Merge branch 'scoreboard-scholar'

This commit is contained in:
Haze Weathers 2024-12-03 13:54:37 -05:00
commit a26cacad18
35 changed files with 1731 additions and 104 deletions

3
.gitignore vendored
View file

@ -1,3 +1,4 @@
.import/
build/
ngio.ini
ngio.ini
scoreboard_host.txt

View file

@ -37,7 +37,7 @@ func _ready():
func _physics_process(delta):
#DEBUG
if debug == true && !entry && !entry_index > 0:
if debug == true && !entry && !entry_index > 0 && !Options.entry:
#Move player to mouse
if Input.is_action_just_pressed("debug_move_player"):
Audio.play_sound(Audio.a_mkey,Audio.ac_jump)
@ -67,6 +67,9 @@ func _physics_process(delta):
if infinite_arrows: Game.arrows = 99
func _input(event):
if Options.entry:
return
if event is InputEventKey && event.is_pressed():
var character = OS.get_scancode_string(event.scancode)
if character.length() > 1:

View file

@ -9,6 +9,9 @@ enum Difficulty {
PUNGENT, # faster enemies, 3 lives
}
# score multiplier for easy mode
const EASY_DIFFICULTY_MODIFIER: float = 0.75
## resolution the game renders at
const RESOLUTION := Vector2(256,192)
@ -37,6 +40,7 @@ var time_bonus: int = 0
var life_bonus: int = 0
var perfect_bonus: int = 0
var final_score: int = 0
var old_high_score: int = 0
#== state ==#
var current_sector := Vector2.ZERO
var respawn_point := Vector2(32,166)
@ -60,9 +64,6 @@ var marathon_shards: int = 0
var marathon_deaths: int = 0
func _ready():
pause_mode = Node.PAUSE_MODE_PROCESS
func _get_stars() -> int:
return stars_collected.count(true)
@ -141,6 +142,9 @@ func tally_scores() -> void:
perfect_bonus += 1000
# final score
final_score = score + arrows_bonus + collection_bonus + time_bonus + life_bonus + perfect_bonus
# easy mode modifier
if difficulty == Difficulty.SWEET:
final_score *= EASY_DIFFICULTY_MODIFIER
if marathon_mode:
marathon_shards += shards_collected.count(true)
marathon_score += final_score
@ -197,6 +201,8 @@ func save():
var save_id = LevelData.levels[current_level].save_id
var save_data: Save.LevelSaveData = Save.current_file.levels[save_id]
old_high_score = max(save_data.score_100, save_data.score_any)
# save score and time depending on completion
if _get_shards() >= 5 && keys >= 50:
save_data.score_100 = max(save_data.score_100, final_score) as int

View file

@ -29,8 +29,7 @@ shards_required_spicy = 0
shards_required_pungent = 0
boss_required = ""
boss = false
scores_id = 13253
times_id = 13255
has_scoreboard = true
scene = ExtResource( 2 )
[sub_resource type="Resource" id=2]
@ -45,8 +44,7 @@ shards_required_spicy = 0
shards_required_pungent = 0
boss_required = ""
boss = false
scores_id = 13254
times_id = 13257
has_scoreboard = true
scene = ExtResource( 3 )
[sub_resource type="Resource" id=4]
@ -61,8 +59,7 @@ shards_required_spicy = 0
shards_required_pungent = 0
boss_required = ""
boss = false
scores_id = 13263
times_id = 13270
has_scoreboard = true
scene = ExtResource( 6 )
[sub_resource type="Resource" id=6]
@ -77,8 +74,7 @@ shards_required_spicy = 16
shards_required_pungent = 24
boss_required = ""
boss = true
scores_id = -1
times_id = -1
has_scoreboard = false
scene = ExtResource( 8 )
[sub_resource type="Resource" id=3]
@ -93,8 +89,7 @@ shards_required_spicy = 0
shards_required_pungent = 0
boss_required = "boss1"
boss = false
scores_id = 13264
times_id = 13271
has_scoreboard = true
scene = ExtResource( 14 )
[sub_resource type="Resource" id=10]
@ -109,8 +104,7 @@ shards_required_spicy = 0
shards_required_pungent = 0
boss_required = "boss1"
boss = false
scores_id = 13265
times_id = 13272
has_scoreboard = true
scene = ExtResource( 7 )
[sub_resource type="Resource" id=9]
@ -125,8 +119,7 @@ shards_required_spicy = 0
shards_required_pungent = 0
boss_required = "boss1"
boss = false
scores_id = 13266
times_id = 13273
has_scoreboard = true
scene = ExtResource( 11 )
[sub_resource type="Resource" id=12]
@ -141,8 +134,7 @@ shards_required_spicy = 32
shards_required_pungent = 40
boss_required = ""
boss = true
scores_id = -1
times_id = -1
has_scoreboard = false
scene = ExtResource( 13 )
[sub_resource type="Resource" id=8]
@ -157,8 +149,7 @@ shards_required_spicy = 0
shards_required_pungent = 0
boss_required = "boss2"
boss = false
scores_id = 13267
times_id = 13274
has_scoreboard = true
scene = ExtResource( 10 )
[sub_resource type="Resource" id=7]
@ -173,8 +164,7 @@ shards_required_spicy = 0
shards_required_pungent = 0
boss_required = "boss2"
boss = false
scores_id = 13268
times_id = 13275
has_scoreboard = true
scene = ExtResource( 9 )
[sub_resource type="Resource" id=11]
@ -189,8 +179,7 @@ shards_required_spicy = 0
shards_required_pungent = 0
boss_required = "boss2"
boss = false
scores_id = 13269
times_id = 13276
has_scoreboard = true
scene = ExtResource( 12 )
[sub_resource type="Resource" id=15]
@ -205,8 +194,7 @@ shards_required_spicy = 50
shards_required_pungent = 60
boss_required = ""
boss = true
scores_id = -1
times_id = -1
has_scoreboard = false
scene = ExtResource( 16 )
[sub_resource type="Resource" id=14]
@ -221,8 +209,7 @@ shards_required_spicy = 72
shards_required_pungent = 72
boss_required = "boss3"
boss = false
scores_id = -1
times_id = -1
has_scoreboard = false
scene = ExtResource( 4 )
[sub_resource type="Resource" id=13]
@ -237,8 +224,7 @@ shards_required_spicy = 0
shards_required_pungent = 0
boss_required = ""
boss = false
scores_id = -1
times_id = -1
has_scoreboard = false
scene = ExtResource( 15 )
[node name="LevelData" type="Node"]

View file

@ -18,6 +18,8 @@ const TRANS_SPEEDS := [0.8, 0.4, 0.2, 0.0000001]
#Game
var rumble: int = RumbleMode.FULL
var gore: int = Gore.FULL
var scoreboard_name: String = "" setget _set_scoreboard_name
var scoreboard_id: int = -1
#Video
var fullscreen: bool = false setget _set_fullscreen
@ -40,15 +42,19 @@ var last_file: int = 0
# default values
var defaults = null
# text is being entered
var entry: bool = false
func _ready() -> void:
pause_mode = PAUSE_MODE_PROCESS
# clone self into defaults before loading stored values
if defaults == null:
defaults = duplicate()
load_options()
func _unhandled_input(event: InputEvent) -> void:
if Debug.entry == false:
if not Debug.entry and not entry:
if event.is_action_pressed("fullscreen"):
OS.window_fullscreen = not OS.window_fullscreen
@ -58,6 +64,9 @@ func load_options() -> void:
# game
rumble = file.get_value("game", "rumble", defaults.rumble)
gore = file.get_value("game", "gore", defaults.gore)
scoreboard_name = file.get_value("game", "scoreboard_name", "")
randomize()
scoreboard_id = file.get_value("game", "scoreboard_id", randi())
# video
_set_fullscreen(file.get_value("video", "fullscreen", defaults.fullscreen))
_set_window_size(file.get_value("video", "window_size", defaults.window_size))
@ -78,6 +87,8 @@ func load_defaults(section: int = Section.ALL) -> void:
Section.GAME, Section.ALL:
rumble = defaults.rumble
gore = defaults.gore
scoreboard_name = defaults.scoreboard_name
scoreboard_id = randi()
Section.VIDEO, Section.ALL:
fullscreen = defaults.fullscreen
window_size = defaults.window_size
@ -96,6 +107,8 @@ func save_options() -> void:
#Game
file.set_value("game", "rumble", rumble)
file.set_value("game", "gore", gore)
file.set_value("game", "scoreboard_name", scoreboard_name)
file.set_value("game", "scoreboard_id", scoreboard_id)
#Video
file.set_value("video", "fullscreen", fullscreen)
file.set_value("video", "window_size", window_size)
@ -115,6 +128,10 @@ func save_options() -> void:
# Setters
# game setters
func _set_scoreboard_name(value: String) -> void:
scoreboard_name = value.substr(0, 10).to_lower()
# video setters
func _set_fullscreen(value: bool) -> void:
fullscreen = value

