skeleton proper death sound, better bone particles
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10 changed files with 46 additions and 10 deletions
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@ -55,6 +55,9 @@ func _on_Hitbox_area_entered(area):
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if target_group == "enemy_hitbox":
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Game.arrows = max(0, Game.arrows - 1) # clamp arrows above 0
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queue_free()
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elif area.is_in_group("arrow"):
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_make_sparks()
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queue_free()
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func _make_sparks():
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var particles = $SparkParticles
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