set loop points for music (fixes #171)
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22 changed files with 29 additions and 53 deletions
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@ -10,6 +10,7 @@ onready var ac_cheat = $CodeEntrySound
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onready var ac_boss = $BossSound
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onready var ac_shard = $ShardSound
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onready var ac_pause_music = $PauseMusic
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onready var ac_looping_music = $LoopingMusic
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#Sounds
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const a_gold = preload("res://audio/sounds/key.wav")
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const a_arrow = preload("res://audio/sounds/arrow_collect.ogg")
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@ -40,6 +41,9 @@ const a_shard_results = preload("res://audio/sounds/shard_results.ogg")
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const a_fail_shard = preload("res://audio/sounds/fail_shard.ogg")
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const a_final_score = preload("res://audio/sounds/final_score.ogg")
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var loop_section = null
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var has_looped = false
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#Plays a sound
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func play_sound(snd,player):
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player.set_stream(snd)
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