seperate ui controls from gameplay controls, scrolling controls screen
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8 changed files with 273 additions and 71 deletions
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@ -118,3 +118,7 @@ func _on_SoundVol_value_changed(value: float) -> void:
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func _on_LandingSound_selected(selection) -> void:
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Options.landing_sound = selection == 1
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func _on_DefaultControls_button_down() -> void:
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Controls.default_controls()
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