fix messed up track in RESET animation
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parent
35ad2e1f2d
commit
cf5064f9eb
1 changed files with 6 additions and 30 deletions
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@ -50,7 +50,7 @@ shader_param/border_corners = false
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[sub_resource type="Animation" id=9]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/path = NodePath("Logo:material:shader_param/speed")
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tracks/0/path = NodePath("Label:visible")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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@ -59,10 +59,10 @@ tracks/0/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 0,
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"values": [ Vector2( 0, 0 ) ]
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"values": [ true ]
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}
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tracks/1/type = "value"
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tracks/1/path = NodePath("Logo:rect_size")
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tracks/1/path = NodePath("Logo:scale")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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@ -71,19 +71,7 @@ tracks/1/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 0,
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"values": [ Vector2( 256, 192 ) ]
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}
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tracks/2/type = "value"
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tracks/2/path = NodePath("Logo:rect_rotation")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 0,
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"values": [ 0.0 ]
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"values": [ Vector2( 1, 1 ) ]
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}
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[sub_resource type="Animation" id=10]
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@ -101,24 +89,12 @@ tracks/0/keys = {
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"values": [ false ]
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}
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tracks/1/type = "value"
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tracks/1/path = NodePath("Logo:rotation_degrees")
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tracks/1/interp = 1
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tracks/1/path = NodePath("Logo:scale")
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tracks/1/interp = 2
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PoolRealArray( ),
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"transitions": PoolRealArray( ),
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"update": 0,
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"values": [ ]
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}
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tracks/2/type = "value"
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tracks/2/path = NodePath("Logo:scale")
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tracks/2/interp = 2
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tracks/2/loop_wrap = true
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/keys = {
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"times": PoolRealArray( 0, 0.5, 0.8 ),
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"transitions": PoolRealArray( 1, 1, 1 ),
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"update": 0,
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