menu sounds play from Audio.tscn, fixing certain selections not making any noise

This commit is contained in:
pennyrigate 2023-10-09 00:53:18 -04:00
parent bc75c3fd50
commit 9f89fccd64
3 changed files with 8 additions and 4 deletions

View file

@ -15,12 +15,13 @@ func play_select_sound():
var tune = CHROMATIC if notes_till_rumble > 0 else RUMBLE
if notes_till_rumble == 0:
current_note = 0
select_sound.pitch_scale = pow(SEMITONE, tune[current_note])
select_sound.play()
Audio.ac_menu.pitch_scale = pow(SEMITONE, tune[current_note])
Audio.play_sound(Audio.a_select,Audio.ac_menu)
current_note = posmod(current_note + 1, tune.size())
notes_till_rumble -= 1
else:
can_play = true
func play_confirm_sound():
$"%ConfirmSound".play()
Audio.ac_menu.pitch_scale = 1
Audio.play_sound(Audio.a_confirm,Audio.ac_menu)