uhh credits
This commit is contained in:
parent
f9cea973cb
commit
9d1bdc262c
1 changed files with 205 additions and 18 deletions
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@ -1,8 +1,17 @@
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[gd_scene load_steps=8 format=2]
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[gd_scene load_steps=21 format=2]
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[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=1]
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[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=1]
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[ext_resource path="res://shaders/ska_plane.gdshader" type="Shader" id=2]
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[ext_resource path="res://shaders/ska_plane.gdshader" type="Shader" id=2]
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[ext_resource path="res://graphics/hud/logo.png" type="Texture" id=3]
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[ext_resource path="res://graphics/hud/logo.png" type="Texture" id=3]
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[ext_resource path="res://ui/2ndpuberty_outline.tres" type="Material" id=4]
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[ext_resource path="res://shaders/recolor_border.shader" type="Shader" id=5]
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[ext_resource path="res://ui/theme.tres" type="Theme" id=6]
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[ext_resource path="res://graphics/player/palettes/default.png" type="Texture" id=7]
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[ext_resource path="res://graphics/player/sg_jump.png" type="Texture" id=8]
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[ext_resource path="res://graphics/npc/msx_walk.png" type="Texture" id=9]
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[ext_resource path="res://graphics/hud/game_staff.png" type="Texture" id=10]
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[ext_resource path="res://graphics/hud/roll_call.png" type="Texture" id=11]
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[ext_resource path="res://graphics/npc/intelli_idle.png" type="Texture" id=12]
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[sub_resource type="ShaderMaterial" id=1]
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[sub_resource type="ShaderMaterial" id=1]
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shader = ExtResource( 2 )
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shader = ExtResource( 2 )
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@ -14,15 +23,10 @@ shader_param/cycle_speed = Vector2( 6, 3 )
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shader_param/cycle_alternation = Vector2( 6, 3 )
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shader_param/cycle_alternation = Vector2( 6, 3 )
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shader_param/uv_transform = Transform2D( 1, -1, 1, 1, 0, 0 )
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shader_param/uv_transform = Transform2D( 1, -1, 1, 1, 0, 0 )
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[sub_resource type="ShaderMaterial" id=2]
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shader = ExtResource( 1 )
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shader_param/border_color = Color( 0, 0, 0, 1 )
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shader_param/border_corners = false
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[sub_resource type="Animation" id=3]
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[sub_resource type="Animation" id=3]
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length = 0.001
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length = 0.001
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tracks/0/type = "value"
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tracks/0/type = "value"
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tracks/0/path = NodePath("ColorRect:material:shader_param/color_1")
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tracks/0/path = NodePath("Background:material:shader_param/color_1")
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tracks/0/interp = 1
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/imported = false
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@ -34,7 +38,7 @@ tracks/0/keys = {
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"values": [ Color( 1, 0.423529, 0.4, 1 ) ]
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"values": [ Color( 1, 0.423529, 0.4, 1 ) ]
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}
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}
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tracks/1/type = "value"
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tracks/1/type = "value"
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tracks/1/path = NodePath("ColorRect:material:shader_param/color_2")
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tracks/1/path = NodePath("Background:material:shader_param/color_2")
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tracks/1/interp = 1
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/imported = false
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@ -46,7 +50,7 @@ tracks/1/keys = {
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"values": [ Color( 0.4, 0.52549, 1, 1 ) ]
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"values": [ Color( 0.4, 0.52549, 1, 1 ) ]
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}
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}
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tracks/2/type = "value"
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tracks/2/type = "value"
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tracks/2/path = NodePath("ColorRect:material:shader_param/uv_transform")
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tracks/2/path = NodePath("Background:material:shader_param/uv_transform")
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tracks/2/interp = 1
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/loop_wrap = true
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tracks/2/imported = false
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tracks/2/imported = false
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@ -63,7 +67,7 @@ resource_name = "rainbow_cycle"
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length = 5.0
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length = 5.0
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loop = true
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loop = true
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tracks/0/type = "value"
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tracks/0/type = "value"
