restore rolling fiend ceiling murder behavior >:)
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@ -29,7 +29,7 @@ animations = [ {
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extents = Vector2( 3.5, 3.5 )
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[sub_resource type="RectangleShape2D" id=4]
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extents = Vector2( 3, 3 )
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extents = Vector2( 4, 4 )
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[node name="RollingFiend" type="Node2D" groups=["enemy"]]
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script = ExtResource( 3 )
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