adjusted famira balancing

This commit is contained in:
pennyrigate 2024-06-11 19:30:24 -04:00
parent 7240402776
commit 9e8abe19ef
19 changed files with 128 additions and 41 deletions

View file

@ -5,9 +5,16 @@ const SmallExplosion = preload("res://objects/enemy/boss/2600_small_explosion.ts
export var direction: Vector2 = Vector2.LEFT
export var speed: float = 50.0
export var damage: float = 0.0
onready var sprite = $AnimatedSprite
var lifetime = 0
func _physics_process(delta: float) -> void:
position += direction * speed * delta
lifetime += 1
if lifetime < 10:
var r = rand_range(0,5)
sprite.position.y += sin(Game.time * 20)
print(lifetime)
func _exit_tree() -> void:
var explosion = SmallExplosion.instance()