Time bonus!
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parent
db434a43af
commit
9c84ac09bf
5 changed files with 8 additions and 4 deletions
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@ -39,7 +39,7 @@ _data = [ Vector2( 0, 0 ), 0.0, 0.100639, 0, 0, Vector2( 0.158257, 1 ), 7.51724,
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 4, 96 )
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[node name="Map" type="Node2D" groups=["map"]]
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[node name="Map2" type="Node2D" groups=["map"]]
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pause_mode = 1
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script = ExtResource( 11 )
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target_time_any = 40
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@ -79,7 +79,7 @@ extents = Vector2( 8, 128 )
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[node name="Map2" type="Node2D" groups=["map"]]
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pause_mode = 1
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script = ExtResource( 19 )
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target_time_any = 70
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target_time_any = 60
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target_time_100 = 180
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music = ExtResource( 5 )
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lore_entries = [ ExtResource( 22 ), ExtResource( 39 ), ExtResource( 23 ), ExtResource( 35 ), ExtResource( 25 ), ExtResource( 36 ), ExtResource( 20 ), ExtResource( 38 ), ExtResource( 24 ), ExtResource( 37 ) ]
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@ -80,7 +80,7 @@ tracks/0/keys = {
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"values": [ Vector2( 128, 96 ), Vector2( 124, 96 ), Vector2( 132, 96 ), Vector2( 128, 96 ), Vector2( 124, 96 ), Vector2( 132, 96 ), Vector2( 128, 96 ), Vector2( 124, 96 ), Vector2( 132, 96 ), Vector2( 128, 96 ), Vector2( 124, 96 ), Vector2( 132, 96 ), Vector2( 128, 96 ), Vector2( 128, 96 ), Vector2( 128, -999 ) ]
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}
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[node name="Map" type="Node2D" groups=["map"]]
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[node name="Map2" type="Node2D" groups=["map"]]
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pause_mode = 1
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script = ExtResource( 2 )
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target_time_any = 45
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@ -39,6 +39,8 @@ extents = Vector2( 4, 112 )
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[node name="Map" type="Node2D" groups=["map"]]
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pause_mode = 1
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script = ExtResource( 1 )
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target_time_any = 80
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target_time_100 = 160
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music = ExtResource( 25 )
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lore_entries = [ ExtResource( 31 ), ExtResource( 28 ), ExtResource( 30 ), ExtResource( 29 ) ]
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@ -57,6 +57,8 @@ extents = Vector2( 4, 120 )
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[node name="Map" type="Node2D" groups=["map"]]
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pause_mode = 1
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script = ExtResource( 1 )
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target_time_any = 180
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target_time_100 = 500
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music = ExtResource( 9 )
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lore_entries = [ ExtResource( 30 ), ExtResource( 29 ), ExtResource( 25 ) ]
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@ -142,7 +144,7 @@ position = Vector2( 136, 160 )
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scale = Vector2( -1, 1 )
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turn_time = inf
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[node name="Cop3" parent="Enemies" instance=ExtResource( 10 )]
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[node name="OfficerRabbitPCoaster" parent="Enemies" instance=ExtResource( 10 )]
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position = Vector2( 200, 112 )
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turn_time = inf
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