parent
1b7d93195f
commit
d802ce13b7
6 changed files with 33 additions and 7 deletions
|
@ -2,12 +2,13 @@ extends Node
|
||||||
|
|
||||||
#Audio Channels
|
#Audio Channels
|
||||||
onready var ac_jump = $JumpSound
|
onready var ac_jump = $JumpSound
|
||||||
onready var ac_collectible = $CollecitbleSound
|
onready var ac_collectible = $CollectibleSound
|
||||||
onready var ac_climb = $ClimbSound
|
onready var ac_climb = $ClimbSound
|
||||||
onready var ac_die = $DieSound
|
onready var ac_die = $DieSound
|
||||||
onready var ac_music = $Music
|
onready var ac_music = $Music
|
||||||
onready var ac_cheat = $CodeEntrySound
|
onready var ac_cheat = $CodeEntrySound
|
||||||
onready var ac_boss = $BossSound
|
onready var ac_boss = $BossSound
|
||||||
|
onready var ac_shard = $ShardSound
|
||||||
#Sounds
|
#Sounds
|
||||||
const a_gold = preload("res://audio/sounds/gold.wav")
|
const a_gold = preload("res://audio/sounds/gold.wav")
|
||||||
const a_arrow = preload("res://audio/sounds/a_egg_collect.ogg")
|
const a_arrow = preload("res://audio/sounds/a_egg_collect.ogg")
|
||||||
|
@ -36,3 +37,15 @@ func play_sound(snd,player):
|
||||||
func play_music(song):
|
func play_music(song):
|
||||||
if Audio.ac_music.stream != song or Audio.ac_music.playing == false:
|
if Audio.ac_music.stream != song or Audio.ac_music.playing == false:
|
||||||
play_sound(song,ac_music)
|
play_sound(song,ac_music)
|
||||||
|
|
||||||
|
#Play shard sound, this silences all other sounds including music until the sound ends
|
||||||
|
func play_shard_sound():
|
||||||
|
var idx = AudioServer.get_bus_index("sound")
|
||||||
|
AudioServer.set_bus_mute(idx, true)
|
||||||
|
ac_music.set_stream_paused(true)
|
||||||
|
play_sound(a_shard,ac_shard)
|
||||||
|
|
||||||
|
func _on_ShardSound_finished():
|
||||||
|
var idx = AudioServer.get_bus_index("sound")
|
||||||
|
AudioServer.set_bus_mute(idx, false)
|
||||||
|
ac_music.set_stream_paused(false)
|
||||||
|
|
|
@ -1,6 +1,7 @@
|
||||||
[gd_scene load_steps=2 format=2]
|
[gd_scene load_steps=3 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://autoloads/audio.gd" type="Script" id=1]
|
[ext_resource path="res://autoloads/audio.gd" type="Script" id=1]
|
||||||
|
[ext_resource path="res://audio/sounds/shard.wav" type="AudioStream" id=2]
|
||||||
|
|
||||||
[node name="Audio" type="Node"]
|
[node name="Audio" type="Node"]
|
||||||
script = ExtResource( 1 )
|
script = ExtResource( 1 )
|
||||||
|
@ -9,10 +10,14 @@ script = ExtResource( 1 )
|
||||||
volume_db = -13.5
|
volume_db = -13.5
|
||||||
bus = "music"
|
bus = "music"
|
||||||
|
|
||||||
[node name="CollecitbleSound" type="AudioStreamPlayer" parent="."]
|
[node name="CollectibleSound" type="AudioStreamPlayer" parent="."]
|
||||||
volume_db = -8.0
|
volume_db = -8.0
|
||||||
bus = "sound"
|
bus = "sound"
|
||||||
|
|
||||||
|
[node name="ShardSound" type="AudioStreamPlayer" parent="."]
|
||||||
|
stream = ExtResource( 2 )
|
||||||
|
volume_db = -8.0
|
||||||
|
|
||||||
[node name="JumpSound" type="AudioStreamPlayer" parent="."]
|
[node name="JumpSound" type="AudioStreamPlayer" parent="."]
|
||||||
volume_db = -12.0
|
volume_db = -12.0
|
||||||
bus = "sound"
|
bus = "sound"
|
||||||
|
@ -32,3 +37,5 @@ bus = "sound"
|
||||||
[node name="BossSound" type="AudioStreamPlayer" parent="."]
|
[node name="BossSound" type="AudioStreamPlayer" parent="."]
|
||||||
volume_db = -12.0
|
volume_db = -12.0
|
||||||
bus = "sound"
|
bus = "sound"
|
||||||
|
|
||||||
|
[connection signal="finished" from="ShardSound" to="." method="_on_ShardSound_finished"]
|
||||||
|
|
|
@ -62,3 +62,5 @@ func _set_sound_volume(value):
|
||||||
sound_volume = value
|
sound_volume = value
|
||||||
var idx = AudioServer.get_bus_index("sound")
|
var idx = AudioServer.get_bus_index("sound")
|
||||||
AudioServer.set_bus_volume_db(idx, linear2db(value))
|
AudioServer.set_bus_volume_db(idx, linear2db(value))
|
||||||
|
idx = AudioServer.get_bus_index("shard")
|
||||||
|
AudioServer.set_bus_volume_db(idx, linear2db(value))
|
||||||
|
|
|
@ -13,3 +13,9 @@ bus/2/mute = false
|
||||||
bus/2/bypass_fx = false
|
bus/2/bypass_fx = false
|
||||||
bus/2/volume_db = 0.0
|
bus/2/volume_db = 0.0
|
||||||
bus/2/send = "Master"
|
bus/2/send = "Master"
|
||||||
|
bus/3/name = "shard"
|
||||||
|
bus/3/solo = false
|
||||||
|
bus/3/mute = false
|
||||||
|
bus/3/bypass_fx = false
|
||||||
|
bus/3/volume_db = 0.0
|
||||||
|
bus/3/send = "sound"
|
||||||
|
|
|
@ -9,9 +9,7 @@ func _ready():
|
||||||
func _on_Area2D_area_entered(area):
|
func _on_Area2D_area_entered(area):
|
||||||
#Collect
|
#Collect
|
||||||
if area.is_in_group("player"):
|
if area.is_in_group("player"):
|
||||||
Audio.ac_music.stream_paused = true
|
Audio.play_shard_sound()
|
||||||
Audio.play_sound(Audio.a_shard,Audio.ac_collectible)
|
|
||||||
Audio.ac_collectible.connect("finished", Audio.ac_music, "set_stream_paused", [false])
|
|
||||||
Game.score += 500
|
Game.score += 500
|
||||||
Game.shards += value
|
Game.shards += value
|
||||||
Game.shards_collected[number] = true
|
Game.shards_collected[number] = true
|
||||||
|
|
|
@ -28,7 +28,7 @@ func _on_Area2D_area_entered(area):
|
||||||
Game.stars[color] = true
|
Game.stars[color] = true
|
||||||
#5 Star reward
|
#5 Star reward
|
||||||
if Game.stars[0] && Game.stars[1] && Game.stars[2] && Game.stars[3] && Game.stars[4]:
|
if Game.stars[0] && Game.stars[1] && Game.stars[2] && Game.stars[3] && Game.stars[4]:
|
||||||
Audio.play_sound(Audio.a_shard,Audio.ac_collectible)
|
Audio.play_shard_sound()
|
||||||
Game.shards += 1
|
Game.shards += 1
|
||||||
Game.shards_collected[4] = true
|
Game.shards_collected[4] = true
|
||||||
Game.score += 500
|
Game.score += 500
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue