killing is a messy business
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6 changed files with 39 additions and 1 deletions
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@ -23,7 +23,10 @@ bool is_border(sampler2D tex, vec2 uv, vec2 pixel_size) {
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void fragment() {
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vec4 color = texture(TEXTURE, UV);
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if (color.a == 0.0 && is_border(TEXTURE, UV, TEXTURE_PIXEL_SIZE)) {
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// fucked up lighting change to make blood work perfectly
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if (AT_LIGHT_PASS) {
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COLOR = vec4(1.0, 1.0, 1.0, color.a);
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} else if (color.a == 0.0 && is_border(TEXTURE, UV, TEXTURE_PIXEL_SIZE)) {
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COLOR = border_color;
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} else {
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COLOR = texture(palette, color.rg );
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