ms.x gives shard

This commit is contained in:
pennyrigate 2023-04-04 18:18:54 -04:00
parent e303d5ac6c
commit d6e35580fd
2 changed files with 22 additions and 1 deletions

View file

@ -9,7 +9,7 @@
[ext_resource path="res://graphics/player/sg_stab.png" type="Texture" id=7]
[ext_resource path="res://graphics/player/sg_shoot_grounded.png" type="Texture" id=8]
[ext_resource path="res://graphics/player/sword_stab.png" type="Texture" id=9]
[ext_resource path="res://graphics/player/jump.png" type="Texture" id=10]
[ext_resource path="res://graphics/player/sg_jump.png" type="Texture" id=10]
[ext_resource path="res://shaders/recolor_border.shader" type="Shader" id=11]
[ext_resource path="res://scripts/snap_sprite.gd" type="Script" id=12]
[ext_resource path="res://objects/npc/msx.gd" type="Script" id=13]
@ -699,3 +699,9 @@ enabled = true
cast_to = Vector2( 32, 0 )
collision_mask = 3
collide_with_areas = true
[node name="Position2D" type="Position2D" parent="."]
position = Vector2( 17, 2 )
__meta__ = {
"_gizmo_extents_": 0.0
}