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tracks/0/path = NodePath("ColorRect:material:shader_param/color_1")
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tracks/0/path = NodePath("Background:material:shader_param/color_1")
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tracks/0/interp = 2
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tracks/0/interp = 2
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tracks/0/loop_wrap = true
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/imported = false
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@ -75,7 +79,7 @@ tracks/0/keys = {
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"values": [ Color( 1, 0.423529, 0.4, 1 ), Color( 1, 0.894118, 0.4, 1 ), Color( 0.4, 1, 0.443137, 1 ), Color( 0.4, 0.52549, 1, 1 ), Color( 0.992157, 0.4, 1, 1 ), Color( 1, 0.423529, 0.4, 1 ) ]
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"values": [ Color( 1, 0.423529, 0.4, 1 ), Color( 1, 0.894118, 0.4, 1 ), Color( 0.4, 1, 0.443137, 1 ), Color( 0.4, 0.52549, 1, 1 ), Color( 0.992157, 0.4, 1, 1 ), Color( 1, 0.423529, 0.4, 1 ) ]
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}
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}
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tracks/1/type = "value"
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tracks/1/type = "value"
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tracks/1/path = NodePath("ColorRect:material:shader_param/color_2")
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tracks/1/path = NodePath("Background:material:shader_param/color_2")
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tracks/1/interp = 2
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tracks/1/interp = 2
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tracks/1/loop_wrap = true
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/imported = false
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@ -87,19 +91,202 @@ tracks/1/keys = {
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"values": [ Color( 0.4, 1, 0.443137, 1 ), Color( 0.4, 0.52549, 1, 1 ), Color( 0.992157, 0.4, 1, 1 ), Color( 1, 0.423529, 0.4, 1 ), Color( 1, 0.894118, 0.4, 1 ), Color( 0.4, 1, 0.443137, 1 ) ]
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"values": [ Color( 0.4, 1, 0.443137, 1 ), Color( 0.4, 0.52549, 1, 1 ), Color( 0.992157, 0.4, 1, 1 ), Color( 1, 0.423529, 0.4, 1 ), Color( 1, 0.894118, 0.4, 1 ), Color( 0.4, 1, 0.443137, 1 ) ]
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}
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}
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[node name="Credits" type="Node2D"]
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[sub_resource type="ShaderMaterial" id=2]
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shader = ExtResource( 1 )
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shader_param/border_color = Color( 0, 0, 0, 1 )
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shader_param/border_corners = false
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[node name="ColorRect" type="ColorRect" parent="."]
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[sub_resource type="ShaderMaterial" id=5]
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shader = ExtResource( 1 )
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shader_param/border_color = Color( 0, 0, 0, 1 )
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shader_param/border_corners = true
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[sub_resource type="ShaderMaterial" id=6]
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shader = ExtResource( 1 )
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shader_param/border_color = Color( 0, 0, 0, 1 )
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shader_param/border_corners = true
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[sub_resource type="ShaderMaterial" id=7]
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shader = ExtResource( 5 )
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shader_param/border_color = Color( 0, 0, 0, 1 )
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shader_param/border_corners = true
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shader_param/palette = ExtResource( 7 )
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[sub_resource type="ShaderMaterial" id=8]
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shader = ExtResource( 1 )
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shader_param/border_color = Color( 0, 0, 0, 1 )
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shader_param/border_corners = true
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[node name="Credits" type="Node"]
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[node name="Background" type="ColorRect" parent="."]
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material = SubResource( 1 )
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material = SubResource( 1 )
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margin_right = 256.0
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margin_right = 256.0
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margin_bottom = 192.0
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margin_bottom = 192.0
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__meta__ = {
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"_edit_lock_": true
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}
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[node name="Sprite" type="Sprite" parent="."]
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[node name="AnimationPlayer" type="AnimationPlayer" parent="Background"]
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root_node = NodePath("../..")
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autoplay = "rainbow_cycle"
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anims/RESET = SubResource( 3 )
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anims/rainbow_cycle = SubResource( 4 )
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[node name="ColorRect2" type="ColorRect" parent="."]
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margin_left = 2304.0
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margin_right = 2560.0
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margin_bottom = 192.0
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color = Color( 0.0666667, 0.164706, 0.454902, 0.329412 )
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__meta__ = {
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"_edit_lock_": true
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}
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[node name="Control" type="Control" parent="."]
