Mrs. Sex takeover
This commit is contained in:
parent
9748c64035
commit
c5851bd288
4 changed files with 70 additions and 16 deletions
Binary file not shown.
Binary file not shown.
Before Width: | Height: | Size: 6.1 KiB After Width: | Height: | Size: 11 KiB |
|
@ -35,6 +35,10 @@ export var double_jump_force: float = 122.0
|
||||||
export var underwater = false
|
export var underwater = false
|
||||||
## old player controls
|
## old player controls
|
||||||
export var beta_gameplay = false
|
export var beta_gameplay = false
|
||||||
|
## upward effect of air dash
|
||||||
|
export var dash_ascension: float = 50.0
|
||||||
|
## side momentum of dash
|
||||||
|
export var dash_speed: float = 80.0
|
||||||
|
|
||||||
# velocity
|
# velocity
|
||||||
var velocity: Vector2 = Vector2.ZERO
|
var velocity: Vector2 = Vector2.ZERO
|
||||||
|
@ -70,6 +74,7 @@ onready var edge_detector = $Graphics/EdgeDetector
|
||||||
onready var body_shape: CollisionShape2D = $"%BodyShape"
|
onready var body_shape: CollisionShape2D = $"%BodyShape"
|
||||||
onready var cfox: Sprite = $"%CFox"
|
onready var cfox: Sprite = $"%CFox"
|
||||||
onready var hitbox: Area2D = $"%Hitbox"
|
onready var hitbox: Area2D = $"%Hitbox"
|
||||||
|
onready var shoot_hitbox: Area2D = $"%ShootHitbox"
|
||||||
|
|
||||||
# OVERRIDES #
|
# OVERRIDES #
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
|
@ -602,3 +607,29 @@ func _on_ShieldCooldown_timeout():
|
||||||
|
|
||||||
func _on_BetaFalling_state_entered() -> void:
|
func _on_BetaFalling_state_entered() -> void:
|
||||||
velocity.x = 0.0
|
velocity.x = 0.0
|
||||||
|
|
||||||
|
|
||||||
|
func _on_ShootHitbox_area_entered(area: Area2D) -> void:
|
||||||
|
if area.is_in_group("enemy_hitbox"):
|
||||||
|
area.get_parent().die()
|
||||||
|
state_chart.send_event("bounce")
|
||||||
|
|
||||||
|
|
||||||
|
func _on_AfterDashFall_state_entered() -> void:
|
||||||
|
animation_player.play("double_jump")
|
||||||
|
|
||||||
|
|
||||||
|
func _on_AirDash_state_entered() -> void:
|
||||||
|
velocity.x = dash_speed * sign(graphics.scale.x)
|
||||||
|
velocity.y = -dash_ascension
|
||||||
|
shoot_hitbox.monitoring = true
|
||||||
|
animation_player.play("shoot_airborne")
|
||||||
|
|
||||||
|
|
||||||
|
func _on_AirDash_state_exited() -> void:
|
||||||
|
shoot_hitbox.monitoring = false
|
||||||
|
|
||||||
|
|
||||||
|
func _process_airdash(delta) -> void:
|
||||||
|
if abs(velocity.x) < 4.0:
|
||||||
|
state_chart.send_event("grounded")
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
[gd_scene load_steps=52 format=2]
|
[gd_scene load_steps=53 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://objects/player/player.gd" type="Script" id=1]
|
[ext_resource path="res://objects/player/player.gd" type="Script" id=1]
|
||||||
[ext_resource path="res://graphics/player/sg_zap.png" type="Texture" id=2]
