made some changes :)
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12 changed files with 92 additions and 49 deletions
1
game.gd
1
game.gd
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@ -111,7 +111,6 @@ func _process(delta):
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viewport_container.material.set_shader_param("enabled",!viewport_container.material.get_shader_param("enabled"))
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#Fullscreen
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if Input.is_action_just_pressed("fullscreen"):
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print(fullscreen)
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fullscreen = !fullscreen
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if fullscreen:
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OS.set_window_fullscreen(true)
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