removed useless idle_fall() function

This commit is contained in:
pennyrigate 2023-03-08 00:31:58 -05:00
parent 8a08b71404
commit c88bc930ff

View file

@ -67,9 +67,6 @@ func _physics_process(delta):
State.FALL:
_process_fall()
continue
State.IDLE, State.FALL:
_process_idle_fall()
continue
State.JUMP, State.FALL:
_process_jump_fall()
continue
@ -151,9 +148,6 @@ func _process_fall():
#Cant move in air
if !can_move_in_air: velocity.x = 0
func _process_idle_fall():
pass
func _process_jump_fall():
check_double_jump()
move(walk_speed,0,true)