falling block has a delay before falling

This commit is contained in:
pennyrigate 2023-01-15 00:22:04 -05:00
parent 124b5e16aa
commit c3f32de2df
7 changed files with 216 additions and 40 deletions

View file

@ -25,7 +25,6 @@ func _physics_process(delta):
else: move_up_and_down(delta)
#Speed up if in raycast
if raycast.get_collider() != null:
Debug.print(raycast.get_collider())
if raycast.get_collider().is_in_group("player"):
go_fast = true
timer.set_wait_time(0.5)

View file

@ -38,7 +38,6 @@ move_speed = 50.0
material = SubResource( 5 )
position = Vector2( 0, 1 )
frames = SubResource( 3 )
frame = 1
playing = true
[node name="Hitbox" type="Area2D" parent="." index="1"]