added cfox code

This commit is contained in:
pennyrigate 2023-03-22 16:26:37 -04:00
parent ce964f5567
commit aa7714066c
3 changed files with 16 additions and 4 deletions

View file

@ -16,6 +16,7 @@ var n: int = 0
var debug = false
var allow_sword = false
var moon_jump = false
var cfox_mode = false
# cheat code entry
var entry_index = 0
var entry = false
@ -141,3 +142,5 @@ func _enter_code():
Game.get_map().get_node("Player").sprite.material.set_shader_param("border_color",Color.blue)
"BEESKNEES":
Game.get_map().rotation_degrees = -2
"CFOX":
cfox_mode = true

File diff suppressed because one or more lines are too long

View file

@ -104,6 +104,10 @@ func _physics_process(delta):
move_and_slide(velocity,Vector2.UP)
#Moon Jump
if Debug.moon_jump == true: can_doublejump = true
#2011
if Debug.cfox_mode == true:
anims.play("idle")
anims.set_speed_scale(0)
func _process_idle():
if anims.get_current_animation() != "idle": anims.play("idle")