new thing, level editor thing maybe, not really useful right now, not sure why i did this
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2 changed files with 122 additions and 0 deletions
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://graphics/moving_platform/moving_platform.png" type="Texture" id=1]
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[ext_resource path="res://objects/environment/moving_platform/moving_platform_scholar.gd" type="Script" id=2]
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[sub_resource type="SegmentShape2D" id=1]
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resource_local_to_scene = true
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a = Vector2( -4, 0.01 )
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b = Vector2( 4, 0.01 )
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[node name="MovingPlatform" type="Node2D"]
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script = ExtResource( 2 )
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[node name="Body" type="KinematicBody2D" parent="."]
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collision_layer = 4
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motion/sync_to_physics = true
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moving_platform_apply_velocity_on_leave = 1
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[node name="Sprite" type="Sprite" parent="Body"]
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unique_name_in_owner = true
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texture = ExtResource( 1 )
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offset = Vector2( 0, 2 )
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region_enabled = true
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region_rect = Rect2( 0, 0, 8, 4 )
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region_filter_clip = true
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[node name="CollisionShape" type="CollisionShape2D" parent="Body"]
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unique_name_in_owner = true
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shape = SubResource( 1 )
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one_way_collision = true
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