123
autoloads/scoreboard.gd Normal file
View file

@ -0,0 +1,123 @@
extends Node
signal _response_received
const CHECK_INTERVAL: float = 60.0
const POLL_INTERVAL: float = 0.5
var server_host: String = ""
var http: HTTPRequest = null
## True if there is currently a request processing.
var waiting_for_response: bool = false
## True if the last request failed and the result is not valid.
var errored: bool = false
var _response_code: int = -1
var _response_body: String = ""
class ScoreEntry:
var score: int
var time: int
var difficulty: int
func _init(score: int, time: int, difficulty: int) -> void:
self.score = score
self.time = time
self.difficulty = difficulty
static func from_dict(dict: Dictionary) -> ScoreEntry:
return ScoreEntry.new(dict.score, dict.time, dict.difficulty)
func _ready() -> void:
var file = File.new()
file.open("res://scoreboard_host.txt", File.READ)
server_host = file.get_line()
file.close()
http = HTTPRequest.new()
http.download_chunk_size = 4096
http.timeout = 30.0
http.use_threads = true
http.connect("request_completed", self, "_on_request_completed")
add_child(http)
func _on_request_completed(result: int, response_code: int, headers: PoolStringArray, body: PoolByteArray) -> void:
if result != OK:
errored = true
else:
errored = false
_response_code = response_code
_response_body = body.get_string_from_utf8()
waiting_for_response = false
emit_signal("_response_received")
func is_name_free(player_name: String, id: int) -> bool:
if waiting_for_response:
yield(self, "_response_received")
var err = http.request(server_host + "/api/players/" + player_name)
if err != OK:
errored = true
return false
waiting_for_response = true
yield(self, "_response_received")
if _response_code == HTTPClient.RESPONSE_NOT_FOUND or _response_body.to_int() == id:
return true
return false
func touch_name(player_name: String, id: int) -> void:
if waiting_for_response:
yield(self, "_response_received")
var err = http.request(
server_host + "/api/players/%s/%d" % [player_name, id],
[], true, HTTPClient.METHOD_POST
)
if err != OK:
errored = true
return
waiting_for_response = true
func submit_score(level: String, entry: ScoreEntry) -> bool:
if waiting_for_response:
yield(self, "_response_received")
var err = http.request(
server_host + "/api/scores/%s/%s/%d/%d/%d" % [
level, Options.scoreboard_name,
entry.score, entry.time, entry.difficulty
],
[], true, HTTPClient.METHOD_POST
)
if err != OK:
errored = true
return false
waiting_for_response = true
yield(self, "_response_received")
if errored or _response_code != HTTPClient.RESPONSE_OK:
return false
return true
func get_scores(level: String) -> Dictionary:
if waiting_for_response:
yield(self, "_response_received")
var err = http.request(server_host + "/api/scores/%s" % level)
if err != OK:
errored = true
return {}
waiting_for_response = true
yield(self, "_response_received")
if not errored and _response_code == HTTPClient.RESPONSE_OK:
var dict = parse_json(_response_body)
var scores = {}
for player in dict.keys():
scores[player] = ScoreEntry.from_dict(dict[player])
return scores
return {}

View file

@ -5,7 +5,7 @@ platform="Windows Desktop"
runnable=true
custom_features=""
export_filter="all_resources"
include_filter="ngio.ini"
include_filter="scoreboard_host.txt"
exclude_filter=""
export_path="build/Revolution 2083.exe"
script_export_mode=1
@ -33,6 +33,7 @@ codesign/description=""
codesign/custom_options=PoolStringArray( )
application/modify_resources=true
application/icon="res://icon.ico"
application/icon_interpolation=4
application/file_version=""
application/product_version=""
application/company_name="Team SG"
@ -48,7 +49,7 @@ platform="Linux/X11"
runnable=true
custom_features=""
export_filter="all_resources"
include_filter="ngio.ini"
include_filter="scoreboard_host.txt"
exclude_filter=""
export_path="build/linux/Revolution 2083.x86_64"
script_export_mode=1
@ -58,7 +59,7 @@ script_encryption_key=""
custom_template/debug=""
custom_template/release=""
binary_format/64_bits=true
binary_format/architecture="x86_64"
binary_format/embed_pck=true
texture_format/bptc=false
texture_format/s3tc=true
@ -73,7 +74,7 @@ platform="HTML5"
runnable=true
custom_features=""
export_filter="all_resources"
include_filter="ngio.ini"
include_filter="scoreboard_host.txt"
exclude_filter=""
export_path="build/html5/index.html"
script_export_mode=1
@ -108,7 +109,7 @@ platform="Android"
runnable=true
custom_features=""
export_filter="all_resources"
include_filter=""
include_filter="scoreboard_host.txt"
exclude_filter=""
export_path="build/android/hero-mark-2.apk"
script_export_mode=1
@ -241,6 +242,7 @@ permissions/mount_format_filesystems=false
permissions/mount_unmount_filesystems=false
permissions/nfc=false
permissions/persistent_activity=false
permissions/post_notifications=false
permissions/process_outgoing_calls=false
permissions/read_calendar=false
permissions/read_call_log=false

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@ -100,6 +100,8 @@ func _on_Exit_area_entered(area: Area2D) -> void:
func _on_player_teleport_finished() -> void:
if file.name.length() > 0:
get_tree().paused = true
if Options.scoreboard_name.empty():
Options.scoreboard_name = file.name
file.save_to_file()
Save.current_file = file
Game.difficulty = file.difficulty

View file

@ -1,23 +1,26 @@
[gd_scene load_steps=29 format=2]
[gd_scene load_steps=32 format=2]
[ext_resource path="res://shaders/ska_plane.gdshader" type="Shader" id=1]
[ext_resource path="res://ui/theme.tres" type="Theme" id=2]
[ext_resource path="res://shaders/wibble_wobble.gdshader" type="Shader" id=3]
[ext_resource path="res://graphics/hud/sg_menu.png" type="Texture" id=4]
[ext_resource path="res://graphics/hud/sg_tasting.png" type="Texture" id=5]
[ext_resource path="res://graphics/hud/pause_arrow.png" type="Texture" id=6]
[ext_resource path="res://graphics/hud/scores/salty.png" type="Texture" id=6]
[ext_resource path="res://menus/file_create.gd" type="Script" id=7]
[ext_resource path="res://ui/2ndpuberty_outline.tres" type="Material" id=8]
[ext_resource path="res://tilesets/t_abstract.tres" type="TileSet" id=9]
[ext_resource path="res://objects/player/player.tscn" type="PackedScene" id=10]
[ext_resource path="res://objects/hud/letter_block.tscn" type="PackedScene" id=11]
[ext_resource path="res://tilesets/t_ladders.tres" type="TileSet" id=12]
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[ext_resource path="res://graphics/exit/exit.png" type="Texture" id=14]
[ext_resource path="res://objects/environment/ladder/ladder.tscn" type="PackedScene" id=15]
[ext_resource path="res://objects/hud/menu_sounds.tscn" type="PackedScene" id=16]
[ext_resource path="res://shaders/can_stain.tres" type="Material" id=17]
[ext_resource path="res://shaders/beam_of_sin.gdshader" type="Shader" id=18]
[ext_resource path="res://graphics/exit/exit_back.png" type="Texture" id=19]
[ext_resource path="res://graphics/hud/scores/pungent.png" type="Texture" id=20]
[ext_resource path="res://graphics/hud/scores/spicy.png" type="Texture" id=21]
[sub_resource type="ShaderMaterial" id=1]
shader = ExtResource( 1 )
@ -136,20 +139,20 @@ theme = ExtResource( 2 )
[node name="Sweet" type="TextureButton" parent="DifficultySelect/ButtonsPanel"]
material = SubResource( 3 )
margin_left = 8.0
margin_top = 9.0
margin_right = 16.0
margin_bottom = 17.0
margin_left = 5.0
margin_top = 8.0
margin_right = 17.0
margin_bottom = 20.0
focus_neighbour_top = NodePath("../Pungent")
focus_neighbour_bottom = NodePath("../Salty")
texture_focused = ExtResource( 6 )
texture_focused = ExtResource( 13 )
[node name="Salty" type="TextureButton" parent="DifficultySelect/ButtonsPanel"]
material = SubResource( 3 )
margin_left = 8.0
margin_top = 22.0
margin_right = 16.0
margin_bottom = 30.0
margin_left = 5.0
margin_top = 21.0
margin_right = 17.0
margin_bottom = 33.0
focus_neighbour_top = NodePath("../Sweet")
focus_neighbour_bottom = NodePath("../Spicy")
texture_focused = ExtResource( 6 )
@ -157,29 +160,29 @@ texture_focused = ExtResource( 6 )
[node name="Spicy" type="TextureButton" parent="DifficultySelect/ButtonsPanel"]
unique_name_in_owner = true
material = SubResource( 3 )
margin_left = 8.0
margin_top = 35.0
margin_right = 16.0
margin_bottom = 43.0
margin_left = 5.0
margin_top = 34.0
margin_right = 17.0
margin_bottom = 46.0
focus_neighbour_top = NodePath("../Salty")
focus_neighbour_bottom = NodePath("../Pungent")
texture_focused = ExtResource( 6 )
texture_focused = ExtResource( 21 )
[node name="Pungent" type="TextureButton" parent="DifficultySelect/ButtonsPanel"]
material = SubResource( 3 )
margin_left = 8.0
margin_top = 48.0
margin_right = 16.0
margin_bottom = 56.0
margin_left = 5.0
margin_top = 47.0
margin_right = 17.0
margin_bottom = 59.0
focus_neighbour_top = NodePath("../Spicy")
focus_neighbour_bottom = NodePath("../Sweet")
texture_focused = ExtResource( 6 )
texture_focused = ExtResource( 20 )
[node name="Body" type="Label" parent="DifficultySelect/ButtonsPanel"]
material = SubResource( 2 )
margin_left = 16.0
margin_left = 18.0
margin_top = 8.0
margin_right = 65.0
margin_right = 67.0
margin_bottom = 57.0
text = "sweet
salty

View file

@ -52,7 +52,7 @@ func _on_HighScores_button_down() -> void:
Game.last_mm_button = @"Panel/HighScores"
Fade.fade_out(Options.transition_speed_secs)
yield(Fade, "fade_finished")
SceneManager.current_scene = load("res://menus/scoreboards.tscn").instance()
SceneManager.current_scene = load("res://menus/scoreboards_scholar.tscn").instance()
func _on_Options_button_down() -> void:

View file

@ -1,7 +1,6 @@
extends Node
const Text3D = preload("res://objects/hud/3d_text.tscn")
const SubmitScore = preload("res://menus/submit_score.tscn")
const LevelSelect := preload("res://menus/level_select_scholar.tscn")
onready var shards: Node2D = $ShardsAndBonuses/Shards
@ -29,6 +28,11 @@ func _notification(what: int) -> void:
func _ready() -> void:
var palette = load("res://graphics/player/palettes/%s.tex" % Game.current_palette)
$"%ArrowBonus".material.set_shader_param("palette", palette)
# easy indicator
if Game.difficulty == Game.Difficulty.SWEET:
$EasyIndicator.visible = true
else:
$EasyIndicator.visible = false
#preload final score
text_3d = Text3D.instance()
text_3d.anim = "final score"
@ -61,6 +65,9 @@ func show_final_score():
func _on_AnimationPlayer_animation_finished(anim_name):
if anim_name != "results":
return
if Game.marathon_mode:
Game.current_level += 1
if Game.current_level > LevelData.marathon_end:
@ -70,9 +77,33 @@ func _on_AnimationPlayer_animation_finished(anim_name):
else:
Game.change_map(LevelData.levels[Game.current_level].scene)
return
if Game.final_score > Game.old_high_score and not Debug.is_cheating:
animation_player.play("submit_score_popup")
else:
Fade.fade_out(Options.transition_speed_secs)
yield(Fade, "fade_finished")
SceneManager.change_scene(LevelSelect.instance())
func _on_YesSubmit_button_down() -> void:
$"%YesSubmit".release_focus()
animation_player.play("submit")
var save_id = LevelData.levels[Game.current_level].save_id
var entry = ScoreBoard.ScoreEntry.new(Game.final_score, int(Game.time * 1000.0), Game.difficulty)
var submitted = yield(ScoreBoard.submit_score(save_id, entry), "completed")
if ScoreBoard.errored or not submitted:
animation_player.play("try_again")
else:
animation_player.play("success")
func _on_NoSubmit_button_down() -> void:
$"%NoSubmit".release_focus()
_next_screen()
func _next_screen() -> void:
Fade.fade_out(Options.transition_speed_secs)
yield(Fade, "fade_finished")
if Debug.is_cheating == false:
SceneManager.change_scene(SubmitScore.instance())
else:
SceneManager.change_scene(LevelSelect.instance())
SceneManager.change_scene(LevelSelect.instance())

