player.tscn: scholar of the first bullet casings

This commit is contained in:
Haze Weathers 2023-05-08 01:00:38 -04:00
parent 79cbd62a69
commit bc57ba4171
45 changed files with 1429 additions and 113 deletions

View file

@ -22,7 +22,7 @@ func _physics_process(delta):
position.y += fall_speed
#Crush the player
for area in crush_area.get_overlapping_areas():
if area.is_in_group("player"):
if area.is_in_group("player_hitbox"):
var player = area.get_parent()
if player.is_on_floor():
player.die()
@ -31,7 +31,7 @@ func _physics_process(delta):
anims.play("disappear")
func _on_Area2D_area_entered(area):
if area.is_in_group("player"):
if area.is_in_group("player_hitbox"):
fall_timer.start()
sprite.frame = 1
@ -59,5 +59,5 @@ func _on_FallTimer_timeout():
#func _on_Area2D_area_exited(area):
# if area.is_in_group("player") && graphic == Graphics.GRAVEYARD:
# if area.is_in_group("player_hitbox") && graphic == Graphics.GRAVEYARD:
# sprite.frame = 0