mori mark graphics
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243620528c
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9 changed files with 165 additions and 1 deletions
BIN
graphics/hud/mori_mark.png
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graphics/hud/mori_mark.png
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graphics/hud/mori_mark.png.import
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graphics/hud/mori_mark.png.import
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importer="texture"
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type="StreamTexture"
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path="res://.import/mori_mark.png-3610f38cc63d9747d05aa7c7b9da1293.stex"
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[deps]
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source_file="res://graphics/hud/mori_mark.png"
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dest_files=[ "res://.import/mori_mark.png-3610f38cc63d9747d05aa7c7b9da1293.stex" ]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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graphics/hud/mori_mark_100_complete.png
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graphics/hud/mori_mark_100_complete.png
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graphics/hud/mori_mark_100_complete.png.import
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graphics/hud/mori_mark_100_complete.png.import
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/mori_mark_100_complete.png-2509ca697b7483804ebf2c252c02e267.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://graphics/hud/mori_mark_100_complete.png"
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dest_files=[ "res://.import/mori_mark_100_complete.png-2509ca697b7483804ebf2c252c02e267.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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BIN
graphics/hud/mori_mark_game_complete.png
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graphics/hud/mori_mark_game_complete.png
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graphics/hud/mori_mark_game_complete.png.import
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graphics/hud/mori_mark_game_complete.png.import
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/mori_mark_game_complete.png-190b43b85747ae66c2992e2a8a07fd96.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://graphics/hud/mori_mark_game_complete.png"
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dest_files=[ "res://.import/mori_mark_game_complete.png-190b43b85747ae66c2992e2a8a07fd96.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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BIN
graphics/hud/mori_mark_no_death.png
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graphics/hud/mori_mark_no_death.png
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graphics/hud/mori_mark_no_death.png.import
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graphics/hud/mori_mark_no_death.png.import
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/mori_mark_no_death.png-453f189aba54dd64e99be0743422d03b.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://graphics/hud/mori_mark_no_death.png"
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dest_files=[ "res://.import/mori_mark_no_death.png-453f189aba54dd64e99be0743422d03b.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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@ -1,4 +1,4 @@
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[gd_scene load_steps=15 format=2]
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[gd_scene load_steps=20 format=2]
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[ext_resource path="res://shaders/recolor_border.shader" type="Shader" id=1]
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[ext_resource path="res://shaders/recolor_border.shader" type="Shader" id=1]
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[ext_resource path="res://ui/2ndpuberty_outline.tres" type="Material" id=2]
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[ext_resource path="res://ui/2ndpuberty_outline.tres" type="Material" id=2]
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@ -12,6 +12,10 @@
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[ext_resource path="res://objects/enemy/death_particles.tscn" type="PackedScene" id=10]
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[ext_resource path="res://objects/enemy/death_particles.tscn" type="PackedScene" id=10]
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[ext_resource path="res://scripts/randomize_particle_start.gd" type="Script" id=11]
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[ext_resource path="res://scripts/randomize_particle_start.gd" type="Script" id=11]
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[ext_resource path="res://graphics/particles/shine.png" type="Texture" id=12]
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[ext_resource path="res://graphics/particles/shine.png" type="Texture" id=12]
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[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=13]
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[ext_resource path="res://graphics/hud/mori_mark_100_complete.png" type="Texture" id=14]
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[ext_resource path="res://graphics/hud/mori_mark_game_complete.png" type="Texture" id=15]
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[ext_resource path="res://graphics/hud/mori_mark_no_death.png" type="Texture" id=16]
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[sub_resource type="ShaderMaterial" id=1]
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[sub_resource type="ShaderMaterial" id=1]
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resource_local_to_scene = true
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resource_local_to_scene = true
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@ -23,6 +27,11 @@ shader_param/palette = ExtResource( 9 )
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[sub_resource type="Curve" id=2]
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[sub_resource type="Curve" id=2]
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_data = [ Vector2( 0, 0 ), 0.0, 0.100639, 0, 0, Vector2( 0.158257, 1 ), 7.51724, -6.83592, 0, 0, Vector2( 0.31422, 0 ), 0.0, 0.0, 0, 0 ]
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_data = [ Vector2( 0, 0 ), 0.0, 0.100639, 0, 0, Vector2( 0.158257, 1 ), 7.51724, -6.83592, 0, 0, Vector2( 0.31422, 0 ), 0.0, 0.0, 0, 0 ]
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[sub_resource type="ShaderMaterial" id=3]
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shader = ExtResource( 13 )
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shader_param/border_color = Color( 0, 0, 0, 1 )
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shader_param/border_corners = true
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[node name="Panel" type="Panel"]
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[node name="Panel" type="Panel"]
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margin_right = 72.0
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margin_right = 72.0
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margin_bottom = 88.0
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margin_bottom = 88.0
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@ -154,3 +163,18 @@ randomness = 0.34
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initial_velocity = 100.0
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initial_velocity = 100.0
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scale_amount = 2.0
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scale_amount = 2.0
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spray_ammount = 0
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spray_ammount = 0
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[node name="MoriMarkGameComplete" type="Sprite" parent="."]
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material = SubResource( 3 )
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position = Vector2( 61, 57 )
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texture = ExtResource( 15 )
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[node name="MoriMark100Complete" type="Sprite" parent="."]
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material = SubResource( 3 )
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position = Vector2( 61, 57 )
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texture = ExtResource( 14 )
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[node name="MoriMarkNoDeath" type="Sprite" parent="."]
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material = SubResource( 3 )
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position = Vector2( 61, 57 )
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texture = ExtResource( 16 )
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