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=21 format=2]
[gd_scene load_steps=35 format=2]
[ext_resource path="res://shaders/wibble_wobble.gdshader" type="Shader" id=1]
[ext_resource path="res://shaders/ska_plane.gdshader" type="Shader" id=2]
@ -14,6 +14,12 @@
[ext_resource path="res://graphics/player/palettes/default.tex" type="Texture" id=12]
[ext_resource path="res://menus/results.gd" type="Script" id=13]
[ext_resource path="res://menus/results_icon.tscn" type="PackedScene" id=14]
[ext_resource path="res://graphics/hud/high_score.png" type="Texture" id=15]
[ext_resource path="res://graphics/particles/shine.png" type="Texture" id=16]
[ext_resource path="res://scripts/randomize_particle_start.gd" type="Script" id=17]
[ext_resource path="res://graphics/hud/pause_arrow.png" type="Texture" id=18]
[ext_resource path="res://ui/2ndpuberty_scholar_outline.fnt" type="BitmapFont" id=19]
[ext_resource path="res://graphics/hud/scores/sweet.png" type="Texture" id=20]
[sub_resource type="ShaderMaterial" id=5]
shader = ExtResource( 2 )
@ -36,6 +42,29 @@ shader = ExtResource( 3 )
shader_param/border_color = Color( 0, 0, 0, 1 )
shader_param/border_corners = false
[sub_resource type="Curve" id=11]
_data = [ Vector2( 0, 0 ), 0.0, 0.100639, 0, 0, Vector2( 0.158257, 1 ), 7.51724, -6.83592, 0, 0, Vector2( 0.31422, 0 ), 0.0, 0.0, 0, 0 ]
[sub_resource type="Gradient" id=17]
interpolation_mode = 2
offsets = PoolRealArray( 0, 0.734694, 1 )
colors = PoolColorArray( 0.576471, 0.980392, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0 )
[sub_resource type="ShaderMaterial" id=14]
resource_local_to_scene = true
shader = ExtResource( 1 )
shader_param/speed = Vector2( 4, 8 )
shader_param/ammount = Vector2( 24, 12 )
shader_param/offset = Vector2( 0, 0 )
shader_param/delay = Vector2( 0, 0 )
[sub_resource type="ShaderMaterial" id=13]
shader = ExtResource( 1 )
shader_param/speed = Vector2( 4, 8 )
shader_param/ammount = Vector2( 1, 1 )
shader_param/offset = Vector2( 0, 0 )
shader_param/delay = Vector2( 0, 0 )
[sub_resource type="ShaderMaterial" id=6]
shader = ExtResource( 1 )
shader_param/speed = Vector2( 4, 8 )
@ -117,6 +146,138 @@ tracks/5/keys = {
"update": 1,
"values": [ false ]
}
tracks/6/type = "value"
tracks/6/path = NodePath("ShardsAndBonuses/FinalScore:visible")
tracks/6/interp = 1
tracks/6/loop_wrap = true
tracks/6/imported = false
tracks/6/enabled = true
tracks/6/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ true ]
}
tracks/7/type = "value"
tracks/7/path = NodePath("ShardsAndBonuses/HighScore:visible")
tracks/7/interp = 1
tracks/7/loop_wrap = true
tracks/7/imported = false
tracks/7/enabled = true
tracks/7/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/8/type = "value"
tracks/8/path = NodePath("ShardsAndBonuses/FinalScore:scale")
tracks/8/interp = 1
tracks/8/loop_wrap = true
tracks/8/imported = false
tracks/8/enabled = true
tracks/8/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector2( 1, 1 ) ]
}
tracks/9/type = "value"
tracks/9/path = NodePath("ShardsAndBonuses/HighScore:scale")
tracks/9/interp = 1
tracks/9/loop_wrap = true
tracks/9/imported = false
tracks/9/enabled = true
tracks/9/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector2( 1, 1 ) ]
}
tracks/10/type = "value"
tracks/10/path = NodePath("CenterContainer/SubmitScore:visible")
tracks/10/interp = 1
tracks/10/loop_wrap = true
tracks/10/imported = false
tracks/10/enabled = true
tracks/10/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/11/type = "value"
tracks/11/path = NodePath("CenterContainer/SubmitScore:rect_scale")
tracks/11/interp = 1
tracks/11/loop_wrap = true
tracks/11/imported = false
tracks/11/enabled = true
tracks/11/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector2( 1, 1 ) ]
}
tracks/12/type = "value"
tracks/12/path = NodePath("CenterContainer/LoadingGraphic:visible")
tracks/12/interp = 1
tracks/12/loop_wrap = true
tracks/12/imported = false
tracks/12/enabled = true
tracks/12/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/13/type = "value"
tracks/13/path = NodePath("CenterContainer/LoadingGraphic:rect_scale")
tracks/13/interp = 1
tracks/13/loop_wrap = true
tracks/13/imported = false
tracks/13/enabled = true
tracks/13/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector2( 1, 1 ) ]
}
tracks/14/type = "value"
tracks/14/path = NodePath("CenterContainer/LoadingGraphic:material:shader_param/ammount")
tracks/14/interp = 1
tracks/14/loop_wrap = true
tracks/14/imported = false
tracks/14/enabled = true
tracks/14/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector2( 24, 12 ) ]
}
tracks/15/type = "value"
tracks/15/path = NodePath("CenterContainer/SubmitScore:modulate")
tracks/15/interp = 1
tracks/15/loop_wrap = true
tracks/15/imported = false
tracks/15/enabled = true
tracks/15/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Color( 1, 1, 1, 1 ) ]
}
tracks/16/type = "value"
tracks/16/path = NodePath("CenterContainer/SubmitScore/Label:text")
tracks/16/interp = 1
tracks/16/loop_wrap = true
tracks/16/imported = false
tracks/16/enabled = true
tracks/16/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ "submit score?" ]
}
[sub_resource type="Animation" id=4]
resource_name = "results"
@ -321,6 +482,340 @@ tracks/14/keys = {
} ]
}
[sub_resource type="Animation" id=15]
resource_name = "submit"
length = 0.3
tracks/0/type = "value"
tracks/0/path = NodePath("CenterContainer/SubmitScore:rect_scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.3 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector2( 1, 1 ), Vector2( 1e-05, 1 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("CenterContainer/SubmitScore:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ true ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("CenterContainer/LoadingGraphic:material:shader_param/ammount")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0, 0.2 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector2( 0, 0 ), Vector2( 24, 12 ) ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("CenterContainer/LoadingGraphic:visible")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ true ]
}
[sub_resource type="Animation" id=12]
resource_name = "submit_score_popup"
length = 1.5
tracks/0/type = "value"
tracks/0/path = NodePath("ShardsAndBonuses:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector2( -512, 0 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("ShardsAndBonuses/FinalScore:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ true ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("ShardsAndBonuses/HighScore:visible")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0, 0.3 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 1,
"values": [ false, true ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("ShardsAndBonuses/FinalScore:scale")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0, 0.3 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector2( 1, 1 ), Vector2( 1e-05, 1 ) ]
}
tracks/4/type = "value"
tracks/4/path = NodePath("ShardsAndBonuses/HighScore:scale")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/keys = {
"times": PoolRealArray( 0, 0.3, 0.6 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 0,
"values": [ Vector2( 1, 1 ), Vector2( 1e-05, 1 ), Vector2( 1, 1 ) ]
}
tracks/5/type = "value"
tracks/5/path = NodePath("CenterContainer/SubmitScore:visible")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/imported = false
tracks/5/enabled = true
tracks/5/keys = {
"times": PoolRealArray( 0, 1 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 1,
"values": [ false, true ]
}
tracks/6/type = "value"
tracks/6/path = NodePath("CenterContainer/SubmitScore:rect_scale")
tracks/6/interp = 1
tracks/6/loop_wrap = true
tracks/6/imported = false
tracks/6/enabled = true
tracks/6/keys = {
"times": PoolRealArray( 0, 1, 1.3 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 0,
"values": [ Vector2( 1e-05, 1 ), Vector2( 1e-05, 1 ), Vector2( 1, 1 ) ]
}
tracks/7/type = "method"
tracks/7/path = NodePath("CenterContainer/SubmitScore/YesNoPrompt/HBoxContainer/YesSubmit")
tracks/7/interp = 1
tracks/7/loop_wrap = true
tracks/7/imported = false
tracks/7/enabled = true
tracks/7/keys = {
"times": PoolRealArray( 1.5 ),
"transitions": PoolRealArray( 1 ),
"values": [ {
"args": [ ],
"method": "grab_focus"
} ]
}
tracks/8/type = "value"
tracks/8/path = NodePath("CenterContainer/SubmitScore:modulate")
tracks/8/interp = 1
tracks/8/loop_wrap = true
tracks/8/imported = false
tracks/8/enabled = true
tracks/8/keys = {
"times": PoolRealArray( 1, 1.056 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 1,
"values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ) ]
}
tracks/9/type = "value"
tracks/9/path = NodePath("CenterContainer/LoadingGraphic:visible")
tracks/9/interp = 1
tracks/9/loop_wrap = true
tracks/9/imported = false
tracks/9/enabled = true
tracks/9/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/10/type = "value"
tracks/10/path = NodePath("CenterContainer/SubmitScore/Label:text")
tracks/10/interp = 1
tracks/10/loop_wrap = true
tracks/10/imported = false
tracks/10/enabled = true
tracks/10/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ "submit score?" ]
}
[sub_resource type="Animation" id=18]
resource_name = "success"
length = 1.5
tracks/0/type = "value"
tracks/0/path = NodePath("CenterContainer/LoadingGraphic:material:shader_param/ammount")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.3 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector2( 24, 12 ), Vector2( 0, 0 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("CenterContainer/CollectedParticles:emitting")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0.3 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ true ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("CenterContainer/LoadingGraphic:visible")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0, 0.3 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 1,
"values": [ true, false ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("CenterContainer/SubmitScore:visible")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/4/type = "method"
tracks/4/path = NodePath(".")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/keys = {
"times": PoolRealArray( 1.5 ),
"transitions": PoolRealArray( 1 ),
"values": [ {
"args": [ ],
"method": "_next_screen"
} ]
}
[sub_resource type="Animation" id=16]
resource_name = "try_again"
length = 0.5
tracks/0/type = "value"
tracks/0/path = NodePath("CenterContainer/SubmitScore:rect_scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.3 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector2( 1e-05, 1 ), Vector2( 1, 1 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("CenterContainer/SubmitScore:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ true ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("CenterContainer/LoadingGraphic:material:shader_param/ammount")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0, 0.1, 0.3 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 0,
"values": [ Vector2( 24, 12 ), Vector2( 24, 12 ), Vector2( 0, 0 ) ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("CenterContainer/LoadingGraphic:visible")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ true ]
}
tracks/4/type = "value"
tracks/4/path = NodePath("CenterContainer/SubmitScore/Label:text")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ "failed. try again?" ]
}
tracks/5/type = "method"
tracks/5/path = NodePath("CenterContainer/SubmitScore/YesNoPrompt/HBoxContainer/YesSubmit")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/imported = false
tracks/5/enabled = true
tracks/5/keys = {
"times": PoolRealArray( 0.5 ),
"transitions": PoolRealArray( 1 ),
"values": [ {
"args": [ ],
"method": "grab_focus"
} ]
}
[node name="Results" type="Node"]
script = ExtResource( 13 )
@ -529,6 +1024,28 @@ material = ExtResource( 7 )
position = Vector2( 640, 40 )
texture = ExtResource( 8 )
[node name="HighScore" type="Sprite" parent="ShardsAndBonuses"]
visible = false
material = ExtResource( 7 )
position = Vector2( 640, 40 )
texture = ExtResource( 15 )
[node name="Sparkles" type="CPUParticles2D" parent="ShardsAndBonuses/HighScore"]
light_mask = 0
amount = 4
lifetime = 2.0
texture = ExtResource( 16 )
emission_shape = 2
emission_rect_extents = Vector2( 48, 8 )
gravity = Vector2( 0, 0 )
angular_velocity = 720.0
angular_velocity_random = 1.0
angle = 720.0
angle_random = 1.0
scale_amount_curve = SubResource( 11 )
color = Color( 0.72549, 0.956863, 1, 1 )
script = ExtResource( 17 )
[node name="Score" type="Label" parent="."]
material = ExtResource( 9 )
margin_top = 8.0
@ -538,6 +1055,13 @@ theme = ExtResource( 10 )
text = "Score: 0000000"
align = 1
[node name="EasyIndicator" type="TextureRect" parent="."]
margin_left = 61.0
margin_top = 7.0
margin_right = 73.0
margin_bottom = 19.0
texture = ExtResource( 20 )
[node name="Time" type="Label" parent="."]
material = ExtResource( 9 )
margin_top = 178.0
@ -547,6 +1071,131 @@ theme = ExtResource( 10 )
text = "Time: "
align = 1
[node name="CenterContainer" type="CenterContainer" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
margin_top = 77.0
theme = ExtResource( 10 )
[node name="CollectedParticles" type="CPUParticles2D" parent="CenterContainer"]
pause_mode = 2
position = Vector2( 127, 56 )
emitting = false
amount = 64
one_shot = true
explosiveness = 1.0
local_coords = false
emission_shape = 2
emission_rect_extents = Vector2( 4, 4 )
direction = Vector2( 0, -1 )
spread = 180.0
gravity = Vector2( 0, 150 )
initial_velocity = 250.0
initial_velocity_random = 0.9
damping = 2.0
angle = 720.0
angle_random = 1.0
scale_amount_random = 1.0
color_ramp = SubResource( 17 )
[node name="LoadingGraphic" type="Label" parent="CenterContainer"]
unique_name_in_owner = true
visible = false
material = SubResource( 14 )
margin_left = 124.0
margin_top = 52.0
margin_right = 131.0
margin_bottom = 62.0
text = "§"
align = 1
valign = 1
[node name="SubmitScore" type="VBoxContainer" parent="CenterContainer"]
unique_name_in_owner = true
visible = false
margin_left = 82.0
margin_top = 47.0
margin_right = 173.0
margin_bottom = 67.0
rect_pivot_offset = Vector2( 45.5, 18 )
theme = ExtResource( 10 )
[node name="Label" type="Label" parent="CenterContainer/SubmitScore"]
margin_right = 91.0
margin_bottom = 10.0
custom_fonts/font = ExtResource( 19 )
text = "submit score?"
[node name="YesNoPrompt" type="PanelContainer" parent="CenterContainer/SubmitScore"]
margin_left = 1.0
margin_top = 14.0
margin_right = 90.0
margin_bottom = 36.0
size_flags_horizontal = 4
[node name="HBoxContainer" type="HBoxContainer" parent="CenterContainer/SubmitScore/YesNoPrompt"]
margin_left = 3.0
margin_top = 3.0
margin_right = 86.0
margin_bottom = 19.0
rect_min_size = Vector2( 0, 16 )
rect_pivot_offset = Vector2( -174, -69 )
custom_constants/separation = 0
alignment = 1
[node name="YesSubmit" type="TextureButton" parent="CenterContainer/SubmitScore/YesNoPrompt/HBoxContainer"]
unique_name_in_owner = true
material = SubResource( 13 )
margin_top = 4.0
margin_right = 12.0
margin_bottom = 12.0
rect_min_size = Vector2( 12, 8 )
focus_neighbour_right = NodePath("../NoSubmit")
size_flags_vertical = 4
texture_focused = ExtResource( 18 )
expand = true
stretch_mode = 3
[node name="YesLabel" type="Label" parent="CenterContainer/SubmitScore/YesNoPrompt/HBoxContainer"]
margin_left = 12.0
margin_top = 3.0
margin_right = 33.0
margin_bottom = 13.0
text = "Yes"
[node name="Spacer" type="Control" parent="CenterContainer/SubmitScore/YesNoPrompt/HBoxContainer"]
margin_left = 33.0
margin_right = 45.0
margin_bottom = 16.0
rect_min_size = Vector2( 12, 0 )
[node name="NoSubmit" type="TextureButton" parent="CenterContainer/SubmitScore/YesNoPrompt/HBoxContainer"]
unique_name_in_owner = true
material = SubResource( 13 )
margin_left = 45.0
margin_top = 4.0
margin_right = 57.0
margin_bottom = 12.0
rect_min_size = Vector2( 12, 8 )
focus_neighbour_left = NodePath("../YesSubmit")
size_flags_vertical = 4
texture_focused = ExtResource( 18 )
expand = true
stretch_mode = 3
[node name="NoLabel" type="Label" parent="CenterContainer/SubmitScore/YesNoPrompt/HBoxContainer"]
margin_left = 57.0
margin_top = 3.0
margin_right = 71.0
margin_bottom = 13.0
text = "No"
[node name="Spacer2" type="Control" parent="CenterContainer/SubmitScore/YesNoPrompt/HBoxContainer"]
margin_left = 71.0
margin_right = 83.0
margin_bottom = 16.0
rect_min_size = Vector2( 12, 0 )
[node name="Results" type="Sprite" parent="."]
material = SubResource( 6 )
position = Vector2( 232, 80 )
@ -557,5 +1206,11 @@ autoplay = "results"
playback_speed = 2.0
anims/RESET = SubResource( 10 )
anims/results = SubResource( 4 )
anims/submit = SubResource( 15 )
anims/submit_score_popup = SubResource( 12 )
anims/success = SubResource( 18 )
anims/try_again = SubResource( 16 )
[connection signal="button_down" from="CenterContainer/SubmitScore/YesNoPrompt/HBoxContainer/YesSubmit" to="." method="_on_YesSubmit_button_down"]
[connection signal="button_down" from="CenterContainer/SubmitScore/YesNoPrompt/HBoxContainer/NoSubmit" to="." method="_on_NoSubmit_button_down"]
[connection signal="animation_finished" from="AnimationPlayer" to="." method="_on_AnimationPlayer_animation_finished"]

View file

@ -1,26 +1,47 @@
tool
extends HBoxContainer
const DIFFICULTY_ICONS = [
preload("res://graphics/hud/scores/sweet.png"),
preload("res://graphics/hud/scores/salty.png"),
preload("res://graphics/hud/scores/spicy.png"),
preload("res://graphics/hud/scores/pungent.png"),
]
export var place: int = 0 setget _set_place
export var user: String = "Username" setget _set_user
export var score: String = "00000" setget _set_score
export var player: String = "Username" setget _set_player
export var score: int = 0 setget _set_score
export var time: float = 0.0 setget _set_time
export(int, "Sweet", "Salty", "Spicy", "Pungent") var difficulty: int = 0 setget _set_difficulty
func _ready() -> void:
$Place.text = " %01d " % place
$User.text = user
$Score.text = score
_set_place(place)
_set_player(player)
_set_score(score)
_set_time(time)
_set_difficulty(difficulty)
func _set_place(value: int) -> void:
place = value
if is_inside_tree():
$Place.text = " %01d " % place
$Place.text = "%d" % place
func _set_user(value: String) -> void:
user = value
func _set_player(value: String) -> void:
player = value.substr(0, 10)
if is_inside_tree():
$User.text = user
$Player.text = player
func _set_score(value: String) -> void:
func _set_score(value: int) -> void:
score = value
if is_inside_tree():
$Score.text = score
$Score.text = "%05d" % score
func _set_time(value: float) -> void:
time = value
if is_inside_tree():
$Time.text = Game.format_time(time)
func _set_difficulty(value: int) -> void:
difficulty = value
if is_inside_tree():
$Difficulty.texture = DIFFICULTY_ICONS[difficulty]

