Animated and hidden whirlpool.
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4 changed files with 38 additions and 5 deletions
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@ -44,6 +44,15 @@ func _ready() -> void:
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if Game.current_palette == "super_player":
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$"%Sparkles".visible = true
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$ShardCount.text = "%02d" % Save.current_file.get_total_shards()
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var save := Save.current_file
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if save.levels["boss3"].completed:
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$"%Whirlpool".visible = true
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$"%Whirlpool".play("default")
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else:
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$"%Whirlpool".visible = false
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Fade.fade_in(Options.transition_speed_secs)
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# set initial offset
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selected_level = Game.current_level
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