make hud music text dynamic

This commit is contained in:
Haze Weathers 2023-05-17 02:22:43 -04:00
parent da6a97cb70
commit caff76a99d
2 changed files with 18 additions and 29 deletions

View file

@ -8,32 +8,17 @@
[ext_resource path="res://objects/hud/hud.gd" type="Script" id=6]
[ext_resource path="res://graphics/hud/key_counter.png" type="Texture" id=7]
[ext_resource path="res://ui/2ndpuberty_outline.tres" type="Material" id=8]
[ext_resource path="res://ui/2ndpuberty_no_dropshadow.tres" type="Theme" id=9]
[ext_resource path="res://ui/theme.tres" type="Theme" id=10]
[sub_resource type="ShaderMaterial" id=1]
[sub_resource type="ShaderMaterial" id=2]
[sub_resource type="Animation" id=3]
resource_name = "show song name"
length = 5.0
tracks/0/type = "value"
tracks/0/path = NodePath("Music:rect_position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.8, 4.2, 5 ),
"transitions": PoolRealArray( 1, 1, 1, 1 ),
"update": 0,
"values": [ Vector2( 150, 178 ), Vector2( 57, 178 ), Vector2( 57, 178 ), Vector2( 150, 178 ) ]
}
[node name="HUD" type="CanvasLayer"]
layer = 100
script = ExtResource( 6 )
song_name = "♫Rumble"
song_name = "♫Music"
bonus_color = Color( 0.478431, 1, 0.47451, 1 )
[node name="Back" type="Sprite" parent="."]
@ -165,14 +150,12 @@ text = "0:00:00"
[node name="Music" type="Label" parent="."]
material = ExtResource( 8 )
margin_left = 150.0
margin_top = 180.0
margin_right = 348.0
margin_bottom = 190.0
theme = ExtResource( 10 )
text = "♫rumble"
anchor_left = 1.0
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
margin_top = -10.0
margin_right = 42.0
theme = ExtResource( 9 )
text = "♫Music"
align = 2
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
autoplay = "show song name"
"anims/show song name" = SubResource( 3 )