View file

@ -1,32 +1,60 @@
[gd_scene load_steps=3 format=2]
[gd_scene load_steps=5 format=2]
[ext_resource path="res://ui/theme.tres" type="Theme" id=1]
[ext_resource path="res://menus/score_entry.gd" type="Script" id=2]
[ext_resource path="res://graphics/hud/scores/sweet.png" type="Texture" id=3]
[ext_resource path="res://ui/2ndpuberty_scholar_outline.fnt" type="BitmapFont" id=4]
[node name="ScoreEntry" type="HBoxContainer"]
margin_right = 210.0
margin_bottom = 10.0
margin_right = 228.0
margin_bottom = 12.0
rect_min_size = Vector2( 0, 12 )
theme = ExtResource( 1 )
custom_constants/separation = 8
script = ExtResource( 2 )
user = "--------"
score = "-----"
player = "coolplayer"
[node name="Place" type="Label" parent="."]
margin_right = 21.0
margin_bottom = 10.0
text = " 0 "
margin_top = 1.0
margin_right = 16.0
margin_bottom = 11.0
rect_min_size = Vector2( 16, 0 )
custom_fonts/font = ExtResource( 4 )
text = "0"
align = 1
[node name="User" type="Label" parent="."]
margin_left = 29.0
margin_right = 167.0
margin_bottom = 10.0
size_flags_horizontal = 3
text = "--------"
[node name="Player" type="Label" parent="."]
margin_left = 24.0
margin_top = 1.0
margin_right = 94.0
margin_bottom = 11.0
rect_min_size = Vector2( 70, 0 )
custom_fonts/font = ExtResource( 4 )
text = "coolplayer"
align = 1
[node name="Score" type="Label" parent="."]
margin_left = 175.0
margin_right = 210.0
margin_bottom = 10.0
text = "-----"
margin_left = 102.0
margin_top = 1.0
margin_right = 137.0
margin_bottom = 11.0
rect_min_size = Vector2( 35, 0 )
custom_fonts/font = ExtResource( 4 )
text = "00000"
align = 2
[node name="Time" type="Label" parent="."]
margin_left = 145.0
margin_top = 1.0
margin_right = 201.0
margin_bottom = 11.0
rect_min_size = Vector2( 56, 0 )
custom_fonts/font = ExtResource( 4 )
text = "--:--.--"
align = 2
[node name="Difficulty" type="TextureRect" parent="."]
margin_left = 209.0
margin_right = 221.0
margin_bottom = 12.0
texture = ExtResource( 3 )

View file

@ -0,0 +1,108 @@
extends Node
const PAGE_SIZE: int = 8
var loaded_scores: Dictionary = {}
var selected_level: int = 0
var _page: int = 0
onready var scores: VBoxContainer = $"%Scores"
onready var level_title: Button = $"%LevelTitle"
func _ready() -> void:
yield(_refresh_scores(), "completed")
Fade.fade_in(Options.transition_speed_secs)
func _input(event: InputEvent) -> void:
if event.is_action_pressed("ui_right"):
selected_level = posmod(selected_level + 1, LevelData.levels.size())
while not LevelData.levels[selected_level].has_scoreboard:
selected_level = posmod(selected_level + 1, LevelData.levels.size())
_refresh_scores()
elif event.is_action_pressed("ui_left"):
selected_level = posmod(selected_level - 1, LevelData.levels.size())
while not LevelData.levels[selected_level].has_scoreboard:
selected_level = posmod(selected_level - 1, LevelData.levels.size())
_refresh_scores()
elif event.is_action_pressed("ui_down"):
_page += 1
_refresh_scores()
elif event.is_action_pressed("ui_up"):
_page = int(max(_page - 1, 0))
_refresh_scores()
elif event.is_action_pressed("ui_cancel"):
Fade.fade_out(Options.transition_speed_secs)
yield(Fade, "fade_finished")
SceneManager.current_scene = preload("res://menus/main_menu.tscn").instance()
func _refresh_scores() -> void:
level_title.text = LevelData.levels[selected_level].title
var level = LevelData.levels[selected_level].save_id
if not level in loaded_scores:
yield(_load_scores(level), "completed")
if ScoreBoard.errored:
push_error("Scoreboard could not be loaded.")
var entries = loaded_scores.get(level, {})
while _page * PAGE_SIZE > entries.size():
_page -= 1
var offset = _page * PAGE_SIZE
$"%PrevScores".visible = _page > 0
$"%NextScores".visible = entries.size() - offset > PAGE_SIZE
for i in 8:
var entry_node = scores.get_node("ScoreEntry%d" % i)
if i >= entries.size() - offset:
entry_node.visible = false
else:
var player = entries.keys()[offset + i]
var entry = entries[player]
entry_node.visible = true
entry_node.place = offset + i + 1
entry_node.player = player
entry_node.score = entry.score
entry_node.time = float(entry.time) * 0.001 # convert from ms
entry_node.difficulty = entry.difficulty
func _load_scores(level: String) -> void:
var result: Dictionary = yield(ScoreBoard.get_scores(level), "completed")
if ScoreBoard.errored:
#TODO: failure indication
return
var players = result.keys().duplicate()
_sorting_dict = result
players.sort_custom(self, "_sort_scores")
loaded_scores[level] = {}
for p in players:
loaded_scores[level][p] = result[p]
var _sorting_dict: Dictionary = {}
func _sort_scores(a, b) -> bool:
var score_a = _sorting_dict[a]
var score_b = _sorting_dict[b]
if score_b.score < score_a.score:
return true
elif score_b.score == score_a.score:
if score_b.difficulty < score_a.difficulty:
return true
elif score_b.difficulty == score_a.difficulty:
if score_b.time > score_a.time:
return true
return false

