set loop points for music (fixes #171)

This commit is contained in:
pennyrigate 2023-10-09 00:29:53 -04:00
parent 876dabddda
commit aab9a99f25
22 changed files with 29 additions and 53 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=28 format=2]
[gd_scene load_steps=29 format=2]
[ext_resource path="res://tilesets/t_death.tres" type="TileSet" id=1]
[ext_resource path="res://tilesets/t_cave.tres" type="TileSet" id=2]
@ -13,6 +13,7 @@
[ext_resource path="res://maps/map.gd" type="Script" id=11]
[ext_resource path="res://objects/environment/turniwood/turning_platform.tscn" type="PackedScene" id=12]
[ext_resource path="res://objects/collectibles/arrow.tscn" type="PackedScene" id=13]
[ext_resource path="res://audio/music/BBBBBBBB.ogg" type="AudioStream" id=15]
[ext_resource path="res://objects/respawn_point.tscn" type="PackedScene" id=16]
[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=17]
[ext_resource path="res://objects/environment/switches/button.tscn" type="PackedScene" id=19]
@ -48,6 +49,7 @@ animations = [ {
[node name="Map3" type="Node2D" groups=["map"]]
pause_mode = 1
script = ExtResource( 11 )
music = ExtResource( 15 )
[node name="Sprite" type="Sprite" parent="."]
position = Vector2( 128, 96 )