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margin_right = 40.0
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margin_bottom = 40.0
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[node name="Title" type="Sprite" parent="Control"]
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material = SubResource( 2 )
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material = SubResource( 2 )
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position = Vector2( 128, 96 )
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position = Vector2( 128, 96 )
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texture = ExtResource( 3 )
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texture = ExtResource( 3 )
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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[node name="GameStaff" type="Sprite" parent="Control"]
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autoplay = "rainbow_cycle"
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material = SubResource( 5 )
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anims/RESET = SubResource( 3 )
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position = Vector2( 384, 88 )
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anims/rainbow_cycle = SubResource( 4 )
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texture = ExtResource( 10 )
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[node name="Penny" type="Label" parent="Control"]
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material = ExtResource( 4 )
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margin_left = 512.0
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margin_right = 768.0
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margin_bottom = 192.0
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theme = ExtResource( 6 )
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text = "-Penny \"SG\" Rigate-
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Director
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Game design
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Level design
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Code
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graphics
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sound
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Story"
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align = 1
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valign = 1
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[node name="Haze" type="Label" parent="Control"]
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material = ExtResource( 4 )
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margin_left = 768.0
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margin_right = 1024.0
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margin_bottom = 192.0
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theme = ExtResource( 6 )
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text = "-Haze \"Rolling fiend\" Weathers-
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Lead Programmer
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graphics
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sound
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Voice
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Story"
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align = 1
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valign = 1
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[node name="Ivy" type="Label" parent="Control"]
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material = ExtResource( 4 )
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margin_left = 1024.0
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margin_right = 1280.0
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margin_bottom = 192.0
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theme = ExtResource( 6 )
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text = "-Ivy \"beel\" scarlet-
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Lead Composer
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Sound
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mixing"
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align = 1
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valign = 1
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[node name="Dog" type="Label" parent="Control"]
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material = ExtResource( 4 )
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margin_left = 1280.0
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margin_right = 1536.0
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margin_bottom = 192.0
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theme = ExtResource( 6 )
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text = "-Dog \"the scrump\" jelly-
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designer of \"the scrump\""
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align = 1
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valign = 1
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[node name="Playtesters" type="Label" parent="Control"]
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material = ExtResource( 4 )
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margin_left = 1536.0
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margin_right = 1792.0
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margin_bottom = 192.0
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theme = ExtResource( 6 )
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text = "-Our playtesters-
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Penny rigate
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Haze Weathers
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Ivy scarlet
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DogJelly
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Wolfboy"
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align = 1
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valign = 1
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[node name="WonderingNow" type="Label" parent="Control"]
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material = ExtResource( 4 )
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margin_left = 1792.0
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margin_right = 2048.0
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margin_bottom = 192.0
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theme = ExtResource( 6 )
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text = "-You're wondering now-
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Original composition by:
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Andy & Joey
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Cover version by:
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haze weathers"
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align = 1
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valign = 1
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[node name="RollCall" type="Sprite" parent="Control"]
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material = SubResource( 6 )
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position = Vector2( 2176, 88 )
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texture = ExtResource( 11 )
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[node name="SgJump" type="Sprite" parent="Control"]
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material = SubResource( 7 )
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position = Vector2( 2360, 48 )
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texture = ExtResource( 8 )
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[node name="Label" type="Label" parent="Control/SgJump"]
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material = ExtResource( 4 )
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margin_left = -7.0
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margin_top = 11.0
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margin_right = 33.0
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margin_bottom = 25.0
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theme = ExtResource( 6 )
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text = "SG"
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[node name="MsxWalk" type="Sprite" parent="Control"]
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material = SubResource( 8 )
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position = Vector2( 2400, 48 )
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texture = ExtResource( 9 )
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region_enabled = true
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region_rect = Rect2( 40, 0, 20, 20 )
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[node name="Label" type="Label" parent="Control/MsxWalk"]
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material = ExtResource( 4 )
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margin_left = -16.0
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margin_top = 11.0
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margin_right = 16.0
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margin_bottom = 25.0
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theme = ExtResource( 6 )
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text = "Ms.x"
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align = 1
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[node name="IntelliIdle" type="Sprite" parent="Control"]
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position = Vector2( 2472, 48 )
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texture = ExtResource( 12 )
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[node name="Label" type="Label" parent="Control/IntelliIdle"]
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material = ExtResource( 4 )
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margin_left = -32.0
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margin_top = 11.0
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margin_right = 38.0
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margin_bottom = 25.0
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theme = ExtResource( 6 )
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text = "DR.Intelli"
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align = 1
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