Re-organize HUD scene to remove redundant control node
This commit is contained in:
parent
2caeb7f2ee
commit
bfab439995
5 changed files with 76 additions and 44 deletions
|
@ -45,7 +45,7 @@ __meta__ = {
|
|||
"_edit_lock_": true
|
||||
}
|
||||
|
||||
[node name="CanvasLayer" parent="." instance=ExtResource( 4 )]
|
||||
[node name="HUD" parent="." instance=ExtResource( 4 )]
|
||||
|
||||
[node name="Ground" type="TileMap" parent="."]
|
||||
tile_set = ExtResource( 2 )
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue