partially reimplemented cheats
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4 changed files with 16 additions and 1181 deletions
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@ -996,6 +996,15 @@ __meta__ = {
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}
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initial_state = NodePath("Falling")
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[node name="On Jump If Redfeather" type="Node" parent="StateChart/Root/Movement/Airborne"]
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script = ExtResource( 10 )
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__meta__ = {
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"_editor_description_": "enter double jump state when the jump button is pressed"
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}
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to = NodePath("../Jump/NormalJump")
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event = "jump"
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guard_expression = "red_feather"
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[node name="On Grounded" type="Node" parent="StateChart/Root/Movement/Airborne"]
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script = ExtResource( 10 )
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to = NodePath("../../Grounded")
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