make results screen show shards

This commit is contained in:
Haze Weathers 2023-12-30 21:23:16 -05:00
parent 6031536c39
commit b50d7a9fa4
2 changed files with 15 additions and 12 deletions

View file

@ -2,11 +2,13 @@ extends Control
onready var score: Label = $"%Score"
onready var shards: Label = $"%Shards"
func _ready() -> void:
Fade.fade_in()
score.text = score.text % Game.marathon_score
shards.text = shards.text % Game.marathon_shards
Fade.fade_in()
func _input(event: InputEvent) -> void:

View file

@ -44,17 +44,6 @@ text = "Good Job!"
align = 1
valign = 1
[node name="Label2" type="Label" parent="Panel"]
material = ExtResource( 4 )
anchor_right = 1.0
margin_left = 4.0
margin_top = 46.0
margin_right = -4.0
margin_bottom = 68.0
text = "got 0/25 shards"
align = 1
valign = 1
[node name="Score" type="Label" parent="Panel"]
unique_name_in_owner = true
material = ExtResource( 4 )
@ -67,6 +56,18 @@ text = "Score: %05d"
align = 1
valign = 1
[node name="Shards" type="Label" parent="Panel"]
unique_name_in_owner = true
material = ExtResource( 4 )
anchor_right = 1.0
margin_left = 4.0
margin_top = 46.0
margin_right = -4.0
margin_bottom = 68.0
text = "got %d/25 shards"
align = 1
valign = 1
[node name="Label" type="Label" parent="."]
material = ExtResource( 4 )
margin_left = 64.0