|
[ext_resource path="res://graphics/player/sg_zap.png" type="Texture" id=2]
|
||||||
|
@ -81,6 +81,9 @@ shader_param/border_color = Color( 0, 0, 0, 1 )
|
||||||
shader_param/border_corners = true
|
shader_param/border_corners = true
|
||||||
shader_param/palette = ExtResource( 12 )
|
shader_param/palette = ExtResource( 12 )
|
||||||
|
|
||||||
|
[sub_resource type="RectangleShape2D" id=35]
|
||||||
|
extents = Vector2( 8.5, 6.5 )
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id=2]
|
[sub_resource type="RectangleShape2D" id=2]
|
||||||
extents = Vector2( 2.5, 5 )
|
extents = Vector2( 2.5, 5 )
|
||||||
|
|
||||||
|
@ -649,7 +652,7 @@ tracks/5/keys = {
|
||||||
|
|
||||||
[sub_resource type="Animation" id=11]
|
[sub_resource type="Animation" id=11]
|
||||||
resource_name = "shoot_airborne"
|
resource_name = "shoot_airborne"
|
||||||
length = 0.001
|
length = 0.2
|
||||||
tracks/0/type = "value"
|
tracks/0/type = "value"
|
||||||
tracks/0/path = NodePath("Graphics/Sprite:frame")
|
tracks/0/path = NodePath("Graphics/Sprite:frame")
|
||||||
tracks/0/interp = 1
|
tracks/0/interp = 1
|
||||||
|
@ -657,10 +660,10 @@ tracks/0/loop_wrap = true
|
||||||
tracks/0/imported = false
|
tracks/0/imported = false
|
||||||
tracks/0/enabled = true
|
tracks/0/enabled = true
|
||||||
tracks/0/keys = {
|
tracks/0/keys = {
|
||||||
"times": PoolRealArray( 0 ),
|
"times": PoolRealArray( 0, 0.1 ),
|
||||||
"transitions": PoolRealArray( 1 ),
|
"transitions": PoolRealArray( 1, 1 ),
|
||||||
"update": 1,
|
"update": 1,
|
||||||
"values": [ 48 ]
|
"values": [ 48, 49 ]
|
||||||
}
|
}
|
||||||
tracks/1/type = "value"
|
tracks/1/type = "value"
|
||||||
tracks/1/path = NodePath("Graphics/Sprite:rotation_degrees")
|
tracks/1/path = NodePath("Graphics/Sprite:rotation_degrees")
|
||||||
|
@ -882,6 +885,8 @@ walk_acceleration_frames = 4.0
|
||||||
gravity = 700.0
|
gravity = 700.0
|
||||||
jump_force = 140.0
|
jump_force = 140.0
|
||||||
double_jump_force = 124.0
|
double_jump_force = 124.0
|
||||||
|
dash_ascension = 124.0
|
||||||
|
dash_speed = 124.0
|
||||||
|
|
||||||
[node name="Graphics" type="Node2D" parent="."]
|
[node name="Graphics" type="Node2D" parent="."]
|
||||||
|
|
||||||
|
@ -998,6 +1003,15 @@ material = SubResource( 24 )
|
||||||
position = Vector2( 0, -10 )
|
position = Vector2( 0, -10 )
|
||||||
texture = ExtResource( 4 )
|
texture = ExtResource( 4 )
|
||||||
|
|
||||||
|
[node name="ShootHitbox" type="Area2D" parent="Graphics" groups=["arrow"]]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
position = Vector2( 9, -6 )
|
||||||
|
collision_mask = 5
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="Graphics/ShootHitbox"]
|
||||||
|
position = Vector2( -8.5, 0.5 )
|
||||||
|
shape = SubResource( 35 )
|
||||||
|
|
||||||
[node name="BodyShape" type="CollisionShape2D" parent="."]
