changed sg sprite to work better with palettes

This commit is contained in:
pennyrigate 2023-06-02 18:03:44 -04:00
parent 463b7952b1
commit a5f4c34236
34 changed files with 356 additions and 9 deletions

19
menus/cool.tscn Normal file
View file

@ -0,0 +1,19 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://shaders/ska_plane.gdshader" type="Shader" id=1]
[sub_resource type="ShaderMaterial" id=1]
shader = ExtResource( 1 )
shader_param/color_1 = Color( 0.145098, 0.0823529, 0.0823529, 1 )
shader_param/color_2 = Color( 1, 0, 0, 1 )
shader_param/checker_size = Vector2( 16, 16 )
shader_param/cycle_speed = Vector2( -8, 0 )
shader_param/pan_speed = Vector2( 0, 8 )
shader_param/uv_transform = Transform2D( 1, 0, 1, 4, 0, 0 )
[node name="Node2D" type="Node2D"]
[node name="ColorRect" type="ColorRect" parent="."]
material = SubResource( 1 )
margin_right = 256.0
margin_bottom = 192.0