global takeover of transition_speed variable
This commit is contained in:
parent
ddafe49d12
commit
bfbc0dfd2b
18 changed files with 42 additions and 42 deletions
|
@ -141,7 +141,7 @@ func tally_scores() -> void:
|
|||
func change_map(map: PackedScene) -> void:
|
||||
get_tree().paused = true
|
||||
can_pause = false
|
||||
Fade.fade_out(0.4)
|
||||
Fade.fade_out(Options.transition_speed_secs)
|
||||
yield(Fade, "fade_finished")
|
||||
can_pause = true
|
||||
# save deaths
|
||||
|
@ -276,7 +276,7 @@ func _on_player_died() -> void:
|
|||
yield(time_tween, "finished")
|
||||
yield(get_tree().create_timer(1.0 * 0.1), "timeout")
|
||||
Engine.time_scale = 1.0
|
||||
Fade.fade_out(0.4)
|
||||
Fade.fade_out(Options.transition_speed_secs)
|
||||
yield(Fade, "fade_finished")
|
||||
var map = get_map()
|
||||
var gover = load("res://menus/game_over.tscn").instance()
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue