removed options instance because of bug where the tilemap would not be invisible
This commit is contained in:
parent
7097a604a5
commit
d8f370fe94
1 changed files with 1 additions and 7 deletions
|
@ -1,4 +1,4 @@
|
||||||
[gd_scene load_steps=8 format=2]
|
[gd_scene load_steps=7 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://tilesets/t_gui.tres" type="TileSet" id=1]
|
[ext_resource path="res://tilesets/t_gui.tres" type="TileSet" id=1]
|
||||||
[ext_resource path="res://ui/theme.tres" type="Theme" id=2]
|
[ext_resource path="res://ui/theme.tres" type="Theme" id=2]
|
||||||
|
@ -6,7 +6,6 @@
|
||||||
[ext_resource path="res://objects/hud/pause_screen.gd" type="Script" id=4]
|
[ext_resource path="res://objects/hud/pause_screen.gd" type="Script" id=4]
|
||||||
[ext_resource path="res://ui/2ndpuberty_no_dropshadow.tres" type="Theme" id=5]
|
[ext_resource path="res://ui/2ndpuberty_no_dropshadow.tres" type="Theme" id=5]
|
||||||
[ext_resource path="res://ui/2ndpuberty_outline.tres" type="Material" id=6]
|
[ext_resource path="res://ui/2ndpuberty_outline.tres" type="Material" id=6]
|
||||||
[ext_resource path="res://objects/hud/options_screen.tscn" type="PackedScene" id=7]
|
|
||||||
|
|
||||||
[node name="PauseScreen" type="CanvasLayer"]
|
[node name="PauseScreen" type="CanvasLayer"]
|
||||||
pause_mode = 2
|
pause_mode = 2
|
||||||
|
@ -90,11 +89,6 @@ margin_bottom = 41.0
|
||||||
focus_neighbour_top = NodePath("../Settings")
|
focus_neighbour_top = NodePath("../Settings")
|
||||||
texture_focused = ExtResource( 3 )
|
texture_focused = ExtResource( 3 )
|
||||||
|
|
||||||
[node name="StaticBody2D" type="StaticBody2D" parent="."]
|
|
||||||
|
|
||||||
[node name="OptionsScreen" parent="." instance=ExtResource( 7 )]
|
|
||||||
visible = false
|
|
||||||
|
|
||||||
[connection signal="pressed" from="Body/Resume" to="." method="_on_Resume_pressed"]
|
[connection signal="pressed" from="Body/Resume" to="." method="_on_Resume_pressed"]
|
||||||
[connection signal="pressed" from="Body/Restart" to="." method="_on_Restart_pressed"]
|
[connection signal="pressed" from="Body/Restart" to="." method="_on_Restart_pressed"]
|
||||||
[connection signal="pressed" from="Body/ExitLevel" to="." method="_on_ExitLevel_pressed"]
|
[connection signal="pressed" from="Body/ExitLevel" to="." method="_on_ExitLevel_pressed"]
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue