verdant hills redesign done

This commit is contained in:
pennyrigate 2023-07-09 02:08:22 -04:00
parent 57db1e5327
commit b29fe4068b
2 changed files with 168 additions and 67 deletions

View file

@ -1,7 +1,7 @@
[gd_scene load_steps=21 format=2]
[ext_resource path="res://autoloads/level_data.gd" type="Script" id=1]
[ext_resource path="res://maps/hills.tscn" type="PackedScene" id=2]
[ext_resource path="res://maps/hills_scholar.tscn" type="PackedScene" id=2]
[ext_resource path="res://maps/canopy.tscn" type="PackedScene" id=3]
[ext_resource path="res://maps/cave.tscn" type="PackedScene" id=4]
[ext_resource path="res://scripts/level_entry.gd" type="Script" id=5]
@ -16,7 +16,7 @@
resource_name = "Verdant Hills"
script = ExtResource( 5 )
title = "Verdant Hills"
shard_titles = [ "Climb the Big Vine", "Next to the Lone Tree", "Slime's Treasure", "The Snake Pit", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
shard_titles = [ "Climb to the top", "Dodge the bioslime", "Avoid the Catbat", "Energetic eviscerator", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
save_id = "hills"
scene = ExtResource( 2 )

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