|
[node name="BodyShape" type="CollisionShape2D" parent="."]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
position = Vector2( 0.5, -5 )
|
position = Vector2( 0.5, -5 )
|
||||||
|
@ -1132,9 +1146,8 @@ initial_state = NodePath("Still")
|
||||||
|
|
||||||
[node name="On Shoot" type="Node" parent="StateChart/Root/Movement/Grounded/CanWalk"]
|
[node name="On Shoot" type="Node" parent="StateChart/Root/Movement/Grounded/CanWalk"]
|
||||||
script = ExtResource( 10 )
|
script = ExtResource( 10 )
|
||||||
to = NodePath("../../Shooting")
|
to = NodePath("../../../Airborne/AirDash")
|
||||||
event = "shoot"
|
event = "shoot"
|
||||||
guard_expression = "can_shoot"
|
|
||||||
|
|
||||||
[node name="On PushStart" type="Node" parent="StateChart/Root/Movement/Grounded/CanWalk"]
|
[node name="On PushStart" type="Node" parent="StateChart/Root/Movement/Grounded/CanWalk"]
|
||||||
script = ExtResource( 10 )
|
script = ExtResource( 10 )
|
||||||
|
@ -1212,9 +1225,8 @@ event = "duck_released"
|
||||||
|
|
||||||
[node name="On Shoot" type="Node" parent="StateChart/Root/Movement/Grounded/Ducking"]
|
[node name="On Shoot" type="Node" parent="StateChart/Root/Movement/Grounded/Ducking"]
|
||||||
script = ExtResource( 10 )
|
script = ExtResource( 10 )
|
||||||
to = NodePath("../../Shooting")
|
to = NodePath("../../../Airborne/AirDash")
|
||||||
event = "shoot"
|
event = "shoot"
|
||||||
guard_expression = "can_shoot"
|
|
||||||
|
|
||||||
[node name="On Jump" type="Node" parent="StateChart/Root/Movement/Grounded/Ducking"]
|
[node name="On Jump" type="Node" parent="StateChart/Root/Movement/Grounded/Ducking"]
|
||||||
script = ExtResource( 10 )
|
script = ExtResource( 10 )
|
||||||
|
@ -1265,9 +1277,8 @@ event = "grounded"
|
||||||
|
|
||||||
[node name="On Shoot" type="Node" parent="StateChart/Root/Movement/Airborne"]
|
[node name="On Shoot" type="Node" parent="StateChart/Root/Movement/Airborne"]
|
||||||
script = ExtResource( 10 )
|
script = ExtResource( 10 )
|
||||||
to = NodePath("../AirShooting")
|
to = NodePath("../AirDash")
|
||||||
event = "shoot"
|
event = "shoot"
|
||||||
guard_expression = "can_shoot"
|
|
||||||
|
|
||||||
[node name="On LadderTouched" type="Node" parent="StateChart/Root/Movement/Airborne"]
|
[node name="On LadderTouched" type="Node" parent="StateChart/Root/Movement/Airborne"]
|
||||||
script = ExtResource( 10 )
|
script = ExtResource( 10 )
|
||||||
|
@ -1345,9 +1356,17 @@ script = ExtResource( 11 )
|
||||||
[node name="DoubleJump" type="Node" parent="StateChart/Root/Movement/Airborne"]
|
[node name="DoubleJump" type="Node" parent="StateChart/Root/Movement/Airborne"]
|
||||||
script = ExtResource( 11 )
|
script = ExtResource( 11 )
|
||||||
|
|
||||||
[node name="AirShooting" type="Node" parent="StateChart/Root/Movement/Airborne"]
|
[node name="AfterDashFall" type="Node" parent="StateChart/Root/Movement/Airborne"]
|
||||||
script = ExtResource( 11 )
|
script = ExtResource( 11 )
|
||||||
|
|
||||||
|
[node name="AirDash" type="Node" parent="StateChart/Root/Movement/Airborne"]
|
||||||
|
script = ExtResource( 11 )
|
||||||
|
|
||||||
|
[node name="On Bounce" type="Node" parent="StateChart/Root/Movement/Airborne/AirDash"]
|
||||||
|
script = ExtResource( 10 )
|
||||||
|
to = NodePath("../../Jump/NormalJump")
|
||||||
|
event = "bounce"
|
||||||
|
|
||||||
[node name="Climbing" type="Node" parent="StateChart/Root/Movement"]
|
[node name="Climbing" type="Node" parent="StateChart/Root/Movement"]