View file

@ -0,0 +1,320 @@
[gd_scene load_steps=16 format=2]
[ext_resource path="res://shaders/ska_plane.gdshader" type="Shader" id=1]
[ext_resource path="res://menus/scoreboards_scholar.gd" type="Script" id=2]
[ext_resource path="res://graphics/hud/arrow_down.png" type="Texture" id=3]
[ext_resource path="res://shaders/wibble_wobble.gdshader" type="Shader" id=4]
[ext_resource path="res://ui/theme.tres" type="Theme" id=5]
[ext_resource path="res://graphics/hud/pause_arrow.png" type="Texture" id=6]
[ext_resource path="res://menus/score_entry.tscn" type="PackedScene" id=7]
[ext_resource path="res://ui/2ndpuberty_scholar_outline.fnt" type="BitmapFont" id=8]
[ext_resource path="res://graphics/hud/arrow_up.png" type="Texture" id=9]
[sub_resource type="ShaderMaterial" id=1]
shader = ExtResource( 1 )
shader_param/color_1 = Color( 0.615686, 0.670588, 0.984314, 1 )
shader_param/color_2 = Color( 1, 0.709804, 0.984314, 1 )
shader_param/checker_size = Vector2( 24, 12 )
shader_param/pan_speed = Vector2( 0, 0 )
shader_param/cycle_speed = Vector2( 8, -8 )
shader_param/cycle_alternation = Vector2( 0, 1 )
shader_param/uv_transform = Transform2D( 1, 0, 1, 1, 0, 0 )
[sub_resource type="ShaderMaterial" id=2]
shader = ExtResource( 4 )
shader_param/speed = Vector2( 4, 0 )
shader_param/ammount = Vector2( 2, 0 )
shader_param/offset = Vector2( 0, 0 )
shader_param/delay = Vector2( 0, 0 )
[sub_resource type="ShaderMaterial" id=3]
shader = ExtResource( 4 )
shader_param/speed = Vector2( 4, 0 )
shader_param/ammount = Vector2( 2, 0 )
shader_param/offset = Vector2( 0, 0 )
shader_param/delay = Vector2( 4, 0 )
[sub_resource type="ShaderMaterial" id=5]
shader = ExtResource( 4 )
shader_param/speed = Vector2( 0, 4 )
shader_param/ammount = Vector2( 0, 2 )
shader_param/offset = Vector2( 0, 0 )
shader_param/delay = Vector2( 0, 0 )
[sub_resource type="ShaderMaterial" id=6]
shader = ExtResource( 4 )
shader_param/speed = Vector2( 0, 4 )
shader_param/ammount = Vector2( 0, 2 )
shader_param/offset = Vector2( 0, 0 )
shader_param/delay = Vector2( 0, 4 )
[sub_resource type="ShaderMaterial" id=4]
shader = ExtResource( 4 )
shader_param/speed = Vector2( 8, 4 )
shader_param/ammount = Vector2( 12, 24 )
shader_param/offset = Vector2( 0, 0 )
shader_param/delay = Vector2( 0, 0 )
[node name="Scoreboards" type="Node"]
script = ExtResource( 2 )
[node name="Background" type="ColorRect" parent="."]
material = SubResource( 1 )
anchor_right = 1.0
anchor_bottom = 1.0
[node name="BoardsScreen" type="VBoxContainer" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
theme = ExtResource( 5 )
custom_constants/separation = 0
[node name="SelectLevel" type="HBoxContainer" parent="BoardsScreen"]
margin_right = 256.0
margin_bottom = 16.0
rect_min_size = Vector2( 0, 16 )
alignment = 1
[node name="BackArrow" type="TextureRect" parent="BoardsScreen/SelectLevel"]
unique_name_in_owner = true
material = SubResource( 2 )
margin_left = 72.0
margin_top = 4.0
margin_right = 78.0
margin_bottom = 12.0
size_flags_vertical = 4
texture = ExtResource( 6 )
flip_h = true
[node name="LevelTitle" type="Button" parent="BoardsScreen/SelectLevel"]
unique_name_in_owner = true
margin_left = 82.0
margin_top = 3.0
margin_right = 173.0
margin_bottom = 13.0
size_flags_vertical = 4
theme = ExtResource( 5 )
custom_colors/font_color_focus = Color( 1, 0.968627, 0.709804, 1 )
custom_colors/font_color = Color( 1, 1, 1, 1 )
custom_fonts/font = ExtResource( 8 )
text = "Verdant Hills"
[node name="NextArrow" type="TextureRect" parent="BoardsScreen/SelectLevel"]
unique_name_in_owner = true
material = SubResource( 3 )
margin_left = 177.0
margin_top = 4.0
margin_right = 183.0
margin_bottom = 12.0
size_flags_vertical = 4
texture = ExtResource( 6 )
[node name="Scoreboard" type="HBoxContainer" parent="BoardsScreen"]
margin_top = 16.0
margin_right = 256.0
margin_bottom = 192.0
focus_mode = 2
size_flags_vertical = 3
alignment = 1
[node name="PrevBoard" type="TextureRect" parent="BoardsScreen/Scoreboard"]
unique_name_in_owner = true
visible = false
material = SubResource( 2 )
margin_top = 84.0
margin_right = 6.0
margin_bottom = 92.0
size_flags_vertical = 4
texture = ExtResource( 6 )
flip_h = true
[node name="MarginContainer" type="MarginContainer" parent="BoardsScreen/Scoreboard"]
margin_left = 10.0
margin_right = 246.0
margin_bottom = 176.0
custom_constants/margin_right = 4
custom_constants/margin_top = 4
custom_constants/margin_left = 4
custom_constants/margin_bottom = 4
[node name="VBoxContainer" type="VBoxContainer" parent="BoardsScreen/Scoreboard/MarginContainer"]
margin_left = 4.0
margin_top = 4.0
margin_right = 232.0
margin_bottom = 172.0
[node name="Header" type="HBoxContainer" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer"]
margin_right = 228.0
margin_bottom = 10.0
rect_min_size = Vector2( 228, 10 )
custom_constants/separation = 8
[node name="Place" type="Label" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/Header"]
margin_right = 16.0
margin_bottom = 10.0
rect_min_size = Vector2( 16, 0 )
custom_fonts/font = ExtResource( 8 )
text = "#"
align = 1
[node name="Player" type="Label" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/Header"]
margin_left = 24.0
margin_right = 94.0
margin_bottom = 10.0
rect_min_size = Vector2( 70, 0 )
custom_fonts/font = ExtResource( 8 )
text = "Player"
align = 1
clip_text = true
[node name="Score" type="Label" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/Header"]
margin_left = 102.0
margin_right = 137.0
margin_bottom = 10.0
rect_min_size = Vector2( 35, 0 )
custom_fonts/font = ExtResource( 8 )
text = "score"
align = 2
[node name="Time" type="Label" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/Header"]
margin_left = 145.0
margin_right = 201.0
margin_bottom = 10.0
rect_min_size = Vector2( 56, 0 )
custom_fonts/font = ExtResource( 8 )
text = "time"
align = 1
[node name="Control" type="Control" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/Header"]
margin_left = 209.0
margin_right = 221.0
margin_bottom = 10.0
rect_min_size = Vector2( 12, 0 )
[node name="HSeparator" type="HSeparator" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer"]
margin_top = 14.0
margin_right = 228.0
margin_bottom = 15.0
custom_constants/separation = 1
[node name="ScoreboardTabs" type="Control" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer"]
unique_name_in_owner = true
margin_top = 19.0
margin_right = 228.0
margin_bottom = 168.0
size_flags_vertical = 3
[node name="Scores" type="VBoxContainer" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/ScoreboardTabs"]
unique_name_in_owner = true
anchor_right = 1.0
anchor_bottom = 1.0
[node name="PrevScores" type="TextureRect" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/ScoreboardTabs/Scores"]
unique_name_in_owner = true
visible = false
material = SubResource( 5 )
margin_left = 110.0
margin_right = 118.0
margin_bottom = 8.0
rect_pivot_offset = Vector2( 3, 4 )
size_flags_horizontal = 4
size_flags_vertical = 4
texture = ExtResource( 9 )
[node name="ScoreEntry0" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/ScoreboardTabs/Scores" instance=ExtResource( 7 )]
place = 1
[node name="ScoreEntry1" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/ScoreboardTabs/Scores" instance=ExtResource( 7 )]
margin_top = 16.0
margin_bottom = 28.0
place = 2
[node name="ScoreEntry2" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/ScoreboardTabs/Scores" instance=ExtResource( 7 )]
margin_top = 32.0
margin_bottom = 44.0
place = 3
[node name="ScoreEntry3" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/ScoreboardTabs/Scores" instance=ExtResource( 7 )]
margin_top = 48.0
margin_bottom = 60.0
place = 4
[node name="ScoreEntry4" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/ScoreboardTabs/Scores" instance=ExtResource( 7 )]
margin_top = 64.0
margin_bottom = 76.0
place = 5
[node name="ScoreEntry5" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/ScoreboardTabs/Scores" instance=ExtResource( 7 )]
margin_top = 80.0
margin_bottom = 92.0
place = 6
[node name="ScoreEntry6" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/ScoreboardTabs/Scores" instance=ExtResource( 7 )]
margin_top = 96.0
margin_bottom = 108.0
place = 7
[node name="ScoreEntry7" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/ScoreboardTabs/Scores" instance=ExtResource( 7 )]
margin_top = 112.0
margin_bottom = 124.0
place = 8
[node name="NextScores" type="TextureRect" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/ScoreboardTabs/Scores"]
unique_name_in_owner = true
visible = false
material = SubResource( 6 )
margin_left = 110.0
margin_top = 128.0
margin_right = 118.0
margin_bottom = 136.0
rect_pivot_offset = Vector2( 3, 4 )
size_flags_horizontal = 4
size_flags_vertical = 4
texture = ExtResource( 3 )
[node name="LoadingIndicator" type="CenterContainer" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/ScoreboardTabs"]
visible = false
anchor_right = 1.0
anchor_bottom = 1.0
size_flags_vertical = 3
[node name="Label" type="Label" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/ScoreboardTabs/LoadingIndicator"]
material = SubResource( 4 )
margin_left = 110.0
margin_top = 69.0
margin_right = 117.0
margin_bottom = 79.0
text = "§"
[node name="FailedIndicator" type="CenterContainer" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/ScoreboardTabs"]
visible = false
anchor_right = 1.0
anchor_bottom = 1.0
[node name="Label" type="Label" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/ScoreboardTabs/FailedIndicator"]
margin_left = 65.0
margin_top = 69.0
margin_right = 163.0
margin_bottom = 79.0
text = "Failed to load"
[node name="PanelContainer" type="PanelContainer" parent="BoardsScreen/Scoreboard"]
visible = false
margin_left = 250.0
margin_right = 474.0
margin_bottom = 144.0
rect_min_size = Vector2( 224, 144 )
size_flags_horizontal = 4
size_flags_vertical = 0
[node name="NextBoard" type="TextureRect" parent="BoardsScreen/Scoreboard"]
unique_name_in_owner = true
visible = false
material = SubResource( 3 )
margin_left = 250.0
margin_top = 84.0
margin_right = 256.0
margin_bottom = 92.0
size_flags_horizontal = 0
size_flags_vertical = 4
texture = ExtResource( 6 )

