speccy noise

This commit is contained in:
Haze Weathers 2025-01-06 04:40:03 -05:00
parent 7b4d519791
commit dce789752f
4 changed files with 72 additions and 14 deletions

BIN
audio/sounds/oi_sg.ogg Normal file

Binary file not shown.

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@ -0,0 +1,15 @@
[remap]
importer="ogg_vorbis"
type="AudioStreamOGGVorbis"
path="res://.import/oi_sg.ogg-ab72b502c36749cb6d98be5482c583fc.oggstr"
[deps]
source_file="res://audio/sounds/oi_sg.ogg"
dest_files=[ "res://.import/oi_sg.ogg-ab72b502c36749cb6d98be5482c583fc.oggstr" ]
[params]
loop=false
loop_offset=0

View file

@ -205,6 +205,5 @@ position = Vector2( 124, 96 )
[node name="speccy" parent="." groups=["speccy"] instance=ExtResource( 2 )]
position = Vector2( 82, 72 )
message = ""
[editable path="RollingFiend"]

View file

@ -1,11 +1,13 @@
[gd_scene load_steps=11 format=2]
[gd_scene load_steps=13 format=2]
[ext_resource path="res://graphics/npc/speccy.png" type="Texture" id=1]
[ext_resource path="res://shaders/beam_cycle.gdshader" type="Shader" id=2]
[ext_resource path="res://graphics/enemy/boss/stg_2600/beam_gradient.png" type="Texture" id=3]
[ext_resource path="res://graphics/hud/speccy/over_here.png" type="Texture" id=4]
[ext_resource path="res://graphics/npc/speccy_talk.png" type="Texture" id=5]
[ext_resource path="res://graphics/npc/speccy_cool.png" type="Texture" id=6]
[ext_resource path="res://objects/npc/speccy.gd" type="Script" id=7]
[ext_resource path="res://audio/sounds/oi_sg.ogg" type="AudioStream" id=8]
[sub_resource type="ShaderMaterial" id=3]
shader = ExtResource( 2 )
@ -86,6 +88,30 @@ tracks/5/keys = {
"update": 0,
"values": [ Vector2( 1, 1 ) ]
}
tracks/6/type = "value"
tracks/6/path = NodePath("OiSG:playing")
tracks/6/interp = 1
tracks/6/loop_wrap = true
tracks/6/imported = false
tracks/6/enabled = true
tracks/6/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/7/type = "value"
tracks/7/path = NodePath("OiSG:stream_paused")
tracks/7/interp = 1
tracks/7/loop_wrap = true
tracks/7/imported = false
tracks/7/enabled = true
tracks/7/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ true ]
}
[sub_resource type="AtlasTexture" id=4]
atlas = ExtResource( 6 )
@ -93,7 +119,7 @@ region = Rect2( 72, 0, 24, 24 )
[sub_resource type="Animation" id=2]
resource_name = "fun"
length = 3.0
length = 4.0
step = 0.05
tracks/0/type = "value"
tracks/0/path = NodePath("Flipper/Sprite:scale")
@ -102,7 +128,7 @@ tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4, 0.5, 0.6, 2.4, 2.5, 2.6, 2.65, 2.7, 2.75, 2.8, 2.85, 2.9, 2.95, 3 ),
"times": PoolRealArray( 0, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4, 0.5, 0.6, 3.3, 3.4, 3.5, 3.55, 3.6, 3.65, 3.7, 3.75, 3.8, 3.85, 3.9 ),
"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ),
"update": 0,
"values": [ Vector2( 1e-05, 1 ), Vector2( 0.75, 1 ), Vector2( 1e-05, 1 ), Vector2( -0.75, 1 ), Vector2( 1e-05, 1 ), Vector2( 0.75, 1 ), Vector2( 1e-05, 1 ), Vector2( -0.75, 1 ), Vector2( 1e-05, 1 ), Vector2( 1.25, 0.833 ), Vector2( 1, 1 ), Vector2( 1, 1 ), Vector2( 1.25, 0.833 ), Vector2( 1e-05, 1 ), Vector2( -0.75, 1 ), Vector2( 1e-05, 1 ), Vector2( 0.75, 1 ), Vector2( 1e-05, 1 ), Vector2( -0.75, 1 ), Vector2( 1e-05, 1 ), Vector2( 0.75, 1 ), Vector2( 1e-05, 1 ) ]
