scope squash
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parent
6b9c4af28a
commit
d116bee666
1 changed files with 8 additions and 8 deletions
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@ -13,8 +13,8 @@
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[ext_resource path="res://audio/sounds/fami_voice.ogg" type="AudioStream" id=11]
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[ext_resource path="res://audio/sounds/fami_voice.ogg" type="AudioStream" id=11]
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[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=12]
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[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=12]
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[ext_resource path="res://graphics/collectibles/shard.png" type="Texture" id=13]
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[ext_resource path="res://graphics/collectibles/shard.png" type="Texture" id=13]
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[ext_resource path="res://graphics/enemy/cop/cop_walk.png" type="Texture" id=14]
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[ext_resource path="res://graphics/enemy/cop/scope_walk.png" type="Texture" id=14]
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[ext_resource path="res://graphics/enemy/cop/cop_shoot.png" type="Texture" id=15]
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[ext_resource path="res://graphics/enemy/cop/scope_shoot.png" type="Texture" id=15]
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[ext_resource path="res://graphics/npc/fami_human_walk.png" type="Texture" id=16]
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[ext_resource path="res://graphics/npc/fami_human_walk.png" type="Texture" id=16]
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[ext_resource path="res://graphics/npc/fami_human_punch.png" type="Texture" id=17]
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[ext_resource path="res://graphics/npc/fami_human_punch.png" type="Texture" id=17]
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[ext_resource path="res://graphics/npc/fami_human_transform.png" type="Texture" id=18]
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[ext_resource path="res://graphics/npc/fami_human_transform.png" type="Texture" id=18]
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@ -466,19 +466,19 @@ shader = ExtResource( 12 )
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shader_param/border_color = Color( 0, 0, 0, 1 )
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shader_param/border_color = Color( 0, 0, 0, 1 )
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shader_param/border_corners = true
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shader_param/border_corners = true
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[sub_resource type="AtlasTexture" id=9]
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[sub_resource type="AtlasTexture" id=23]
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atlas = ExtResource( 14 )
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atlas = ExtResource( 14 )
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region = Rect2( 0, 0, 20, 21 )
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region = Rect2( 0, 0, 20, 21 )
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[sub_resource type="AtlasTexture" id=10]
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[sub_resource type="AtlasTexture" id=24]
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atlas = ExtResource( 14 )
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atlas = ExtResource( 14 )
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region = Rect2( 20, 0, 20, 21 )
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region = Rect2( 20, 0, 20, 21 )
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[sub_resource type="AtlasTexture" id=11]
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[sub_resource type="AtlasTexture" id=25]
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atlas = ExtResource( 14 )
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atlas = ExtResource( 14 )
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region = Rect2( 40, 0, 20, 21 )
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region = Rect2( 40, 0, 20, 21 )
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[sub_resource type="AtlasTexture" id=12]
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[sub_resource type="AtlasTexture" id=26]
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atlas = ExtResource( 14 )
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atlas = ExtResource( 14 )
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region = Rect2( 60, 0, 20, 21 )
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region = Rect2( 60, 0, 20, 21 )
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@ -489,7 +489,7 @@ animations = [ {
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"name": "gun",
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"name": "gun",
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"speed": 5.0
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"speed": 5.0
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}, {
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}, {
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"frames": [ SubResource( 9 ), SubResource( 10 ), SubResource( 11 ), SubResource( 12 ) ],
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"frames": [ SubResource( 23 ), SubResource( 24 ), SubResource( 25 ), SubResource( 26 ) ],
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"loop": true,
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"loop": true,
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"name": "walk",
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"name": "walk",
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"speed": 10.0
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"speed": 10.0
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