more cutscene work

This commit is contained in:
pennyrigate 2023-11-21 18:12:29 -05:00
parent c45c9120c8
commit a9be4be0d1
16 changed files with 485 additions and 45 deletions

Binary file not shown.

View file

@ -0,0 +1,15 @@
[remap]
importer="ogg_vorbis"
type="AudioStreamOGGVorbis"
path="res://.import/the_dirt_under_the_meadow.ogg-ec40b1fe83041819a74174d557b9a8a2.oggstr"
[deps]
source_file="res://audio/music/the_dirt_under_the_meadow.ogg"
dest_files=[ "res://.import/the_dirt_under_the_meadow.ogg-ec40b1fe83041819a74174d557b9a8a2.oggstr" ]
[params]
loop=false
loop_offset=0

BIN
audio/sounds/fami_voice.ogg Normal file

Binary file not shown.

View file

@ -0,0 +1,15 @@
[remap]
importer="ogg_vorbis"
type="AudioStreamOGGVorbis"
path="res://.import/fami_voice.ogg-db460be518287a913514bed855116c82.oggstr"
[deps]
source_file="res://audio/sounds/fami_voice.ogg"
dest_files=[ "res://.import/fami_voice.ogg-db460be518287a913514bed855116c82.oggstr" ]
[params]
loop=false
loop_offset=0

BIN
audio/sounds/famira.ogg Normal file

Binary file not shown.

View file

@ -0,0 +1,15 @@
[remap]
importer="ogg_vorbis"
type="AudioStreamOGGVorbis"
path="res://.import/famira.ogg-a36a49df38f219f1404994bb084b014e.oggstr"
[deps]
source_file="res://audio/sounds/famira.ogg"
dest_files=[ "res://.import/famira.ogg-a36a49df38f219f1404994bb084b014e.oggstr" ]
[params]
loop=false
loop_offset=0

View file

@ -1,34 +1,34 @@
[gd_scene load_steps=15 format=2]
[ext_resource path="res://graphics/backgrounds/hills.png" type="Texture" id=1]
[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=1]
[ext_resource path="res://tilesets/t_grass.tres" type="TileSet" id=2]
[ext_resource path="res://graphics/npc/msx_future.png" type="Texture" id=3]
[ext_resource path="res://graphics/npc/speccy_future.png" type="Texture" id=4]
[ext_resource path="res://maps/boss/boss2_arena.gd" type="Script" id=5]
[ext_resource path="res://graphics/npc/sg_future.png" type="Texture" id=6]
[ext_resource path="res://audio/music/klystron_vip.ogg" type="AudioStream" id=7]
[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=8]
[ext_resource path="res://graphics/pong/pong.png" type="Texture" id=9]
[ext_resource path="res://graphics/pong/pong.png" type="Texture" id=3]
[ext_resource path="res://maps/boss/boss2_arena.gd" type="Script" id=4]
[ext_resource path="res://graphics/backgrounds/hills.png" type="Texture" id=5]
[ext_resource path="res://graphics/npc/msx_future.png" type="Texture" id=6]
[ext_resource path="res://graphics/npc/speccy_future.png" type="Texture" id=7]
[ext_resource path="res://graphics/npc/sg_future.png" type="Texture" id=8]
[ext_resource path="res://graphics/ending/picnic_table.png" type="Texture" id=9]
[ext_resource path="res://graphics/npc/sms.png" type="Texture" id=10]
[ext_resource path="res://objects/lore/boss/dr_intelli.tscn" type="PackedScene" id=11]
[ext_resource path="res://graphics/ending/picnic_table.png" type="Texture" id=12]
[ext_resource path="res://objects/lore/boss/2600.tscn" type="PackedScene" id=17]
[ext_resource path="res://objects/lore/boss/2600.tscn" type="PackedScene" id=11]
[ext_resource path="res://objects/lore/boss/dr_intelli.tscn" type="PackedScene" id=12]
[ext_resource path="res://audio/music/klystron_vip.ogg" type="AudioStream" id=13]
[sub_resource type="ShaderMaterial" id=1]
shader = ExtResource( 8 )
shader = ExtResource( 1 )
shader_param/border_color = Color( 0, 0, 0, 1 )
shader_param/border_corners = true
[node name="Map" type="Node2D" groups=["map"]]
pause_mode = 1
script = ExtResource( 5 )
music = ExtResource( 7 )
lore_entries = [ ExtResource( 17 ), ExtResource( 11 ) ]
script = ExtResource( 4 )
music = ExtResource( 13 )
lore_entries = [ ExtResource( 11 ), ExtResource( 12 ) ]
[node name="Sprite" type="Sprite" parent="."]
position = Vector2( 128, 96 )
z_index = -2
texture = ExtResource( 1 )
texture = ExtResource( 5 )
__meta__ = {
"_edit_lock_": true
}
@ -41,17 +41,17 @@ tile_data = PoolIntArray( 1507327, 3, 1, 1441792, 3, 2, 1441793, 3, 2, 1441794,
[node name="SgFuture" type="Sprite" parent="."]
position = Vector2( 96, 166 )
texture = ExtResource( 6 )
texture = ExtResource( 8 )
[node name="MsxFuture" type="Sprite" parent="."]
position = Vector2( 161, 166 )
scale = Vector2( -1, 1 )
texture = ExtResource( 3 )
texture = ExtResource( 6 )
[node name="SpeccyFuture" type="Sprite" parent="."]
position = Vector2( 176, 164 )
scale = Vector2( -1, 1 )
texture = ExtResource( 4 )
texture = ExtResource( 7 )
[node name="Sms" type="Sprite" parent="."]
position = Vector2( 80, 164 )
@ -61,8 +61,8 @@ texture = ExtResource( 10 )
material = SubResource( 1 )
position = Vector2( 64, 170 )
scale = Vector2( -1, 1 )
texture = ExtResource( 9 )
texture = ExtResource( 3 )
[node name="PicnicTable" type="Sprite" parent="."]
position = Vector2( 128, 167 )
texture = ExtResource( 12 )
texture = ExtResource( 9 )

