2,
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"values": [ false, true, false ]
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}
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[node name="Speccy" type="Node2D"]
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script = ExtResource( 7 )
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messages_dir = "res://graphics/hud/speccy"
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message = ""
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message = "over_here"
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[node name="Flipper" type="Node2D" parent="."]
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@ -211,9 +249,15 @@ texture = ExtResource( 1 )
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offset = Vector2( 1, 0 )
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region_rect = Rect2( 1.015, 0, 0, 0 )
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[node name="Message" type="Sprite" parent="."]
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position = Vector2( 0, -24 )
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texture = ExtResource( 4 )
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[node name="OiSG" type="AudioStreamPlayer" parent="."]
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stream = ExtResource( 8 )
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stream_paused = true
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bus = "sound"
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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anims/RESET = SubResource( 1 )
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anims/fun = SubResource( 2 )
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[node name="Message" type="Sprite" parent="."]
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position = Vector2( 0, -24 )
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