removed kill bonus (fixes #153)

This commit is contained in:
pennyrigate 2023-10-08 21:19:38 -04:00
parent 999bd4f143
commit b5e75bb509

View file

@ -18,7 +18,6 @@ signal died()
#export var can_be_killed_by_arrow = true
#export var can_be_squashed = true
export var score_for_killing = 0
export var blood = true
export var death_sound: AudioStream = preload("res://audio/sounds/die.wav")
@ -37,6 +36,5 @@ func die():
get_parent().add_child(death_particles)
Audio.play_sound(death_sound, Audio.ac_die)
Game.score += score_for_killing
emit_signal("died")
queue_free()