View file

@ -0,0 +1,331 @@
[gd_scene load_steps=34 format=2]
[ext_resource path="res://shaders/recolor_border.shader" type="Shader" id=1]
[ext_resource path="res://graphics/player/palettes/default.png" type="Texture" id=2]
[ext_resource path="res://ui/theme.tres" type="Theme" id=3]
[ext_resource path="res://ui/2ndpuberty_outline.tres" type="Material" id=4]
[ext_resource path="res://scripts/sg_palette.gd" type="Script" id=5]
[ext_resource path="res://graphics/player/sg_idle.png" type="Texture" id=6]
[ext_resource path="res://tilesets/t_station.tres" type="TileSet" id=7]
[ext_resource path="res://tilesets/t_laboratory.tres" type="TileSet" id=8]
[ext_resource path="res://graphics/npc/fami_human.png" type="Texture" id=9]
[ext_resource path="res://graphics/backgrounds/fami_rooftop.png" type="Texture" id=10]
[ext_resource path="res://audio/sounds/fami_voice.ogg" type="AudioStream" id=11]
[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=12]
[ext_resource path="res://graphics/collectibles/shard.png" type="Texture" id=13]
[ext_resource path="res://graphics/enemy/cop/cop_walk.png" type="Texture" id=14]
[ext_resource path="res://graphics/enemy/cop/cop_shoot.png" type="Texture" id=15]
[ext_resource path="res://graphics/npc/fami_human_walk.png" type="Texture" id=16]
[ext_resource path="res://graphics/npc/fami_human_punch.png" type="Texture" id=17]
[sub_resource type="ShaderMaterial" id=1]
shader = ExtResource( 1 )
shader_param/border_color = Color( 0, 0, 0, 1 )
shader_param/border_corners = true
shader_param/palette = ExtResource( 2 )
[sub_resource type="AtlasTexture" id=3]
atlas = ExtResource( 16 )
region = Rect2( 0, 0, 14, 24 )
[sub_resource type="AtlasTexture" id=4]
atlas = ExtResource( 16 )
region = Rect2( 14, 0, 14, 24 )
[sub_resource type="AtlasTexture" id=5]
atlas = ExtResource( 16 )
region = Rect2( 28, 0, 14, 24 )
[sub_resource type="AtlasTexture" id=6]
atlas = ExtResource( 16 )
region = Rect2( 42, 0, 14, 24 )
[sub_resource type="SpriteFrames" id=7]
animations = [ {
"frames": [ ExtResource( 9 ) ],
"loop": true,
"name": "idle",
"speed": 5.0
}, {
"frames": [ ExtResource( 17 ) ],
"loop": true,
"name": "punch",
"speed": 5.0
}, {
"frames": [ SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ) ],
"loop": true,
"name": "walk",
"speed": 5.0
} ]
[sub_resource type="Animation" id=16]
length = 0.001
tracks/0/type = "value"
tracks/0/path = NodePath("ShardRain:emitting")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ false ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("ShardParticles:emitting")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("FamiVoice:playing")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
[sub_resource type="Animation" id=2]
resource_name = "cutscene"
length = 100.0
step = 1.0
tracks/0/type = "value"
tracks/0/path = NodePath("Label:text")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0.1, 4.95088, 14.1874, 20.9397, 30.797, 40.2982, 49.7601, 59.7868, 64.7672, 71.5391, 72.2 ),
"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ),
"update": 1,
"values": [ "Aha so you've made it this far, however your efforts are all in vain.
", "You see, SG,