@ -114,7 +140,7 @@ tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0, 0.5, 0.6, 2.4, 2.5, 3 ),
"times": PoolRealArray( 0, 0.5, 0.6, 3.3, 3.4, 3.9 ),
"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1 ),
"update": 0,
"values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 1 ) ]
@ -126,7 +152,7 @@ tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0, 0.8, 0.9, 1, 1.65, 1.75, 1.85 ),
"times": PoolRealArray( 0, 0.8, 0.9, 1, 2.95, 3.05, 3.15 ),
"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1 ),
"update": 0,
"values": [ Vector2( 0, 0 ), Vector2( 1e-05, 1e-05 ), Vector2( 1.0418, 1 ), Vector2( 1, 0.96 ), Vector2( 1, 0.96 ), Vector2( 1.0418, 1 ), Vector2( 1e-05, 1e-05 ) ]
@ -138,7 +164,7 @@ tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0, 0.75, 0.85, 0.95, 1.05, 1.15, 1.25, 1.4, 2 ),
"times": PoolRealArray( 0, 0.75, 0.85, 1.4, 1.55, 1.75, 1.9, 2.05, 2.9 ),
"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1 ),
"update": 1,
"values": [ ExtResource( 1 ), ExtResource( 1 ), ExtResource( 5 ), ExtResource( 1 ), ExtResource( 5 ), ExtResource( 1 ), ExtResource( 5 ), ExtResource( 1 ), ExtResource( 6 ) ]
@ -150,7 +176,7 @@ tracks/4/loop_wrap = true
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/keys = {
"times": PoolRealArray( 0, 2 ),
"times": PoolRealArray( 0, 2.9 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 1,
"values": [ 1, 4 ]
@ -162,7 +188,7 @@ tracks/5/loop_wrap = true
tracks/5/imported = false
tracks/5/enabled = true
tracks/5/keys = {
"times": PoolRealArray( 0, 2, 2.05, 2.1, 2.15 ),
"times": PoolRealArray( 0, 2.9, 2.95, 3, 3.05 ),
"transitions": PoolRealArray( 1, 1, 1, 1, 1 ),
"update": 1,
"values": [ 0, 0, 1, 2, 3 ]
@ -174,7 +200,7 @@ tracks/6/loop_wrap = true
tracks/6/imported = false
tracks/6/enabled = true
tracks/6/keys = {
"times": PoolRealArray( 0, 2.4 ),
"times": PoolRealArray( 0, 3.3 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 1,
"values": [ ExtResource( 1 ), SubResource( 4 ) ]
@ -191,11 +217,23 @@ tracks/7/keys = {
"update": 0,
"values": [ Vector2( 1, 1 ) ]
}
tracks/8/type = "value"
tracks/8/path = NodePath("OiSG:playing")
tracks/8/interp = 1
tracks/8/loop_wrap = true
tracks/8/imported = false
tracks/8/enabled = true
tracks/8/keys = {
"times": PoolRealArray( 0, 0.85, 2.4 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 2,
"values": [ false, true, false ]
}
[node name="Speccy" type="Node2D"]
script = ExtResource( 7 )
messages_dir = "res://graphics/hud/speccy"
message = ""
message = "over_here"
[node name="Flipper" type="Node2D" parent="."]
@ -211,9 +249,15 @@ texture = ExtResource( 1 )
offset = Vector2( 1, 0 )
region_rect = Rect2( 1.015, 0, 0, 0 )
[node name="Message" type="Sprite" parent="."]
position = Vector2( 0, -24 )
texture = ExtResource( 4 )
[node name="OiSG" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 8 )
stream_paused = true
bus = "sound"
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
anims/RESET = SubResource( 1 )
anims/fun = SubResource( 2 )
[node name="Message" type="Sprite" parent="."]
position = Vector2( 0, -24 )