touch up abyss tile thing

This commit is contained in:
Haze Weathers 2023-05-26 12:10:14 -04:00
parent 0051d52cdd
commit a0fe2e01b8
2 changed files with 3 additions and 4 deletions

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@ -34,8 +34,6 @@ extents = Vector2( 128, 4 )
[node name="Map" type="Node2D" groups=["map"]] [node name="Map" type="Node2D" groups=["map"]]
pause_mode = 1 pause_mode = 1
script = ExtResource( 1 ) script = ExtResource( 1 )
target_time_any = 60
target_time_100 = 120
music = ExtResource( 5 ) music = ExtResource( 5 )
[node name="Camera2D" parent="." instance=ExtResource( 7 )] [node name="Camera2D" parent="." instance=ExtResource( 7 )]
@ -125,10 +123,11 @@ shape = SubResource( 8 )
[node name="Tilemaps" type="Node2D" parent="."] [node name="Tilemaps" type="Node2D" parent="."]
[node name="Ground" type="TileMap" parent="Tilemaps"] [node name="Ground" type="TileMap" parent="Tilemaps"]
z_index = -30
tile_set = ExtResource( 10 ) tile_set = ExtResource( 10 )
cell_size = Vector2( 8, 8 ) cell_size = Vector2( 8, 8 )
format = 1 format = 1
tile_data = PoolIntArray( 524287, 1, 1, 458752, 1, 2, 458753, 1, 2, 458754, 1, 2, 458755, 1, 2, 458756, 1, 2, 458757, 1, 3, 458770, 1, 1, 458771, 1, 3, 524302, 1, 1, 524303, 1, 3, 589835, 1, 0, 655368, 1, 0, 851976, 0, 1, 851977, 0, 2, 851978, 0, 2, 851979, 0, 2, 851980, 0, 2, 851981, 0, 2, 851982, 0, 2, 851983, 0, 2, 851984, 0, 2, 851985, 0, 2, 851986, 0, 2, 851987, 0, 196611, 917511, 0, 196609, 917512, 0, 65538, 917513, 0, 65538, 917514, 0, 65538, 917515, 0, 65538, 917516, 0, 65538, 917517, 0, 65538, 917518, 0, 65538, 917519, 0, 65538, 917520, 0, 65538, 917521, 0, 65538, 917522, 0, 65539, 983048, 0, 131073, 983049, 0, 131074, 983050, 0, 65538, 983051, 0, 65538, 983052, 0, 65538, 983053, 0, 65538, 983054, 0, 65538, 983055, 0, 65538, 983056, 0, 65538, 983057, 0, 65538, 983058, 0, 131075, 1048586, 0, 131073, 1048587, 0, 131074, 1048588, 0, 65538, 1048589, 0, 65538, 1048590, 0, 65538, 1048591, 0, 65538, 1048592, 0, 65538, 1048593, 0, 131075, 1114124, 0, 131073, 1114125, 0, 131074, 1114126, 0, 131074, 1114127, 0, 131074, 1114128, 0, 131075, 2228243, 1, 1, 2228244, 1, 2, 2228245, 1, 2, 2228246, 1, 2, 2228247, 1, 2, 2228248, 1, 2, 2228249, 1, 2, 2228250, 1, 3, 2293787, 1, 0, 2359307, 1, 1, 2359308, 1, 3, 2424836, 1, 1, 2424837, 1, 2, 2424838, 1, 2, 2424839, 1, 2, 2424840, 1, 2, 2424841, 1, 2, 2424842, 1, 3 ) tile_data = PoolIntArray( 524287, 1, 1, 458752, 1, 2, 458753, 1, 2, 458754, 1, 2, 458755, 1, 2, 458756, 1, 2, 458757, 1, 3, 458770, 1, 1, 458771, 1, 3, 524302, 1, 1, 524303, 1, 3, 589835, 1, 0, 655368, 1, 0, 655375, 2, 2, 720911, 2, 2, 786441, 2, 0, 786443, 2, 0, 786445, 2, 1, 786447, 2, 2, 786448, 2, 1, 786450, 2, 2, 851976, 0, 1, 851977, 0, 2, 851978, 0, 2, 851979, 0, 2, 851980, 0, 2, 851981, 0, 2, 851982, 0, 2, 851983, 0, 2, 851984, 0, 2, 851985, 0, 2, 851986, 0, 2, 851987, 0, 196611, 917511, 0, 196609, 917512, 0, 65538, 917513, 0, 65538, 917514, 0, 65538, 917515, 0, 65538, 917516, 0, 65538, 917517, 0, 65538, 917518, 0, 65538, 917519, 0, 65538, 917520, 0, 65538, 917521, 0, 65538, 917522, 0, 65539, 983048, 0, 131073, 983049, 0, 131074, 983050, 0, 65538, 983051, 0, 65538, 983052, 0, 65538, 983053, 0, 65538, 983054, 0, 65538, 983055, 0, 65538, 983056, 0, 65538, 983057, 0, 65538, 983058, 0, 131075, 1048586, 0, 131073, 1048587, 0, 131074, 1048588, 0, 65538, 1048589, 0, 65538, 1048590, 0, 65538, 1048591, 0, 65538, 1048592, 0, 65538, 1048593, 0, 131075, 1114124, 0, 131073, 1114125, 0, 131074, 1114126, 0, 131074, 1114127, 0, 131074, 1114128, 0, 131075, 2228243, 1, 1, 2228244, 1, 2, 2228245, 1, 2, 2228246, 1, 2, 2228247, 1, 2, 2228248, 1, 2, 2228249, 1, 2, 2228250, 1, 3, 2293787, 1, 0, 2359307, 1, 1, 2359308, 1, 3, 2424836, 1, 1, 2424837, 1, 2, 2424838, 1, 2, 2424839, 1, 2, 2424840, 1, 2, 2424841, 1, 2, 2424842, 1, 3 )
[node name="Ladders" type="TileMap" parent="Tilemaps"] [node name="Ladders" type="TileMap" parent="Tilemaps"]
z_index = 10 z_index = 10
@ -151,7 +150,7 @@ scale = Vector2( 1, 7 )
position = Vector2( 96, 32 ) position = Vector2( 96, 32 )
[node name="Mine2" parent="Enemies/Mines" instance=ExtResource( 11 )] [node name="Mine2" parent="Enemies/Mines" instance=ExtResource( 11 )]
position = Vector2( 120, 32 ) position = Vector2( 48, 80 )
[node name="Mine3" parent="Enemies/Mines" instance=ExtResource( 11 )] [node name="Mine3" parent="Enemies/Mines" instance=ExtResource( 11 )]
position = Vector2( 144, 24 ) position = Vector2( 144, 24 )