I plan to use the shards to power my spaceship, its exhaust will be so powerful, you peasants will all be vaporized. ", "Me and all of the wonderful billionaires of the world will head to planet X, the newly discovered planet beyond pluto.", "I've heard you want to start a revolution. Well, I'll have you know I kicked off my own revolution in 2068, and to be honest I don't quite see why you want my revolution to end.", "You know what they say, the freer the market, the freer the people, and ever since then I've never felt so free! I think your revolution is a foolish pipe dream! ", "Adam Smith once said \"Nobody but a beggar chooses to depend chiefly upon the benevolence of his fellow citizens\", your commie society could never work!", "I will defend my status quo as fiercly as possible! It was not by my hand that our society was erected, but it will be by mine that it is upheld!", "Oh? How will i reconstruct the Zircon Ultima? You're just the perfect tool for that. ", "While you've been on your gay little adventure collecting shards I've been waiting for this very moment to take them all from you!", "Have at you!", "" ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("FamiVoice:playing")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0, 0.01 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 1,
"values": [ false, true ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("Cop:position")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 72.3, 74 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector2( -8, 169 ), Vector2( 72, 169 ) ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("Cop:animation")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 72.3, 74 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 1,
"values": [ "walk", "gun" ]
}
tracks/4/type = "value"
tracks/4/path = NodePath("FamiHuman:animation")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/keys = {
"times": PoolRealArray( 0, 75, 77, 77.4, 83, 85 ),
"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1 ),
"update": 1,
"values": [ "idle", "walk", "idle", "punch", "walk", "idle" ]
}
tracks/5/type = "value"
tracks/5/path = NodePath("FamiHuman:position")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/imported = false
tracks/5/enabled = true
tracks/5/keys = {
"times": PoolRealArray( 75, 77, 83, 85 ),
"transitions": PoolRealArray( 1, 1, 1, 1 ),
"update": 0,
"values": [ Vector2( 160, 167 ), Vector2( 105, 167 ), Vector2( 105, 167 ), Vector2( 160, 167 ) ]
}
tracks/6/type = "value"
tracks/6/path = NodePath("ShardParticles:emitting")
tracks/6/interp = 1
tracks/6/loop_wrap = true
tracks/6/imported = false
tracks/6/enabled = true
tracks/6/keys = {
"times": PoolRealArray( 0.1, 78, 83 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 1,
"values": [ false, true, false ]
}
tracks/7/type = "value"
tracks/7/path = NodePath("ShardRain:emitting")
tracks/7/interp = 1
tracks/7/loop_wrap = true
tracks/7/imported = false
tracks/7/enabled = true
tracks/7/keys = {
"times": PoolRealArray( 0, 86, 89 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 1,
"values": [ false, true, false ]
}
[sub_resource type="ShaderMaterial" id=8]
shader = ExtResource( 12 )
shader_param/border_color = Color( 0, 0, 0, 1 )
shader_param/border_corners = true
[sub_resource type="AtlasTexture" id=9]
atlas = ExtResource( 14 )
region = Rect2( 0, 0, 20, 21 )
[sub_resource type="AtlasTexture" id=10]
atlas = ExtResource( 14 )
region = Rect2( 20, 0, 20, 21 )
[sub_resource type="AtlasTexture" id=11]
atlas = ExtResource( 14 )
region = Rect2( 40, 0, 20, 21 )
[sub_resource type="AtlasTexture" id=12]
atlas = ExtResource( 14 )
region = Rect2( 60, 0, 20, 21 )
[sub_resource type="SpriteFrames" id=13]
animations = [ {
"frames": [ ExtResource( 15 ) ],
"loop": true,
"name": "gun",
"speed": 5.0
}, {
"frames": [ SubResource( 9 ), SubResource( 10 ), SubResource( 11 ), SubResource( 12 ) ],
"loop": true,
"name": "walk",
"speed": 10.0
} ]
[sub_resource type="ShaderMaterial" id=14]
shader = ExtResource( 12 )
