sg can now always control themself in air
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1 changed files with 1 additions and 1 deletions
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@ -1159,7 +1159,7 @@ initial_state = NodePath("CanWalk")
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[node name="On Airborne" type="Node" parent="StateChart/Root/Movement/Grounded"]
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[node name="On Airborne" type="Node" parent="StateChart/Root/Movement/Grounded"]
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script = ExtResource( 10 )
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script = ExtResource( 10 )
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to = NodePath("../../Airborne/Falling/CoyoteFalling")
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to = NodePath("../../Airborne/Falling/NormalFalling")
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event = "airborne"
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event = "airborne"
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[node name="On Jump" type="Node" parent="StateChart/Root/Movement/Grounded"]
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[node name="On Jump" type="Node" parent="StateChart/Root/Movement/Grounded"]
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