partially reimplemented cheats

This commit is contained in:
penelope 2023-06-01 22:01:57 -04:00
parent bfa052968b
commit 9f7668107b
4 changed files with 16 additions and 1181 deletions

View file

@ -996,6 +996,15 @@ __meta__ = {
}
initial_state = NodePath("Falling")
[node name="On Jump If Redfeather" type="Node" parent="StateChart/Root/Movement/Airborne"]
script = ExtResource( 10 )
__meta__ = {
"_editor_description_": "enter double jump state when the jump button is pressed"
}
to = NodePath("../Jump/NormalJump")
event = "jump"
guard_expression = "red_feather"
[node name="On Grounded" type="Node" parent="StateChart/Root/Movement/Airborne"]
script = ExtResource( 10 )
to = NodePath("../../Grounded")