From bfa052968b12011379f071ed95a0efa42ff93da6 Mon Sep 17 00:00:00 2001 From: penelope Date: Mon, 29 May 2023 13:38:19 -0400 Subject: [PATCH] made moon jump code work --- autoloads/debug.gd | 15 ++++++++++----- 1 file changed, 10 insertions(+), 5 deletions(-) diff --git a/autoloads/debug.gd b/autoloads/debug.gd index fb5515a..9f7bc0b 100644 --- a/autoloads/debug.gd +++ b/autoloads/debug.gd @@ -97,26 +97,31 @@ func _enter_code(): "1989": for enemy in get_tree().get_nodes_in_group("enemy"): enemy.die() - "DGSTEEZY": + "PEN": debug = true "6DOUBLOONS": Console.print(get_tree().get_nodes_in_group("gold").size()) + #Doesnt work "EVILSBANE": allow_sword = true Input.action_press("sword") "REDFEATHER": - moon_jump = true + var player = get_tree().get_nodes_in_group("player").pop_back() + if player != null: + player.state_chart.set_guard_property("red_feather", true) "NIGHTCORE": Engine.time_scale = 10 "UPUPANDAWAY": get_tree().call_group("mountain_easter_egg","play","liftoff") "MACOSX": - var player = get_tree().get_nodes_in_group("player")[0] - Game.instance_node(load("res://objects/environment/beach_ball/beach_ball.tscn"),player.global_position.x,player.global_position.y - 8,Game.get_map()) + var player = get_tree().get_nodes_in_group("player").pop_back() + if player != null: Game.instance_node(load("res://objects/environment/beach_ball/beach_ball.tscn"),player.global_position.x,player.global_position.y - 8,Game.get_map()) "JUSTE": - Game.get_map().get_node("Player").sprite.material.set_shader_param("border_color",Color.blue) + var player = get_tree().get_nodes_in_group("player").pop_back() + if player != null: player.sprite.material.set_shader_param("border_color",Color.blue) "BEESKNEES": Game.get_map().rotation_degrees = -2 + #doesnt work "CFOX": cfox_mode = true "BANDANA":