View file

@ -39,7 +39,7 @@ func focus() -> void:
func _unhandled_input(event: InputEvent) -> void:
Options.save_options()
if can_exit and event.is_action_pressed("ui_cancel"):
if can_exit and event.is_action_pressed("ui_cancel") and not Options.entry:
if visible == true: emit_signal("exit")

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=16 format=2]
[gd_scene load_steps=19 format=2]
[ext_resource path="res://objects/hud/options_screen_scholar.gd" type="Script" id=1]
[ext_resource path="res://ui/theme.tres" type="Theme" id=2]
@ -11,6 +11,21 @@
[ext_resource path="res://objects/hud/set_gamepad_button.gd" type="Script" id=9]
[ext_resource path="res://objects/hud/scroll_follow_focus.gd" type="Script" id=10]
[ext_resource path="res://graphics/hud/levelselect_nexlevel.png" type="Texture" id=11]
[ext_resource path="res://objects/hud/player_name_input.gd" type="Script" id=12]
[sub_resource type="StyleBoxFlat" id=5]
content_margin_left = 1.0
content_margin_right = 1.0
bg_color = Color( 0.14902, 0.0980392, 0.247059, 1 )
corner_detail = 1
anti_aliasing = false
[sub_resource type="StyleBoxFlat" id=6]
content_margin_left = 1.0
content_margin_right = 1.0
bg_color = Color( 0.213124, 0.165611, 0.382812, 1 )
corner_detail = 1
anti_aliasing = false
[sub_resource type="ShaderMaterial" id=1]
shader = ExtResource( 4 )
@ -100,7 +115,6 @@ size_flags_vertical = 3
tabs_visible = false
[node name="Game" type="VBoxContainer" parent="CenterContainer/PanelContainer/MarginContainer/VBoxContainer/Tabs"]
visible = false
anchor_right = 1.0
anchor_bottom = 1.0
focus_next = NodePath("Rumble/SelectRumble")
@ -146,11 +160,34 @@ margin_left = 39.0
margin_right = 218.0
margin_bottom = 12.0
focus_neighbour_top = NodePath("../../Rumble/SelectRumble")
focus_neighbour_bottom = NodePath("../../ScoreBoardName/PlayerNameInput")
focus_mode = 2
size_flags_horizontal = 3
script = ExtResource( 3 )
options = [ "none", "no stains", "full" ]
[node name="ScoreBoardName" type="HBoxContainer" parent="CenterContainer/PanelContainer/MarginContainer/VBoxContainer/Tabs/Game"]
margin_top = 32.0
margin_right = 218.0
margin_bottom = 42.0
[node name="Label" type="Label" parent="CenterContainer/PanelContainer/MarginContainer/VBoxContainer/Tabs/Game/ScoreBoardName"]
margin_right = 112.0
margin_bottom = 10.0
text = "Scoreboard name:"
[node name="PlayerNameInput" type="TextEdit" parent="CenterContainer/PanelContainer/MarginContainer/VBoxContainer/Tabs/Game/ScoreBoardName"]
margin_left = 130.0
margin_right = 203.0
margin_bottom = 10.0
rect_min_size = Vector2( 73, 0 )
focus_neighbour_top = NodePath("../../Gore/SelectGore")
size_flags_horizontal = 6
custom_constants/line_spacing = 0
custom_styles/focus = SubResource( 5 )
custom_styles/normal = SubResource( 6 )
script = ExtResource( 12 )
[node name="Video" type="VBoxContainer" parent="CenterContainer/PanelContainer/MarginContainer/VBoxContainer/Tabs"]
visible = false
anchor_right = 1.0
@ -459,6 +496,7 @@ script = ExtResource( 3 )
options = [ "off", "on" ]
[node name="Input" type="VBoxContainer" parent="CenterContainer/PanelContainer/MarginContainer/VBoxContainer/Tabs"]
visible = false
anchor_right = 1.0
anchor_bottom = 1.0
focus_next = NodePath("ScrollContainer/ControlsVBox/Left/Keyboard")
@ -825,6 +863,10 @@ align = 1
[connection signal="selected" from="CenterContainer/PanelContainer/MarginContainer/VBoxContainer/SelectTab" to="." method="_on_tab_selected"]
[connection signal="selected" from="CenterContainer/PanelContainer/MarginContainer/VBoxContainer/Tabs/Game/Rumble/SelectRumble" to="." method="_on_Rumble_selected"]
[connection signal="selected" from="CenterContainer/PanelContainer/MarginContainer/VBoxContainer/Tabs/Game/Gore/SelectGore" to="." method="_on_Gore_selected"]
[connection signal="focus_entered" from="CenterContainer/PanelContainer/MarginContainer/VBoxContainer/Tabs/Game/ScoreBoardName/PlayerNameInput" to="CenterContainer/PanelContainer/MarginContainer/VBoxContainer/Tabs/Game/ScoreBoardName/PlayerNameInput" method="_on_focus_entered"]
[connection signal="focus_exited" from="CenterContainer/PanelContainer/MarginContainer/VBoxContainer/Tabs/Game/ScoreBoardName/PlayerNameInput" to="CenterContainer/PanelContainer/MarginContainer/VBoxContainer/Tabs/Game/ScoreBoardName/PlayerNameInput" method="_on_focus_exited"]
[connection signal="gui_input" from="CenterContainer/PanelContainer/MarginContainer/VBoxContainer/Tabs/Game/ScoreBoardName/PlayerNameInput" to="CenterContainer/PanelContainer/MarginContainer/VBoxContainer/Tabs/Game/ScoreBoardName/PlayerNameInput" method="_on_gui_input"]
[connection signal="text_changed" from="CenterContainer/PanelContainer/MarginContainer/VBoxContainer/Tabs/Game/ScoreBoardName/PlayerNameInput" to="CenterContainer/PanelContainer/MarginContainer/VBoxContainer/Tabs/Game/ScoreBoardName/PlayerNameInput" method="_on_text_changed"]
[connection signal="selected" from="CenterContainer/PanelContainer/MarginContainer/VBoxContainer/Tabs/Video/Fullscreen/SelectFullscreen" to="." method="_on_Fullscreen_selected"]
[connection signal="selected" from="CenterContainer/PanelContainer/MarginContainer/VBoxContainer/Tabs/Video/WindowSize/SelectWindowSize" to="." method="_on_WindowSize_selected"]
[connection signal="selected" from="CenterContainer/PanelContainer/MarginContainer/VBoxContainer/Tabs/Video/Scaling/SelectScaling" to="." method="_on_Scaling_selected"]

View file

@ -0,0 +1,29 @@
extends TextEdit
func _ready() -> void:
text = Options.scoreboard_name
func _exit_tree() -> void:
Options.entry = false
func _on_text_changed() -> void:
text = text.substr(0, 10).to_lower().strip_escapes()
Options.scoreboard_name = text
cursor_set_column(text.length())
func _on_focus_entered() -> void:
Options.entry = true
cursor_set_column(text.length())
func _on_focus_exited() -> void:
Options.set_deferred("entry", false)
func _on_gui_input(event: InputEvent) -> void:
if event.is_action_pressed("text_enter"):
get_node(focus_neighbour_top).grab_focus()

View file

@ -109,7 +109,7 @@ SceneManager="*res://autoloads/scene_manager.tscn"
Console="*res://autoloads/console.tscn"
Fade="*res://autoloads/fade.tscn"
StainLayer="*res://autoloads/stain_layer.tscn"
Ngio="*res://autoloads/ngio.gd"
ScoreBoard="*res://autoloads/scoreboard.gd"
[debug]
@ -359,6 +359,12 @@ shield={
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":5,"pressure":0.0,"pressed":false,"script":null)
]
}
text_enter={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777221,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
[input_devices]

View file

@ -16,8 +16,7 @@ export var shards_required_spicy: int = 0
export var shards_required_pungent: int = 0
export var boss_required: String = ""
export var boss: bool = false
export var scores_id: int = -1
export var times_id: int = -1
export var has_scoreboard: bool = false
export var scene: PackedScene
var shards_required: int = 0 setget , _get_shards_required