new channels
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3 changed files with 13 additions and 1 deletions
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@ -13,6 +13,9 @@ onready var ac_pause_music = $PauseMusic
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onready var ac_menu = $MenuSound
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onready var ac_land = $LandSound
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onready var ac_voice = $Voice
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onready var ac_small_explosion = $SmallExplosion
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onready var ac_mech_hurt = $MechHurt
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onready var ac_mech_shoot = $MechShoot
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#Sounds
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const a_key = preload("res://audio/sounds/key.ogg")
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const a_arrow = preload("res://audio/sounds/arrow_collect.ogg")
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@ -53,4 +53,13 @@ volume_db = -15.0
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[node name="Voice" type="AudioStreamPlayer" parent="."]
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volume_db = -5.0
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[node name="SmallExplosion" type="AudioStreamPlayer" parent="."]
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volume_db = -24.0
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[node name="MechHurt" type="AudioStreamPlayer" parent="."]
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volume_db = -10.0
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[node name="MechShoot" type="AudioStreamPlayer" parent="."]
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volume_db = -20.0
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[connection signal="finished" from="ShardSound" to="." method="_on_ShardSound_finished"]
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@ -95,7 +95,7 @@ func land(duck: bool) -> void:
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func shoot() -> void:
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set_energy(energy - bullet_energy)
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Audio.play_sound(Audio.a_vulcan,Audio.ac_menu)
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Audio.play_sound(Audio.a_vulcan,Audio.ac_mech_shoot)
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for pos in bullet_positions.get_children():
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var bullet = Bullet.instance()
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bullet.global_position = pos.global_position
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