|
||||||
script = ExtResource( 11 )
|
script = ExtResource( 11 )
|
||||||
__meta__ = {
|
__meta__ = {
|
||||||
|
@ -1539,6 +1558,7 @@ wait_time = 2.0
|
||||||
one_shot = true
|
one_shot = true
|
||||||
|
|
||||||
[connection signal="tree_exited" from="." to="." method="_on_Player_tree_exited"]
|
[connection signal="tree_exited" from="." to="." method="_on_Player_tree_exited"]
|
||||||
|
[connection signal="area_entered" from="Graphics/ShootHitbox" to="." method="_on_ShootHitbox_area_entered"]
|
||||||
[connection signal="body_entered" from="Hitbox" to="." method="_on_Hitbox_body_entered"]
|
[connection signal="body_entered" from="Hitbox" to="." method="_on_Hitbox_body_entered"]
|
||||||
[connection signal="state_physics_processing" from="StateChart/Root/Movement" to="." method="_process_movement"]
|
[connection signal="state_physics_processing" from="StateChart/Root/Movement" to="." method="_process_movement"]
|
||||||
[connection signal="state_entered" from="StateChart/Root/Movement/Grounded" to="." method="_on_Grounded_state_entered"]
|
[connection signal="state_entered" from="StateChart/Root/Movement/Grounded" to="." method="_on_Grounded_state_entered"]
|
||||||
|
@ -1555,8 +1575,8 @@ one_shot = true
|
||||||
[connection signal="state_entered" from="StateChart/Root/Movement/Grounded/Shooting" to="." method="_on_Shooting_state_entered"]
|
[connection signal="state_entered" from="StateChart/Root/Movement/Grounded/Shooting" to="." method="_on_Shooting_state_entered"]
|
||||||
[connection signal="state_entered" from="StateChart/Root/Movement/Grounded/Pushing" to="." method="_on_Pushing_state_entered"]
|
[connection signal="state_entered" from="StateChart/Root/Movement/Grounded/Pushing" to="." method="_on_Pushing_state_entered"]
|
||||||
[connection signal="state_physics_processing" from="StateChart/Root/Movement/Grounded/Pushing" to="." method="_process_pushing"]
|
[connection signal="state_physics_processing" from="StateChart/Root/Movement/Grounded/Pushing" to="." method="_process_pushing"]
|
||||||
[connection signal="state_entered" from="StateChart/Root/Movement/Airborne" to="." method="reset_fall_speed"]
|
|
||||||
[connection signal="state_entered" from="StateChart/Root/Movement/Airborne" to="." method="_on_Airborne_state_entered"]
|
[connection signal="state_entered" from="StateChart/Root/Movement/Airborne" to="." method="_on_Airborne_state_entered"]
|
||||||
|
[connection signal="state_entered" from="StateChart/Root/Movement/Airborne" to="." method="reset_fall_speed"]
|
||||||
[connection signal="state_physics_processing" from="StateChart/Root/Movement/Airborne" to="." method="_process_gravity"]
|
[connection signal="state_physics_processing" from="StateChart/Root/Movement/Airborne" to="." method="_process_gravity"]
|
||||||
[connection signal="state_physics_processing" from="StateChart/Root/Movement/Airborne/Jump" to="." method="_process_horizontal_movement"]
|
[connection signal="state_physics_processing" from="StateChart/Root/Movement/Airborne/Jump" to="." method="_process_horizontal_movement"]
|
||||||
[connection signal="state_physics_processing" from="StateChart/Root/Movement/Airborne/Jump" to="." method="_process_jump"]
|
[connection signal="state_physics_processing" from="StateChart/Root/Movement/Airborne/Jump" to="." method="_process_jump"]
|
||||||
|
@ -1570,11 +1590,14 @@ one_shot = true
|
||||||
[connection signal="state_entered" from="StateChart/Root/Movement/Airborne/Falling/BetaFalling" to="." method="_on_NormalFalling_state_entered"]