shader_param/border_color = Color( 0, 0, 0, 1 )
shader_param/border_corners = false
[sub_resource type="ShaderMaterial" id=15]
shader = ExtResource( 12 )
shader_param/border_color = Color( 0, 0, 0, 1 )
shader_param/border_corners = false
[node name="FamiCutscene" type="Node2D"]
[node name="Sprite" type="Sprite" parent="."]
position = Vector2( 0, 96 )
texture = ExtResource( 10 )
__meta__ = {
"_edit_lock_": true
}
[node name="TileMap" type="TileMap" parent="."]
tile_set = ExtResource( 7 )
cell_size = Vector2( 8, 8 )
format = 1
tile_data = PoolIntArray( 1441792, 0, 131073, 1441793, 0, 131073, 1441794, 0, 131073, 1441795, 0, 131073, 1441796, 0, 131073, 1441797, 0, 131073, 1441798, 0, 131073, 1441799, 0, 131073, 1441800, 0, 131073, 1441801, 0, 131073, 1441802, 0, 131073, 1441803, 0, 131073, 1441804, 0, 131073, 1441805, 0, 131073, 1441806, 0, 131073, 1441807, 0, 131073, 1441808, 0, 131073, 1441809, 0, 131073, 1441810, 0, 131073, 1441811, 0, 131073, 1441812, 0, 131073, 1441813, 0, 131073, 1441814, 0, 131073, 1441815, 0, 131073, 1441816, 0, 131073, 1441817, 0, 131073, 1441818, 0, 131073, 1441819, 0, 131073, 1441820, 0, 131073, 1441821, 0, 131073, 1441822, 0, 131073, 1441823, 0, 131073 )
[node name="TileMap" type="TileMap" parent="TileMap"]
tile_set = ExtResource( 8 )
cell_size = Vector2( 8, 8 )
format = 1
tile_data = PoolIntArray( 1507328, 1, 196609, 1507329, 1, 196610, 1507330, 1, 196610, 1507331, 1, 196610, 1507332, 1, 196610, 1507333, 1, 196610, 1507334, 1, 196610, 1507335, 1, 196610, 1507336, 1, 196610, 1507337, 1, 196610, 1507338, 1, 196610, 1507339, 1, 196610, 1507340, 1, 196610, 1507341, 1, 196610, 1507342, 1, 196610, 1507343, 1, 196610, 1507344, 1, 196610, 1507345, 1, 196610, 1507346, 1, 196610, 1507347, 1, 196610, 1507348, 1, 196610, 1507349, 1, 196610, 1507350, 1, 196610, 1507351, 1, 196610, 1507352, 1, 196610, 1507353, 1, 196610, 1507354, 1, 196610, 1507355, 1, 196610, 1507356, 1, 196610, 1507357, 1, 196610, 1507358, 1, 196610, 1507359, 1, 196611 )
[node name="Label" type="Label" parent="."]
material = ExtResource( 4 )
margin_left = 16.0
margin_top = 48.0
margin_right = 240.0
margin_bottom = 136.0
theme = ExtResource( 3 )
text = "Aha so you've made it this far, however your efforts are all in vain.
"
align = 1
valign = 1
autowrap = true
[node name="SgIdle" type="Sprite" parent="."]
material = SubResource( 1 )
position = Vector2( 96, 169 )
texture = ExtResource( 6 )
script = ExtResource( 5 )
[node name="FamiHuman" type="AnimatedSprite" parent="."]
position = Vector2( 160, 167 )
scale = Vector2( -1, 1 )
frames = SubResource( 7 )
animation = "idle"
playing = true
[node name="FamiVoice" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 11 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
autoplay = "cutscene"
anims/RESET = SubResource( 16 )
anims/cutscene = SubResource( 2 )
[node name="Cop" type="AnimatedSprite" parent="."]
material = SubResource( 8 )
position = Vector2( 72, 169 )
frames = SubResource( 13 )
animation = "gun"
playing = true
[node name="ShardParticles" type="CPUParticles2D" parent="."]
material = SubResource( 14 )
position = Vector2( 97, 160 )
emitting = false
amount = 72
lifetime = 2.5
texture = ExtResource( 13 )
direction = Vector2( 0, -2 )
gravity = Vector2( 0, 42 )
initial_velocity = 250.0
initial_velocity_random = 0.35
linear_accel = -30.19
[node name="ShardRain" type="CPUParticles2D" parent="."]
material = SubResource( 15 )
position = Vector2( 163, -4 )
emitting = false
amount = 72
lifetime = 2.0
texture = ExtResource( 13 )
direction = Vector2( 0, 1 )
initial_velocity = 18.0
angular_velocity = 2.5

View file

@ -1,13 +1,13 @@
[gd_scene load_steps=9 format=2]
[ext_resource path="res://shaders/ska_plane.gdshader" type="Shader" id=1]
[ext_resource path="res://ui/theme.tres" type="Theme" id=2]
[ext_resource path="res://ui/2ndpuberty_outline.tres" type="Material" id=3]
[ext_resource path="res://menus/intro_story.gd" type="Script" id=4]
[ext_resource path="res://audio/sounds/intro_voiceover.ogg" type="AudioStream" id=5]
[ext_resource path="res://ui/theme.tres" type="Theme" id=1]
[ext_resource path="res://ui/2ndpuberty_outline.tres" type="Material" id=2]
[ext_resource path="res://shaders/ska_plane.gdshader" type="Shader" id=3]
[ext_resource path="res://audio/sounds/intro_voiceover.ogg" type="AudioStream" id=4]
[ext_resource path="res://cutscenes/intro_story.gd" type="Script" id=5]
[sub_resource type="ShaderMaterial" id=1]
shader = ExtResource( 1 )
shader = ExtResource( 3 )
shader_param/color_1 = Color( 0, 0, 0, 1 )
shader_param/color_2 = Color( 0.1188, 0.1188, 0.22, 1 )
shader_param/checker_size = Vector2( 16, 16 )
@ -48,7 +48,7 @@ tracks/0/keys = {
}
[node name="IntroStory" type="Node2D"]
script = ExtResource( 4 )
script = ExtResource( 5 )
[node name="ColorRect" type="ColorRect" parent="."]
material = SubResource( 1 )
@ -56,12 +56,12 @@ margin_right = 256.0
margin_bottom = 192.0
[node name="Label" type="Label" parent="."]
material = ExtResource( 3 )
material = ExtResource( 2 )
margin_left = 8.0
margin_top = 192.0
margin_right = 248.0
margin_bottom = 722.0
theme = ExtResource( 2 )
theme = ExtResource( 1 )
text = "The year is 2083.
Capitalism has devastated the earth, and all hope seems lost.
@ -81,6 +81,6 @@ anims/RESET = SubResource( 2 )
anims/scroll = SubResource( 3 )
[node name="VoiceOver" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 5 )
stream = ExtResource( 4 )
[connection signal="animation_finished" from="AnimationPlayer" to="." method="_on_AnimationPlayer_animation_finished"]

Binary file not shown.

Before

Width:  |  Height:  |  Size: 294 B

After

Width:  |  Height:  |  Size: 292 B

Before After
Before After

Binary file not shown.

After

Width:  |  Height:  |  Size: 306 B

View file

@ -0,0 +1,35 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/fami_human_punch.png-3abbf294e7d6a39085ec2aeb01159189.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://graphics/npc/fami_human_punch.png"
dest_files=[ "res://.import/fami_human_punch.png-3abbf294e7d6a39085ec2aeb01159189.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

Binary file not shown.

After

Width:  |  Height:  |  Size: 456 B

View file

@ -0,0 +1,35 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/fami_human_walk.png-0bdff16bec74475af4c98568148c5f60.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://graphics/npc/fami_human_walk.png"
dest_files=[ "res://.import/fami_human_walk.png-0bdff16bec74475af4c98568148c5f60.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

View file

@ -779,7 +779,6 @@ position = Vector2( 3072, 0 )
material = SubResource( 7 )
position = Vector2( 58, 61 )
frames = SubResource( 12 )
frame = 1
playing = true
script = ExtResource( 16 )
@ -825,7 +824,7 @@ align = 1
material = SubResource( 8 )
position = Vector2( 90, 61 )
frames = SubResource( 18 )
frame = 1
frame = 3
playing = true
[node name="Label" type="Label" parent="Control/RollCall1/MsX"]
@ -895,7 +894,6 @@ position = Vector2( 512, 0 )
material = SubResource( 13 )
position = Vector2( 2880, 24 )
frames = SubResource( 21 )
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall2/Eviscerator"]
@ -945,7 +943,6 @@ align = 1
material = SubResource( 13 )
position = Vector2( 2880, 102 )
frames = SubResource( 30 )
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall2/RollingFiend"]
@ -961,7 +958,6 @@ align = 1
[node name="ChipIt" type="AnimatedSprite" parent="Control/RollCall2"]
position = Vector2( 2960, 62 )
frames = SubResource( 33 )
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall2/ChipIt"]
@ -978,7 +974,7 @@ align = 1
material = SubResource( 34 )
position = Vector2( 3024, 62 )
frames = SubResource( 43 )
frame = 5
frame = 7
playing = true
[node name="Label" type="Label" parent="Control/RollCall2/Skelarcher"]
@ -994,7 +990,6 @@ align = 1
[node name="SabreSpighter" type="AnimatedSprite" parent="Control/RollCall2"]
position = Vector2( 2880, 62 )
frames = SubResource( 46 )
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall2/SabreSpighter"]
@ -1011,6 +1006,7 @@ align = 1
material = SubResource( 47 )
position = Vector2( 3016, 24 )
frames = SubResource( 50 )
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall2/BioSlime"]
@ -1041,7 +1037,6 @@ position = Vector2( 3584, 0 )
[node name="Shedge" type="AnimatedSprite" parent="Control/RollCall3"]
position = Vector2( 60, 25 )
frames = SubResource( 54 )
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall3/Shedge"]
@ -1057,6 +1052,7 @@ align = 1
[node name="TheScrumpsTongue" type="AnimatedSprite" parent="Control/RollCall3"]
position = Vector2( 156, 20 )
frames = SubResource( 57 )
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall3/TheScrumpsTongue"]
@ -1086,6 +1082,7 @@ align = 1
[node name="Squig" type="AnimatedSprite" parent="Control/RollCall3"]
position = Vector2( 200, 64 )
frames = SubResource( 65 )
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall3/Squig"]
@ -1102,7 +1099,6 @@ align = 1
material = SubResource( 71 )
position = Vector2( 72, 152 )
frames = SubResource( 80 )
frame = 6
playing = true
[node name="Label" type="Label" parent="Control/RollCall3/Hellarcher"]
@ -1119,7 +1115,6 @@ align = 1
material = SubResource( 66 )
position = Vector2( 68, 104 )
frames = SubResource( 70 )
frame = 2
playing = true
[node name="Label" type="Label" parent="Control/RollCall3/Turchin"]
@ -1180,7 +1175,7 @@ texture = ExtResource( 29 )
[node name="Segment" type="PathFollow2D" parent="Control/RollCall3/Beel"]
position = Vector2( 26.0015, 0.222285 )
rotation = 0.0123443
rotation = 0.0123294
offset = 18.0
cubic_interp = false
lookahead = 0.001
@ -1257,11 +1252,11 @@ position = Vector2( 3464, -8 )
autostart = false
[node name="FootShapeFront" parent="Control/RollCall4/2600/Hitbox" index="1"]
position = Vector2( 63.7333, 154.923 )
position = Vector2( 63.7334, 154.923 )
scale = Vector2( 1, 1 )
[node name="FootShapeBack" parent="Control/RollCall4/2600/Hitbox" index="2"]
position = Vector2( 42.7333, 154.923 )
position = Vector2( 42.7334, 154.923 )
scale = Vector2( 1, 1 )
[node name="ExplosionRect" parent="Control/RollCall4/2600/BigExplosion" index="0"]
@ -1306,7 +1301,6 @@ align = 1
material = SubResource( 82 )
position = Vector2( 3362, 122.5 )
frames = SubResource( 87 )
frame = 3
playing = true
[node name="Label" type="Label" parent="Control/RollCall4/Famicop"]