|
[connection signal="state_entered" from="StateChart/Root/Movement/Airborne/Falling/BetaFalling" to="." method="_on_NormalFalling_state_entered"]
|
||||||
[connection signal="state_entered" from="StateChart/Root/Movement/Airborne/Falling/BetaFalling" to="." method="_on_BetaFalling_state_entered"]
|
[connection signal="state_entered" from="StateChart/Root/Movement/Airborne/Falling/BetaFalling" to="." method="_on_BetaFalling_state_entered"]
|
||||||
[connection signal="state_entered" from="StateChart/Root/Movement/Airborne/Falling/ScaredFalling" to="." method="_on_ScaredFalling_state_entered"]
|
[connection signal="state_entered" from="StateChart/Root/Movement/Airborne/Falling/ScaredFalling" to="." method="_on_ScaredFalling_state_entered"]
|
||||||
[connection signal="state_entered" from="StateChart/Root/Movement/Airborne/DoubleJump" to="." method="_on_DoubleJump_state_entered"]
|
|
||||||
[connection signal="state_entered" from="StateChart/Root/Movement/Airborne/DoubleJump" to="." method="reset_fall_speed"]
|
[connection signal="state_entered" from="StateChart/Root/Movement/Airborne/DoubleJump" to="." method="reset_fall_speed"]
|
||||||
|
[connection signal="state_entered" from="StateChart/Root/Movement/Airborne/DoubleJump" to="." method="_on_DoubleJump_state_entered"]
|
||||||
[connection signal="state_physics_processing" from="StateChart/Root/Movement/Airborne/DoubleJump" to="." method="_process_horizontal_movement"]
|
[connection signal="state_physics_processing" from="StateChart/Root/Movement/Airborne/DoubleJump" to="." method="_process_horizontal_movement"]
|
||||||
[connection signal="state_entered" from="StateChart/Root/Movement/Airborne/AirShooting" to="." method="_on_AirShooting_state_entered"]
|
[connection signal="state_entered" from="StateChart/Root/Movement/Airborne/AfterDashFall" to="." method="_on_AfterDashFall_state_entered"]
|
||||||
[connection signal="state_physics_processing" from="StateChart/Root/Movement/Airborne/AirShooting" to="." method="_process_horizontal_movement"]
|
[connection signal="state_physics_processing" from="StateChart/Root/Movement/Airborne/AfterDashFall" to="." method="_process_horizontal_movement"]
|
||||||
|
[connection signal="state_entered" from="StateChart/Root/Movement/Airborne/AirDash" to="." method="_on_AirDash_state_entered"]
|
||||||
|
[connection signal="state_exited" from="StateChart/Root/Movement/Airborne/AirDash" to="." method="_on_AirDash_state_exited"]
|
||||||
|
[connection signal="state_physics_processing" from="StateChart/Root/Movement/Airborne/AirDash" to="." method="_process_airdash"]
|
||||||
[connection signal="state_entered" from="StateChart/Root/Movement/Climbing" to="." method="_on_Climbing_state_entered"]
|
[connection signal="state_entered" from="StateChart/Root/Movement/Climbing" to="." method="_on_Climbing_state_entered"]
|
||||||
[connection signal="state_exited" from="StateChart/Root/Movement/Climbing" to="." method="_on_Climbing_state_exited"]
|
[connection signal="state_exited" from="StateChart/Root/Movement/Climbing" to="." method="_on_Climbing_state_exited"]
|
||||||
[connection signal="state_physics_processing" from="StateChart/Root/Movement/Climbing" to="." method="_process_climbing"]
|
[connection signal="state_physics_processing" from="StateChart/Root/Movement/Climbing" to="." method="_process_climbing"]
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue